glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero
glx@glx_arb_sync_control@waitformsc
spec@arb_timer_query@timestamp-get
spec@arb_shader_image_load_store@coherency
spec@arb_shader_image_load_store@shader-mem-barrier*
spec@!opengl 1.0@rasterpos

# need to handle non-fbfetch feedback loops
spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader*
