diff --git a/install.md b/install.md index 8850935..1094659 100644 --- a/install.md +++ b/install.md @@ -2,19 +2,19 @@ ## 32bit Game -1. Download the latest [release](https://github.com/Joshua-Ashton/VPhysics-Jolt/releases) -2. Copy the contents of the zip into the game's root directory and replace all files. +1. Download the latest [release](https://github.com/Joshua-Ashton/VPhysics-Jolt/releases) +2. Copy the contents of the zip into the game's root directory and replace all files. ## 64bit Game -1. Download the latest [release](https://github.com/Joshua-Ashton/VPhysics-Jolt/releases) -2. Copy all files located in the bin folder (from the ZIP) into the bin folder the game uses. -NOTE: The path could be `bin/win64` or `bin/linux64` +1. Download the latest [release](https://github.com/Joshua-Ashton/VPhysics-Jolt/releases) +2. Copy all files located in the bin folder (from the ZIP) into the bin folder the game uses. +> NOTE: The path could be `bin/win64` or `bin/linux64` ## Gmod Dedicated Server -1. Download the latest [release](https://github.com/Joshua-Ashton/VPhysics-Jolt/releases) -2. Copy all files located in the bin folder (from the ZIP) into the bin folder the game uses. -NOTE: The path normal is `bin` could be `bin/win64` or `bin/linux64` if you use the `x86-64` Branch. -3. Remove the `vphysics_srv.dll` and rename the `vphysics.dll` to `vphysics_srv.dll`. -NOTE: on Linux it will be `vphysics_srv.so` \ No newline at end of file +1. Download the latest [release](https://github.com/Joshua-Ashton/VPhysics-Jolt/releases) +2. Copy all files located in the bin folder (from the ZIP) into the bin folder the game uses. +> NOTE: The path normal is `bin` could be `bin/win64` or `bin/linux64` if you use the `x86-64` Branch. +3. Remove the `vphysics_srv.dll` and rename the `vphysics.dll` to `vphysics_srv.dll`. +> NOTE: on Linux the file will be `vphysics_srv.so`