#include #include #include #include #include #include #include "../test_utils.h" using namespace dxvk; class VideoApp { public: VideoApp(HINSTANCE instance, HWND window) : m_window(window) { // Create base D3D11 device and swap chain DXGI_SWAP_CHAIN_DESC swapchainDesc = { }; swapchainDesc.BufferDesc.Width = m_windowSizeX; swapchainDesc.BufferDesc.Height = m_windowSizeY; swapchainDesc.BufferDesc.RefreshRate = { 0, 0 }; swapchainDesc.BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; swapchainDesc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; swapchainDesc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED; swapchainDesc.BufferCount = 2; swapchainDesc.SampleDesc = { 1, 0 }; swapchainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapchainDesc.OutputWindow = m_window; swapchainDesc.Windowed = true; swapchainDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; swapchainDesc.Flags = 0; HRESULT hr = D3D11CreateDeviceAndSwapChain(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, 0, nullptr, 0, D3D11_SDK_VERSION, &swapchainDesc, &m_swapchain, &m_device, nullptr, &m_context); if (FAILED(hr)) { std::cerr << "Failed to initialize D3D11 device and swap chain" << std::endl; return; } if (FAILED(hr = m_device->QueryInterface(IID_PPV_ARGS(&m_vdevice)))) { std::cerr << "Failed to query D3D11 video device" << std::endl; return; } if (FAILED(hr = m_context->QueryInterface(IID_PPV_ARGS(&m_vcontext)))) { std::cerr << "Failed to query D3D11 video context" << std::endl; return; } if (FAILED(hr = m_swapchain->ResizeTarget(&swapchainDesc.BufferDesc))) { std::cerr << "Failed to resize target" << std::endl; return; } if (FAILED(hr = m_swapchain->GetBuffer(0, IID_PPV_ARGS(&m_swapImage)))) { std::cerr << "Failed to query swap chain image" << std::endl; return; } if (FAILED(hr = m_device->CreateRenderTargetView(m_swapImage.ptr(), nullptr, &m_swapImageView))) { std::cerr << "Failed to create render target view" << std::endl; return; } // Create video processor instance D3D11_VIDEO_PROCESSOR_CONTENT_DESC videoEnumDesc = { }; videoEnumDesc.InputFrameFormat = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE; videoEnumDesc.InputFrameRate = { 60, 1 }; videoEnumDesc.InputWidth = 128; videoEnumDesc.InputHeight = 128; videoEnumDesc.OutputFrameRate = { 60, 1 }; videoEnumDesc.OutputWidth = 256; videoEnumDesc.OutputHeight = 256; videoEnumDesc.Usage = D3D11_VIDEO_USAGE_PLAYBACK_NORMAL; if (FAILED(hr = m_vdevice->CreateVideoProcessorEnumerator(&videoEnumDesc, &m_venum))) { std::cerr << "Failed to create D3D11 video processor enumerator" << std::endl; return; } if (FAILED(hr = m_vdevice->CreateVideoProcessor(m_venum.ptr(), 0, &m_vprocessor))) { std::cerr << "Failed to create D3D11 video processor" << std::endl; return; } // Video output image and view D3D11_TEXTURE2D_DESC textureDesc = { }; textureDesc.Width = 256; textureDesc.Height = 256; textureDesc.MipLevels = 1; textureDesc.ArraySize = 1; textureDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; textureDesc.SampleDesc = { 1, 0 }; textureDesc.Usage = D3D11_USAGE_DEFAULT; textureDesc.BindFlags = D3D11_BIND_RENDER_TARGET; if (FAILED(hr = m_device->CreateTexture2D(&textureDesc, nullptr, &m_videoOutput))) { std::cerr << "Failed to create D3D11 video output image" << std::endl; return; } D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC outputDesc = { }; outputDesc.ViewDimension = D3D11_VPOV_DIMENSION_TEXTURE2D; outputDesc.Texture2D.MipSlice = 0; if (FAILED(hr = m_vdevice->CreateVideoProcessorOutputView(m_videoOutput.ptr(), m_venum.ptr(), &outputDesc, &m_videoOutputView))) { std::cerr << "Failed to create D3D11 video output view" << std::endl; return; } if (FAILED(hr = m_device->CreateRenderTargetView(m_videoOutput.ptr(), nullptr, &m_videoOutputRtv))) { std::cerr << "Failed to create video render target view" << std::endl; return; } // RGBA input image and view textureDesc.Width = 128; textureDesc.Height = 128; textureDesc.BindFlags = 0; size_t pixelCount = textureDesc.Width * textureDesc.Height; size_t rowSizeRgba = textureDesc.Width * 4; size_t rowSizeNv12 = textureDesc.Width; size_t rowSizeYuy2 = textureDesc.Width * 2; size_t imageSizeRgba = textureDesc.Height * rowSizeRgba; size_t imageSizeNv12 = pixelCount + pixelCount / 2; size_t imageSizeYuy2 = textureDesc.Height * rowSizeYuy2; std::vector srcData(pixelCount * 3); std::vector imgDataRgba(imageSizeRgba); std::vector imgDataNv12(imageSizeNv12); std::vector imgDataYuy2(imageSizeYuy2); std::ifstream ifile("video_image.raw", std::ios::binary); if (!ifile || !ifile.read(reinterpret_cast(srcData.data()), srcData.size())) { std::cerr << "Failed to read image file" << std::endl; return; } for (size_t i = 0; i < pixelCount; i++) { imgDataRgba[4 * i + 0] = srcData[3 * i + 0]; imgDataRgba[4 * i + 1] = srcData[3 * i + 1]; imgDataRgba[4 * i + 2] = srcData[3 * i + 2]; imgDataRgba[4 * i + 3] = 0xFF; imgDataNv12[i] = y_coeff(&srcData[3 * i], 0.299000f, 0.587000f, 0.114000f); imgDataYuy2[2 * i + 0] = y_coeff(&srcData[3 * i], 0.299000f, 0.587000f, 0.114000f); imgDataYuy2[2 * i + 1] = i % 2 ? c_coeff(&srcData[3 * i], -0.168736f, -0.331264f, 0.500000f) : c_coeff(&srcData[3 * i], 0.500000f, -0.418688f, -0.081312f); } for (size_t y = 0; y < textureDesc.Height / 2; y++) { for (size_t x = 0; x < textureDesc.Width / 2; x++) { size_t p = textureDesc.Width * (2 * y) + 2 * x; size_t i = pixelCount + textureDesc.Width * y + 2 * x; imgDataNv12[i + 0] = c_coeff(&srcData[3 * p], 0.500000f, -0.418688f, -0.081312f); imgDataNv12[i + 1] = c_coeff(&srcData[3 * p], -0.168736f, -0.331264f, 0.500000f); } } D3D11_SUBRESOURCE_DATA subresourceData = { }; subresourceData.pSysMem = imgDataRgba.data(); subresourceData.SysMemPitch = rowSizeRgba; subresourceData.SysMemSlicePitch = rowSizeRgba * textureDesc.Height; if (FAILED(hr = m_device->CreateTexture2D(&textureDesc, &subresourceData, &m_videoInput))) { std::cerr << "Failed to create D3D11 video input image" << std::endl; return; } D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC inputDesc = { }; inputDesc.ViewDimension = D3D11_VPIV_DIMENSION_TEXTURE2D; inputDesc.Texture2D.MipSlice = 0; if (FAILED(hr = m_vdevice->CreateVideoProcessorInputView(m_videoInput.ptr(), m_venum.ptr(), &inputDesc, &m_videoInputView))) { std::cerr << "Failed to create D3D11 video input view" << std::endl; return; } // NV12 input image and view textureDesc.Format = DXGI_FORMAT_NV12; textureDesc.BindFlags = 0; subresourceData.pSysMem = imgDataNv12.data(); subresourceData.SysMemPitch = rowSizeNv12; subresourceData.SysMemSlicePitch = rowSizeNv12 * textureDesc.Height; if (SUCCEEDED(hr = m_device->CreateTexture2D(&textureDesc, nullptr, &m_videoInputNv12))) { if (FAILED(hr = m_vdevice->CreateVideoProcessorInputView(m_videoInputNv12.ptr(), m_venum.ptr(), &inputDesc, &m_videoInputViewNv12))) { std::cerr << "Failed to create D3D11 video input view for NV12" << std::endl; return; } } else { std::cerr << "NV12 not supported" << std::endl; } textureDesc.Usage = D3D11_USAGE_STAGING; textureDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE | D3D11_CPU_ACCESS_READ; if (SUCCEEDED(hr = m_device->CreateTexture2D(&textureDesc, nullptr, &m_videoInputNv12Host))) { D3D11_MAPPED_SUBRESOURCE mr = { }; m_context->Map(m_videoInputNv12Host.ptr(), 0, D3D11_MAP_WRITE, D3D11_MAP_FLAG_DO_NOT_WAIT, &mr); memcpy(mr.pData, imgDataNv12.data(), imgDataNv12.size()); m_context->Unmap(m_videoInputNv12Host.ptr(), 0); D3D11_BOX box = { 0, 0, 0, 128, 128, 1 }; m_context->CopySubresourceRegion(m_videoInputNv12.ptr(), 0, 0, 0, 0, m_videoInputNv12Host.ptr(), 0, &box); } // YUY2 input image and view textureDesc.Format = DXGI_FORMAT_YUY2; textureDesc.BindFlags = 0; textureDesc.Usage = D3D11_USAGE_DEFAULT; textureDesc.CPUAccessFlags = 0; subresourceData.pSysMem = imgDataYuy2.data(); subresourceData.SysMemPitch = rowSizeYuy2; subresourceData.SysMemSlicePitch = imageSizeYuy2; if (SUCCEEDED(hr = m_device->CreateTexture2D(&textureDesc, &subresourceData, &m_videoInputYuy2))) { if (FAILED(hr = m_vdevice->CreateVideoProcessorInputView(m_videoInputYuy2.ptr(), m_venum.ptr(), &inputDesc, &m_videoInputViewYuy2))) { std::cerr << "Failed to create D3D11 video input view for YUY2" << std::endl; return; } } else { std::cerr << "YUY2 not supported" << std::endl; } m_initialized = true; } ~VideoApp() { } void run() { this->adjustBackBuffer(); float color[4] = { 0.5f, 0.5f, 0.5f, 1.0f }; m_context->ClearRenderTargetView(m_swapImageView.ptr(), color); // Full range RGB output color space D3D11_VIDEO_PROCESSOR_COLOR_SPACE csOut = { }; csOut.Usage = 0; // Present csOut.RGB_Range = 0; // Full range csOut.Nominal_Range = 1; // Full range D3D11_VIDEO_PROCESSOR_COLOR_SPACE csIn = { }; csIn.Usage = 0; // Present csIn.RGB_Range = 0; // Full range csIn.Nominal_Range = 1; // Full range csIn.YCbCr_Matrix = 0; // BT.601 m_vcontext->VideoProcessorSetStreamAutoProcessingMode(m_vprocessor.ptr(), 0, false); m_vcontext->VideoProcessorSetOutputColorSpace(m_vprocessor.ptr(), &csOut); m_vcontext->VideoProcessorSetStreamColorSpace(m_vprocessor.ptr(), 0, &csIn); blit(m_videoInputView.ptr(), 32, 32); blit(m_videoInputViewNv12.ptr(), 32, 320); blit(m_videoInputViewYuy2.ptr(), 32, 608); csIn.RGB_Range = 1; // Limited range csIn.Nominal_Range = 0; // Limited range m_vcontext->VideoProcessorSetStreamColorSpace(m_vprocessor.ptr(), 0, &csIn); blit(m_videoInputView.ptr(), 320, 32); blit(m_videoInputViewNv12.ptr(), 320, 320); blit(m_videoInputViewYuy2.ptr(), 320, 608); // Limited range RGB output color space csOut.RGB_Range = 1; csOut.Nominal_Range = 0; m_vcontext->VideoProcessorSetOutputColorSpace(m_vprocessor.ptr(), &csOut); csIn.RGB_Range = 0; // Full range csIn.Nominal_Range = 1; // Full range m_vcontext->VideoProcessorSetStreamColorSpace(m_vprocessor.ptr(), 0, &csIn); blit(m_videoInputView.ptr(), 608, 32); blit(m_videoInputViewNv12.ptr(), 608, 320); blit(m_videoInputViewYuy2.ptr(), 608, 608); csIn.RGB_Range = 1; // Limited range csIn.Nominal_Range = 0; // Limited range m_vcontext->VideoProcessorSetStreamColorSpace(m_vprocessor.ptr(), 0, &csIn); blit(m_videoInputView.ptr(), 896, 32); blit(m_videoInputViewNv12.ptr(), 896, 320); blit(m_videoInputViewYuy2.ptr(), 896, 608); m_swapchain->Present(1, 0); } void blit(ID3D11VideoProcessorInputView* pView, uint32_t x, uint32_t y) { if (!pView) return; D3D11_VIDEO_PROCESSOR_STREAM stream = { }; stream.Enable = true; stream.pInputSurface = pView; D3D11_BOX box; box.left = 0; box.top = 0; box.front = 0; box.right = 256; box.bottom = 256; box.back = 1; FLOAT red[4] = { 1.0f, 0.0f, 0.0f, 1.0f }; m_context->ClearRenderTargetView(m_videoOutputRtv.ptr(), red); m_vcontext->VideoProcessorBlt(m_vprocessor.ptr(), m_videoOutputView.ptr(), 0, 1, &stream); m_context->CopySubresourceRegion(m_swapImage.ptr(), 0, x, y, 0, m_videoOutput.ptr(), 0, &box); } void adjustBackBuffer() { RECT windowRect = { }; GetClientRect(m_window, &windowRect); if (uint32_t(windowRect.right - windowRect.left) != m_windowSizeX || uint32_t(windowRect.bottom - windowRect.top) != m_windowSizeY) { m_windowSizeX = windowRect.right - windowRect.left; m_windowSizeY = windowRect.bottom - windowRect.top; m_swapImage = nullptr; m_swapImageView = nullptr; HRESULT hr = m_swapchain->ResizeBuffers(0, m_windowSizeX, m_windowSizeY, DXGI_FORMAT_UNKNOWN, 0); if (FAILED(hr)) { std::cerr << "Failed to resize swap chain buffer" << std::endl; return; } if (FAILED(hr = m_swapchain->GetBuffer(0, IID_PPV_ARGS(&m_swapImage)))) { std::cerr << "Failed to query swap chain image" << std::endl; return; } if (FAILED(hr = m_device->CreateRenderTargetView(m_swapImage.ptr(), nullptr, &m_swapImageView))) { std::cerr << "Failed to create render target view" << std::endl; return; } } } operator bool () const { return m_initialized; } private: HWND m_window; uint32_t m_windowSizeX = 1280; uint32_t m_windowSizeY = 720; Com m_swapchain; Com m_device; Com m_context; Com m_vdevice; Com m_vcontext; Com m_venum; Com m_vprocessor; Com m_swapImage; Com m_swapImageView; Com m_videoOutput; Com m_videoOutputView; Com m_videoOutputRtv; Com m_videoInput; Com m_videoInputView; Com m_videoInputNv12; Com m_videoInputNv12Host; Com m_videoInputYuy2; Com m_videoInputViewNv12; Com m_videoInputViewYuy2; bool m_initialized = false; static inline uint8_t y_coeff(const uint8_t* rgb, float r, float g, float b) { float x = (rgb[0] * r + rgb[1] * g + rgb[2] * b) / 255.0f; return 16 + uint8_t(std::roundf(219.0f * std::clamp(x, 0.0f, 1.0f))); } static inline uint8_t c_coeff(const uint8_t* rgb, float r, float g, float b) { float x = ((rgb[0] * r + rgb[1] * g + rgb[2] * b) / 255.0f) + 0.5f; return uint8_t(std::roundf(255.0f * std::clamp(x, 0.0f, 1.0f))); } }; LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { HWND hWnd; WNDCLASSEXW wc; ZeroMemory(&wc, sizeof(WNDCLASSEX)); wc.cbSize = sizeof(WNDCLASSEX); wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WindowProc; wc.hInstance = hInstance; wc.hCursor = LoadCursor(nullptr, IDC_ARROW); wc.hbrBackground = (HBRUSH)COLOR_WINDOW; wc.lpszClassName = L"WindowClass1"; RegisterClassExW(&wc); hWnd = CreateWindowExW(0, L"WindowClass1", L"Our First Windowed Program", WS_OVERLAPPEDWINDOW, 300, 300, 1280, 720, nullptr, nullptr, hInstance, nullptr); ShowWindow(hWnd, nCmdShow); MSG msg; VideoApp app(hInstance, hWnd); while (app) { if (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); if (msg.message == WM_QUIT) return msg.wParam; } else { app.run(); } } return 0; } LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_CLOSE: PostQuitMessage(0); return 0; } return DefWindowProc(hWnd, message, wParam, lParam); }