From 603828951c9c6295f56ebf12ef4c98af315ec350 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Tue, 22 Feb 2022 05:28:44 +0100 Subject: [PATCH] [meta] Update example config file --- dxvk.conf | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/dxvk.conf b/dxvk.conf index 368686a0..b46eaa5f 100644 --- a/dxvk.conf +++ b/dxvk.conf @@ -206,11 +206,19 @@ # Resource size limit for implicit discards, in kilobytes. For small staging # resources mapped with MAP_WRITE, DXVK will sometimes allocate new backing # storage in order to avoid GPU synchronization, so setting this too high -# may cause memory issues, setting it to 0 disables the feature. +# may cause memory issues, setting it to -1 disables the feature. # d3d11.maxImplicitDiscardSize = 256 +# Resource size limit for buffer-mapped dynamic images, in kilobytes. +# A higher threshold may reduce memory usage and PCI-E bandwidth in +# some games, but may also increase GPU synchronizations. Setting it +# to -1 disables the feature. + +# d3d11.maxDynamicImageBufferSize = -1 + + # Sets number of pipeline compiler threads. # # Supported values: