/* * Copyright (C) 2018-2021 Alyssa Rosenzweig * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __AGX_PUBLIC_H_ #define __AGX_PUBLIC_H_ #include "compiler/nir/nir.h" #include "util/u_dynarray.h" enum agx_push_type { /* Array of 64-bit pointers to the base addresses (BASES) and array of * 16-bit sizes for optional bounds checking (SIZES) */ AGX_PUSH_UBO_BASES = 0, AGX_PUSH_UBO_SIZES = 1, AGX_PUSH_VBO_BASES = 2, AGX_PUSH_VBO_SIZES = 3, AGX_PUSH_SSBO_BASES = 4, AGX_PUSH_SSBO_SIZES = 5, /* Push the attached constant memory */ AGX_PUSH_CONSTANTS = 6, /* Push the content of a UBO */ AGX_PUSH_UBO_DATA = 7, /* RGBA blend constant (FP32) */ AGX_PUSH_BLEND_CONST = 8, /* Keep last */ AGX_PUSH_NUM_TYPES }; struct agx_push { /* Contents to push */ enum agx_push_type type : 8; /* Base of where to push, indexed in 16-bit units. The uniform file contains * 512 = 2^9 such units. */ unsigned base : 9; /* Number of 16-bit units to push */ unsigned length : 9; /* If set, rather than pushing the specified data, push a pointer to the * specified data. This is slower to access but enables indirect access, as * the uniform file does not support indirection. */ bool indirect : 1; union { struct { uint16_t ubo; uint16_t offset; } ubo_data; }; }; /* Arbitrary */ #define AGX_MAX_PUSH_RANGES (16) struct agx_shader_info { unsigned push_ranges; struct agx_push push[AGX_MAX_PUSH_RANGES]; /* Does the shader read the tilebuffer? */ bool reads_tib; }; #define AGX_MAX_RTS (8) #define AGX_MAX_ATTRIBS (16) #define AGX_MAX_VBUFS (16) enum agx_format { AGX_FORMAT_I8 = 0, AGX_FORMAT_I16 = 1, AGX_FORMAT_I32 = 2, AGX_FORMAT_F16 = 3, AGX_FORMAT_U8NORM = 4, AGX_FORMAT_S8NORM = 5, AGX_FORMAT_U16NORM = 6, AGX_FORMAT_S16NORM = 7, AGX_FORMAT_RGB10A2 = 8, AGX_FORMAT_SRGBA8 = 10, AGX_FORMAT_RG11B10F = 12, AGX_FORMAT_RGB9E5 = 13, }; struct agx_attribute { unsigned buf : 5; unsigned src_offset : 16; unsigned nr_comps_minus_1 : 2; enum agx_format format : 4; }; struct agx_vs_shader_key { unsigned num_vbufs; unsigned vbuf_strides[AGX_MAX_VBUFS]; struct agx_attribute attributes[AGX_MAX_ATTRIBS]; /* Set to true for clip coordinates to range [0, 1] instead of [-1, 1] */ bool clip_halfz : 1; }; struct agx_fs_shader_key { enum agx_format tib_formats[AGX_MAX_RTS]; }; struct agx_shader_key { union { struct agx_vs_shader_key vs; struct agx_fs_shader_key fs; }; }; void agx_compile_shader_nir(nir_shader *nir, struct agx_shader_key *key, struct util_dynarray *binary, struct agx_shader_info *out); static const nir_shader_compiler_options agx_nir_options = { .lower_scmp = true, .lower_flrp16 = true, .lower_flrp32 = true, .lower_ffract = true, .lower_fmod = true, .lower_fdiv = true, .lower_isign = true, .lower_iabs = true, .lower_fpow = true, .lower_find_lsb = true, .lower_ifind_msb = true, .lower_fdph = true, .lower_wpos_pntc = true, .lower_fsign = true, .lower_rotate = true, .lower_pack_split = true, .lower_insert_byte = true, .lower_insert_word = true, .lower_uniforms_to_ubo = true, .lower_cs_local_index_from_id = true, .lower_doubles_options = nir_lower_dmod, .lower_int64_options = ~(nir_lower_iadd64 | nir_lower_imul_2x32_64), .has_fsub = true, .has_isub = true, .has_cs_global_id = true, .vectorize_io = true, .fuse_ffma16 = true, .fuse_ffma32 = true, .use_interpolated_input_intrinsics = true, }; #endif