From 4c0df63e2d7d12c4ecf8081a49fdea49bad4b657 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Mon, 28 Feb 2022 23:39:55 +0100 Subject: [PATCH] [meta] Update example configuration file --- dxvk.conf | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-) diff --git a/dxvk.conf b/dxvk.conf index b46eaa5f..769e1f67 100644 --- a/dxvk.conf +++ b/dxvk.conf @@ -219,6 +219,21 @@ # d3d11.maxDynamicImageBufferSize = -1 +# Allocates dynamic resources with the given set of bind flags in +# cached system memory rather than uncached memory or host-visible +# VRAM, in order to allow fast readback from the CPU. This is only +# useful for buggy applications, and may reduce GPU-bound performance. +# +# Supported values: Any combination of the following: +# - v: Vertex buffers +# - i: Index buffers +# - c: Constant buffers +# - r: Shader resources +# - a: All dynamic resources + +# d3d11.cachedDynamicResources = "" + + # Sets number of pipeline compiler threads. # # Supported values: @@ -542,4 +557,3 @@ # - True/False # d3d9.apitraceMode = False -# d3d11.apitraceMode = False