From b4efaa4ef061139baca7e3cba0091e4df6b92c75 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Sat, 26 Mar 2022 12:43:04 +0100 Subject: [PATCH] [util] Enable cached constant buffers for Frostpunk Massively improves CPU-bound performance. --- src/util/config/config.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index a3a86699..c6ec7cd8 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -52,6 +52,7 @@ namespace dxvk { * after creating the DXGI swap chain */ { R"(\\Frostpunk\.exe$)", {{ { "dxgi.deferSurfaceCreation", "True" }, + { "d3d11.cachedDynamicResources", "c" }, }} }, /* Nioh: See Frostpunk, apparently? */ { R"(\\nioh\.exe$)", {{