dEQP-GLES2.functional.draw.random.*
dEQP-GLES3.functional.draw.random.*
dEQP-GLES3.functional.vertex_array_objects.*
dEQP-GLES3.functional.vertex_arrays.single_attribute.*

ext_texture_env*
spec@arb_shader_image_load_store.invalid
spec@arb_shader_image_load_store.max-size
spec@arb_gpu_shader_fp64@execution@glsl-fs-loop-unroll-mul-fp64
.*@execution@vs_in.*

# Only hangs on Navi10 if run in parallel (no hangs so far on Sienna).
dEQP-GLES31.functional.geometry_shading.*
