From 8813ff979a49d2ae0ae3e6d1a88ad0ac12d48993 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Thu, 22 Feb 2018 21:38:51 +0100 Subject: [PATCH] [d3d11] Allow UAVs to be created for the swap image Fixes an issue with ComputeMark --- src/d3d11/d3d11_present.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/d3d11/d3d11_present.cpp b/src/d3d11/d3d11_present.cpp index 88376338..f6f6b7b5 100644 --- a/src/d3d11/d3d11_present.cpp +++ b/src/d3d11/d3d11_present.cpp @@ -39,7 +39,8 @@ namespace dxvk { desc.SampleDesc = pSwapChainDesc->SampleDesc; desc.Usage = D3D11_USAGE_DEFAULT; desc.BindFlags = D3D11_BIND_RENDER_TARGET - | D3D11_BIND_SHADER_RESOURCE; + | D3D11_BIND_SHADER_RESOURCE + | D3D11_BIND_UNORDERED_ACCESS; desc.CPUAccessFlags = 0; desc.MiscFlags = 0;