This commit is contained in:
Joel Martin 2011-01-23 20:00:08 -06:00
parent 49b47baf13
commit 58995c6f10
1 changed files with 4 additions and 4 deletions

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@ -9,10 +9,10 @@ The latency measure are from the point the packet was sent to when it
was received back again in milliseconds. One notable data point
missing from this is how long it actually took for the client to send
3000 packets because sending large packets can put load on the browser
and it may be a lot longer than 10ms before the timer to send the next
event fires. So even with low latency numbers, the actual send rate
may be fairly low because sending the WebSockets frames is impacting
the performance of the browser in general.
and it may be a lot longer than 10ms before the timer event to
send the next packet fires. So even with low latency numbers, the
actual send rate may be fairly low because sending the WebSockets
frames is impacting the performance of the browser in general.
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