# Intermittent timeouts under deqp-runner, despite running to completion in
# reasonable time.  piglit does get some coverage of 3d, so we're not losing
# too much here.

KHR-GLES2.texture_3d.filtering.combinations.*
KHR-GLES2.texture_3d.filtering.formats.*
KHR-GLES2.texture_3d.filtering.sizes.*

# Timeout
spec@arb_internalformat_query2@all internalformat_.*_type
spec@!opengl 1.0@gl-1.0-blend-func

# We aren't running an X server.
glx.*
