dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail

# "../src/compiler/glsl/ir.cpp:534: ir_expression::ir_expression(int, ir_rvalue*, ir_rvalue*): Assertion `op0->type == op1->type' failed."
# in lower_instructions_visitor::extract_to_shifts().
# This GLSL path would be avoided if we had ARB_gpu_shader5.
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_mediump_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_lowp_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_lowp_fragment,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_mediump_compute,Crash
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_mediump_fragment,Crash

dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20,Fail
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_basic,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_scale,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_stencil_only,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_basic,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_scale,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_stencil_only,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_color,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_color,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8,Fail
dEQP-GLES3.functional.polygon_offset.float32_displacement_with_units,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2darray_fixed_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2dshadow_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_fixed_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_float_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler2dshadow_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler3d_fixed_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler3d_float_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler2dshadow_vertex,Fail
dEQP-GLES3.functional.texture.specification.texstorage3d.size.3d_2x2x2_2_levels,Fail

# Draws white instead of gradient
KHR-GLES2.core.internalformat.copy_tex_image.alpha8_oes,Fail
KHR-GLES2.core.internalformat.copy_tex_image.alpha,Fail
KHR-GLES3.core.internalformat.copy_tex_image.alpha,Fail
KHR-GLES31.core.internalformat.copy_tex_image.alpha,Fail

# "Invalid array size was returned. at es31cArrayOfArraysTests.cpp:4779"
# msm 900000.mdss: [drm:a5xx_irq] *ERROR* gpu fault ring 0 fence 2c54ef status E40801C1 rb 0162/0162 ib1 000000000104B000/0000 ib2 000000000104C000/0000
KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls1,Fail
KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls2,Fail

# "../src/gallium/drivers/freedreno/a5xx/fd5_emit.c:82: fd5_emit_const_bo: Assertion `dst_off % 4 == 0' failed."
KHR-GLES31.core.draw_indirect.advanced-twoPass-transformFeedback-arrays,Fail
KHR-GLES31.core.draw_indirect.advanced-twoPass-transformFeedback-elements,Fail

# "drawTestCompute failed expected: RGBA(4, 3, 2, 1) actual: RGBA(0, 255, 0, 255)"
KHR-GLES31.core.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader,Fail
KHR-GLES31.core.layout_binding.sampler2D_layout_binding_texture_ComputeShader,Fail
KHR-GLES31.core.layout_binding.sampler3D_layout_binding_texture_ComputeShader,Fail

# msm 900000.mdss: [drm:a5xx_irq] *ERROR* gpu fault ring 0 fence 2c54ef status E40801C1 rb 0162/0162 ib1 000000000104B000/0000 ib2 000000000104C000/0000
KHR-GLES31.core.texture_buffer.texture_buffer_atomic_functions,Fail

# Many failures, across formats
KHR-GLES3.copy_tex_image_conversions.required.cubemap_posx_cubemap_posx,Fail
KHR-GLES3.copy_tex_image_conversions.required.cubemap_posx_texture2d,Fail
KHR-GLES3.copy_tex_image_conversions.required.renderbuffer_cubemap_posx,Fail
KHR-GLES3.copy_tex_image_conversions.required.renderbuffer_texture2d,Fail
KHR-GLES3.copy_tex_image_conversions.required.texture2d_cubemap_posx,Fail
KHR-GLES3.copy_tex_image_conversions.required.texture2d_texture2d,Fail
KHR-GLES3.copy_tex_image_conversions.required.texture3d_cubemap_posx,Fail
KHR-GLES3.copy_tex_image_conversions.required.texture3d_texture2d,Fail

KHR-GLES3.packed_depth_stencil.blit.depth24_stencil8,Fail
KHR-GLES3.packed_depth_stencil.blit.depth32f_stencil8,Fail

# "Non-integer comparison: 1, 0, 18, 1e-05: 0.142857 == 0: not equal.
#  Copy stage: Gradient comparison failed during ReadPixels for input = [GL_RG, GL_FLOAT] output = [GL_RED, GL_FLOAT]"
KHR-GLES3.packed_pixels.pbo_rectangle.rg32f,Fail
# " Integer comparison: 1, 0, 18: 306783392 == 0: not equal.
#   Copy stage: Gradient comparison failed during ReadPixels for input = [GL_RG_INTEGER, GL_INT] output = [GL_RED_INTEGER, GL_INT]"
KHR-GLES3.packed_pixels.pbo_rectangle.rg32i,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rg32ui,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgb16f,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgba16f,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgba16i,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgba16ui,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgba32f,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgba32i,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgba32ui,Fail

KHR-GLES3.packed_pixels.rectangle.rg32f,Fail
KHR-GLES3.packed_pixels.rectangle.rg32i,Fail
KHR-GLES3.packed_pixels.rectangle.rg32ui,Fail
KHR-GLES3.packed_pixels.rectangle.rgb16f,Fail
KHR-GLES3.packed_pixels.rectangle.rgba16f,Fail
KHR-GLES3.packed_pixels.rectangle.rgba16i,Fail
KHR-GLES3.packed_pixels.rectangle.rgba16ui,Fail
KHR-GLES3.packed_pixels.rectangle.rgba32f,Fail
KHR-GLES3.packed_pixels.rectangle.rgba32i,Fail
KHR-GLES3.packed_pixels.rectangle.rgba32ui,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rg32f,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rg32i,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rg32ui,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgb16f,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgba16f,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgba16i,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgba16ui,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgba32f,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgba32i,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgba32ui,Fail

# "[31] Check failed. Received: [1,0,0,2] instead of: [5,0,0,2]"
KHR-GLES31.core.shader_image_load_store.basic-glsl-misc-fs,Fail

glx@glx-make-current,Crash
glx@glx-multi-window-single-context,Fail
glx@glx-query-drawable-glx_fbconfig_id-window,Fail
glx@glx-swap-pixmap-bad,Fail
glx@glx-visuals-depth -pixmap,Crash
glx@glx-visuals-stencil -pixmap,Crash
glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail
glx@glx_arb_create_context_no_error@no error,Fail
glx@glx_arb_create_context_robustness@invalid reset notification strategy,Fail
glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero,Fail
glx@glx_arb_sync_control@waitformsc,Fail
glx@glx_ext_import_context@free context,Fail
glx@glx_ext_import_context@get context id,Fail
glx@glx_ext_import_context@get current display,Fail
glx@glx_ext_import_context@import context- multi process,Fail
glx@glx_ext_import_context@import context- single process,Fail
glx@glx_ext_import_context@imported context has same context id,Fail
glx@glx_ext_import_context@make current- multi process,Fail
glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
shaders@glsl-bug-110796,Fail
shaders@glsl-predication-on-large-array,Fail
shaders@point-vertex-id divisor,Crash
shaders@point-vertex-id gl_instanceid,Crash
shaders@point-vertex-id gl_instanceid divisor,Crash
shaders@point-vertex-id gl_vertexid,Crash
shaders@point-vertex-id gl_vertexid divisor,Crash
shaders@point-vertex-id gl_vertexid gl_instanceid,Crash
shaders@point-vertex-id gl_vertexid gl_instanceid divisor,Crash
spec@!opengl 1.0@gl-1.0-edgeflag,Crash
spec@!opengl 1.0@gl-1.0-edgeflag-quads,Crash
spec@!opengl 1.0@gl-1.0-no-op-paths,Fail
spec@!opengl 1.0@gl-1.0-scissor-offscreen,Fail
spec@!opengl 1.0@gl-1.0-spot-light,Fail
spec@!opengl 1.0@rasterpos,Crash
spec@!opengl 1.1@copyteximage 1d,Fail
spec@!opengl 1.1@copyteximage 2d,Fail
spec@!opengl 1.1@depthstencil-default_fb-blit,Fail
spec@!opengl 1.1@depthstencil-default_fb-blit samples=2,Fail
spec@!opengl 1.1@depthstencil-default_fb-blit samples=4,Fail
spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=2,Fail
spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=4,Fail
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2,Fail
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4,Fail
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2,Fail
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4,Fail
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2,Fail
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4,Fail
spec@!opengl 1.1@depthstencil-default_fb-readpixels-24_8 samples=2,Fail
spec@!opengl 1.1@depthstencil-default_fb-readpixels-24_8 samples=4,Fail
spec@!opengl 1.1@depthstencil-default_fb-readpixels-32f_24_8_rev samples=2,Fail
spec@!opengl 1.1@depthstencil-default_fb-readpixels-32f_24_8_rev samples=4,Fail
spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=2,Fail
spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=4,Fail
spec@!opengl 1.1@linestipple,Fail
spec@!opengl 1.1@linestipple@Factor 2x,Fail
spec@!opengl 1.1@linestipple@Factor 3x,Fail
spec@!opengl 1.1@linestipple@Line loop,Fail
spec@!opengl 1.1@linestipple@Line strip,Fail
spec@!opengl 1.1@linestipple@Restarting lines within a single Begin-End block,Fail
spec@!opengl 1.1@polygon-mode,Fail
spec@!opengl 1.1@polygon-mode-facing,Fail
spec@!opengl 1.1@polygon-mode-offset,Fail
spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on bottom edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on left edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on right edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on top edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 1: Expected blue pixel in center,Fail
spec@!opengl 1.1@polygon-mode-offset@config 2: Expected blue pixel in center,Fail
spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on bottom edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on left edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on right edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on top edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on bottom edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on left edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on right edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on top edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 5: Expected blue pixel in center,Fail
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fail
spec@!opengl 1.1@ppgtt_memory_alignment,Crash
spec@!opengl 1.1@windowoverlap,Fail
spec@!opengl 1.2@copyteximage 3d,Fail
spec@!opengl 1.4@copy-pixels,Fail
spec@!opengl 1.4@gl-1.4-polygon-offset,Fail
spec@!opengl 2.0@gl-2.0-edgeflag,Crash
spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Crash
spec@!opengl 2.0@max-samplers border,Fail
spec@!opengl 2.1@pbo,Fail
spec@!opengl 2.1@pbo@test_polygon_stip,Fail
spec@!opengl 2.1@polygon-stipple-fs,Fail
spec@!opengl 3.0@clearbuffer-depth,Fail
spec@!opengl 3.0@clearbuffer-stencil,Fail
spec@!opengl 3.1@primitive-restart-xfb generated,Fail
spec@!opengl 3.1@primitive-restart-xfb written,Fail
spec@!opengl 3.1@vao-broken-attrib,Crash
spec@arb_color_buffer_float@gl_rgba8_snorm-render,Fail
spec@arb_color_buffer_float@gl_rgba8_snorm-render-fog,Fail
spec@arb_color_buffer_float@gl_rgba8_snorm-render-sanity,Fail
spec@arb_color_buffer_float@gl_rgba8_snorm-render-sanity-fog,Fail
spec@arb_depth_buffer_float@fbo-clear-formats stencil,Fail
spec@arb_depth_buffer_float@fbo-clear-formats stencil@GL_DEPTH32F_STENCIL8,Fail
spec@arb_depth_buffer_float@fbo-depthstencil-gl_depth32f_stencil8-blit,Fail
spec@arb_depth_buffer_float@fbo-depthstencil-gl_depth32f_stencil8-copypixels,Fail
spec@arb_depth_buffer_float@fbo-stencil-gl_depth32f_stencil8-blit,Fail
spec@arb_depth_buffer_float@fbo-stencil-gl_depth32f_stencil8-copypixels,Fail
spec@arb_direct_state_access@gettextureimage-formats,Crash
spec@arb_draw_indirect@gl_vertexid used with gldrawarraysindirect,Fail
spec@arb_draw_indirect@gl_vertexid used with gldrawelementsindirect,Fail
spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-atomic,Fail
spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-atomic@MS4,Fail
spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-query,Fail
spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-query@MS4,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit depth_stencil gl_depth24_stencil8,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit depth_stencil gl_depth32f_stencil8,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_depth24_stencil8,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_depth32f_stencil8,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index1,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index16,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index4,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index8,Fail
spec@arb_framebuffer_object@framebuffer-blit-levels draw stencil,Fail
spec@arb_framebuffer_object@framebuffer-blit-levels read stencil,Fail
spec@arb_map_buffer_alignment@arb_map_buffer_alignment-map-invalidate-range,Fail
spec@arb_occlusion_query@occlusion_query_order,Fail
spec@arb_point_sprite@arb_point_sprite-interactions 1.0,Fail
spec@arb_separate_shader_objects@400 combinations by location,Fail
spec@arb_separate_shader_objects@400 combinations by name,Fail
spec@arb_texture_buffer_object@formats (fs- arb),Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY16F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8_ALPHA8,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb),Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY16F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8_ALPHA8,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
spec@arb_texture_float@fbo-blending-formats,Fail
spec@arb_texture_float@fbo-blending-formats@GL_INTENSITY16F_ARB,Fail
spec@arb_texture_float@fbo-blending-formats@GL_INTENSITY32F_ARB,Fail
spec@arb_texture_float@fbo-blending-formats@GL_LUMINANCE16F_ARB,Fail
spec@arb_texture_float@fbo-blending-formats@GL_LUMINANCE32F_ARB,Fail
spec@arb_texture_rectangle@1-1-linear-texture,Fail
spec@arb_timer_query@query gl_timestamp,Fail
spec@arb_timer_query@timestamp-get,Fail
spec@arb_transform_feedback3@gl_skipcomponents1-1,Fail
spec@arb_transform_feedback3@gl_skipcomponents1-2,Fail
spec@arb_transform_feedback3@gl_skipcomponents1-3,Fail
spec@arb_transform_feedback3@gl_skipcomponents1-gl_nextbuffer,Fail
spec@arb_transform_feedback3@gl_skipcomponents1234,Fail
spec@arb_transform_feedback3@gl_skipcomponents2,Fail
spec@arb_transform_feedback3@gl_skipcomponents3,Fail
spec@arb_transform_feedback3@gl_skipcomponents4,Fail
spec@arb_transform_feedback_instanced@draw-auto instanced,Fail
spec@arb_vertex_type_2_10_10_10_rev@attrib-p-type-size-match,Fail
spec@egl 1.4@egl-copy-buffers,Crash
spec@egl 1.4@eglterminate then unbind context,Fail
spec@egl_chromium_sync_control@conformance,Fail
spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail
spec@egl_ext_protected_content@conformance,Fail
spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail
spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba,Fail
spec@egl_khr_surfaceless_context@viewport,Fail
spec@egl_mesa_configless_context@basic,Fail
spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
spec@ext_framebuffer_object@fbo-alphatest-nocolor,Fail
spec@ext_framebuffer_object@fbo-alphatest-nocolor-ff,Fail
spec@ext_framebuffer_object@fbo-blending-format-quirks,Fail
spec@ext_framebuffer_object@fbo-blending-snorm,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index1-blit,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index1-copypixels,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index16-blit,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index16-copypixels,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index4-blit,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index4-copypixels,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index8-blit,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index8-copypixels,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-export,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p010,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p012,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p016,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y210,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y212,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y216,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y412,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y416,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_uyvy,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuyv,Fail
spec@ext_packed_depth_stencil@fbo-clear-formats stencil@GL_DEPTH_STENCIL,Fail
spec@ext_packed_depth_stencil@fbo-clear-formats stencil,Fail
spec@ext_packed_depth_stencil@fbo-clear-formats stencil@GL_DEPTH24_STENCIL8,Fail
spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-blit,Fail
spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-blit,Fail
spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-copypixels,Fail
spec@ext_packed_float@query-rgba-signed-components,Fail
spec@ext_render_snorm@render@format 0x8f94 read fail,Fail
spec@ext_render_snorm@render@format 0x8f95 read fail,Fail
spec@ext_render_snorm@render@format 0x8f97 read fail,Fail
spec@ext_texture_integer@fbo-integer,Fail
spec@ext_texture_snorm@fbo-blending-formats,Fail
spec@ext_texture_snorm@fbo-blending-formats@GL_INTENSITY8_SNORM,Fail
spec@ext_texture_snorm@fbo-blending-formats@GL_INTENSITY_SNORM,Fail
spec@ext_texture_snorm@fbo-blending-formats@GL_LUMINANCE8_SNORM,Fail
spec@ext_texture_snorm@fbo-blending-formats@GL_LUMINANCE_SNORM,Fail
spec@ext_transform_feedback2@draw-auto,Fail
spec@ext_transform_feedback@generatemipmap prims_generated,Fail
spec@ext_transform_feedback@immediate-reuse,Fail
spec@ext_transform_feedback@immediate-reuse-index-buffer,Fail
spec@ext_transform_feedback@immediate-reuse-uniform-buffer,Fail
spec@ext_transform_feedback@tessellation line_loop flat_first,Fail
spec@ext_transform_feedback@tessellation line_loop flat_last,Fail
spec@ext_transform_feedback@tessellation line_loop monochrome,Fail
spec@ext_transform_feedback@tessellation line_loop smooth,Fail
spec@ext_transform_feedback@tessellation line_strip flat_first,Fail
spec@ext_transform_feedback@tessellation line_strip flat_last,Fail
spec@ext_transform_feedback@tessellation line_strip monochrome,Fail
spec@ext_transform_feedback@tessellation line_strip smooth,Fail
spec@ext_transform_feedback@tessellation lines flat_first,Fail
spec@ext_transform_feedback@tessellation lines flat_last,Fail
spec@ext_transform_feedback@tessellation lines monochrome,Fail
spec@ext_transform_feedback@tessellation lines smooth,Fail
spec@ext_transform_feedback@tessellation points flat_first,Fail
spec@ext_transform_feedback@tessellation points flat_last,Fail
spec@ext_transform_feedback@tessellation points monochrome,Fail
spec@ext_transform_feedback@tessellation points smooth,Fail
spec@ext_transform_feedback@tessellation polygon flat_first,Fail
spec@ext_transform_feedback@tessellation polygon flat_last,Fail
spec@ext_transform_feedback@tessellation polygon monochrome,Fail
spec@ext_transform_feedback@tessellation polygon smooth,Fail
spec@ext_transform_feedback@tessellation polygon wireframe,Fail
spec@ext_transform_feedback@tessellation quad_strip flat_first,Fail
spec@ext_transform_feedback@tessellation quad_strip flat_last,Fail
spec@ext_transform_feedback@tessellation quad_strip monochrome,Fail
spec@ext_transform_feedback@tessellation quad_strip smooth,Fail
spec@ext_transform_feedback@tessellation quad_strip wireframe,Fail
spec@ext_transform_feedback@tessellation quads flat_first,Fail
spec@ext_transform_feedback@tessellation quads flat_last,Fail
spec@ext_transform_feedback@tessellation quads monochrome,Fail
spec@ext_transform_feedback@tessellation quads smooth,Fail
spec@ext_transform_feedback@tessellation quads wireframe,Fail
spec@ext_transform_feedback@tessellation triangle_fan flat_first,Fail
spec@ext_transform_feedback@tessellation triangle_fan flat_last,Fail
spec@ext_transform_feedback@tessellation triangle_fan monochrome,Fail
spec@ext_transform_feedback@tessellation triangle_fan smooth,Fail
spec@ext_transform_feedback@tessellation triangle_fan wireframe,Fail
spec@ext_transform_feedback@tessellation triangle_strip flat_first,Fail
spec@ext_transform_feedback@tessellation triangle_strip flat_last,Fail
spec@ext_transform_feedback@tessellation triangle_strip monochrome,Fail
spec@ext_transform_feedback@tessellation triangle_strip smooth,Fail
spec@ext_transform_feedback@tessellation triangle_strip wireframe,Fail
spec@ext_transform_feedback@tessellation triangles flat_first,Fail
spec@ext_transform_feedback@tessellation triangles flat_last,Fail
spec@ext_transform_feedback@tessellation triangles monochrome,Fail
spec@ext_transform_feedback@tessellation triangles smooth,Fail
spec@ext_transform_feedback@tessellation triangles wireframe,Fail

# MESA: error: ir3_ra() failed!
spec@glsl-1.10@execution@temp-array-indexing@glsl-fs-giant-temp-array,Fail
spec@glsl-1.10@execution@temp-array-indexing@glsl-vs-giant-temp-array,Fail

spec@glsl-1.30@execution@texelfetch fs sampler3d 1x129x9-98x129x9,Fail
spec@glsl-1.30@execution@texelfetch fs sampler3d 98x129x1-98x129x9,Fail
spec@glsl-1.30@execution@texelfetch fs sampler3d 98x1x9-98x129x9,Fail
spec@intel_performance_query@intel_performance_query-issue_2235,Fail
spec@khr_texture_compression_astc@array-gl,Fail
spec@khr_texture_compression_astc@array-gl@12x12 Block Dim,Fail
spec@khr_texture_compression_astc@array-gl@5x5 Block Dim,Fail
spec@khr_texture_compression_astc@array-gles,Fail
spec@khr_texture_compression_astc@array-gles@12x12 Block Dim,Fail
spec@khr_texture_compression_astc@array-gles@5x5 Block Dim,Fail
spec@khr_texture_compression_astc@miptree-gl hdr,Fail
spec@khr_texture_compression_astc@miptree-gl hdr@HDR Profile,Fail
spec@khr_texture_compression_astc@miptree-gl ldr,Fail
spec@khr_texture_compression_astc@miptree-gl ldr@LDR Profile,Fail
spec@khr_texture_compression_astc@miptree-gl srgb,Fail
spec@khr_texture_compression_astc@miptree-gl srgb@sRGB decode,Fail
spec@khr_texture_compression_astc@miptree-gl srgb-fp,Fail
spec@khr_texture_compression_astc@miptree-gl srgb-fp@sRGB decode full precision,Fail
spec@khr_texture_compression_astc@miptree-gl srgb-sd,Fail
spec@khr_texture_compression_astc@miptree-gl srgb-sd@sRGB skip decode,Fail
spec@khr_texture_compression_astc@miptree-gles hdr,Fail
spec@khr_texture_compression_astc@miptree-gles hdr@HDR Profile,Fail
spec@khr_texture_compression_astc@miptree-gles ldr,Fail
spec@khr_texture_compression_astc@miptree-gles ldr@LDR Profile,Fail
spec@khr_texture_compression_astc@miptree-gles srgb,Fail
spec@khr_texture_compression_astc@miptree-gles srgb@sRGB decode,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-sd,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-sd@sRGB skip decode,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gl hdr,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gl hdr@HDR Profile,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gl ldr,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gl ldr@LDR Profile,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb@sRGB decode,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp@sRGB decode full precision,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles hdr,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles hdr@HDR Profile,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles ldr,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles ldr@LDR Profile,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb@sRGB decode,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail

spec@nv_copy_image@nv_copy_image-formats,Fail
spec@nv_copy_image@nv_copy_image-formats@Source: GL_DEPTH32F_STENCIL8/Destination: GL_DEPTH32F_STENCIL8,Fail
spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3,Crash
spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3@oes_egl_image_external_essl3_imageLoad,Fail
spec@glsl-1.30@execution@clipping@fs-clip-distance-interpolated,Crash
spec@glsl-1.30@execution@fs-large-local-array-vec2,Fail
spec@glsl-1.30@execution@fs-large-local-array-vec3,Fail
spec@glsl-1.30@execution@fs-large-local-array-vec4,Fail
