#include "d3d9_on_12.h" #include "d3d9_device.h" namespace dxvk { D3D9On12::D3D9On12(D3D9DeviceEx* device) : m_device(device) { } HRESULT STDMETHODCALLTYPE D3D9On12::QueryInterface(REFIID riid, void** object) { return m_device->QueryInterface(riid, object); } ULONG STDMETHODCALLTYPE D3D9On12::AddRef() { return m_device->AddRef(); } ULONG STDMETHODCALLTYPE D3D9On12::Release() { return m_device->Release(); } HRESULT STDMETHODCALLTYPE D3D9On12::GetD3D12Device(REFIID riid, void** object) { InitReturnPtr(object); Logger::err("D3D9On12::GetD3D12Device: Stub"); return E_NOINTERFACE; } HRESULT STDMETHODCALLTYPE D3D9On12::UnwrapUnderlyingResource(IDirect3DResource9* resource, ID3D12CommandQueue* command_queue, REFIID riid, void** object) { Logger::err("D3D9On12::GetD3D12Device: UnwrapUnderlyingResource: Stub"); return E_NOINTERFACE; } HRESULT STDMETHODCALLTYPE D3D9On12::ReturnUnderlyingResource(IDirect3DResource9* resource, UINT num_sync, UINT64* signal_values, ID3D12Fence** fences) { if (num_sync) Logger::err("D3D9On12::GetD3D12Device: ReturnUnderlyingResource: Stub"); m_device->FlushAndSync9On12(); return S_OK; } }