#pragma once #include namespace dxvk { using NTSTATUS = LONG; // Slightly modified definitions... struct D3DKMT_CREATEDCFROMMEMORY { void* pMemory; D3DFORMAT Format; UINT Width; UINT Height; UINT Pitch; HDC hDeviceDc; PALETTEENTRY* pColorTable; HDC hDc; HANDLE hBitmap; }; struct D3DKMT_DESTROYDCFROMMEMORY { HDC hDC = nullptr; HANDLE hBitmap = nullptr; }; using D3DKMTCreateDCFromMemoryType = NTSTATUS(STDMETHODCALLTYPE*) (D3DKMT_CREATEDCFROMMEMORY*); NTSTATUS D3DKMTCreateDCFromMemory (D3DKMT_CREATEDCFROMMEMORY* Arg1); using D3DKMTDestroyDCFromMemoryType = NTSTATUS(STDMETHODCALLTYPE*) (D3DKMT_DESTROYDCFROMMEMORY*); NTSTATUS D3DKMTDestroyDCFromMemory(D3DKMT_DESTROYDCFROMMEMORY* Arg1); }