{
  global:
    Direct3DCreate9;
    Direct3DCreate9Ex;
    D3DPERF_BeginEvent;
    D3DPERF_EndEvent;
    D3DPERF_SetMarker;
    D3DPERF_SetRegion;
    D3DPERF_QueryRepeatFrame;
    D3DPERF_SetOptions;
    D3DPERF_GetStatus;
    DebugSetMute;
    DebugSetLevel;
    PSGPError;
    PSGPSampleTexture;
    Direct3DShaderValidatorCreate9;
    Direct3D9EnableMaximizedWindowedModeShim;
    DXVK_RegisterAnnotation;
    DXVK_UnRegisterAnnotation;
    Direct3D9ForceHybridEnumeration;

  local:
    *;
};
