From e242b5358988fd5dadc4a0ae40f44ffe43a4cfbc Mon Sep 17 00:00:00 2001 From: RaphaelIT7 Date: Mon, 2 Oct 2023 22:06:20 +0200 Subject: [PATCH] Codestyle --- vphysics_jolt/vjolt_controller_player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/vphysics_jolt/vjolt_controller_player.cpp b/vphysics_jolt/vjolt_controller_player.cpp index bb07510..6199cb2 100644 --- a/vphysics_jolt/vjolt_controller_player.cpp +++ b/vphysics_jolt/vjolt_controller_player.cpp @@ -157,7 +157,8 @@ bool JoltPhysicsPlayerController::WasFrozen() static void CheckCollision( JoltPhysicsObject *pObject, JPH::CollideShapeCollector &ioCollector, JPH::BodyFilter &ioFilter ) { - if (!pObject->IsCollisionEnabled()) { return; } // If we have no collisions, we have nothing to check. + if ( !pObject->IsCollisionEnabled() ) + return; JPH::PhysicsSystem *pSystem = pObject->GetEnvironment()->GetPhysicsSystem();