include/websock.js: client library for websockify.
The Websock object from websock.js is similar to the standard WebSocket object but Websock enables communication with raw TCP sockets (i.e. the binary stream) via websockify. This is accomplished by base64 encoding the data stream between Websock and websockify. Websock has built-in receive queue buffering; the message event does not contain actual data but is simply a notification that there is new data available. Several rQ* methods are available to read binary data off of the receive queue.
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README.md
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README.md
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## websockify: WebSockets support for any application/server
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websockify was formerly named `wsproxy` and was part of the
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websockify was formerly named wsproxy and was part of the
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[noVNC](https://github.com/kanaka/noVNC) project.
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At the most basic level, websockify just translates WebSockets traffic
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@ -15,6 +15,20 @@ case the data from the client is not a full WebSockets frame (i.e.
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does not end in 255).
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### Websock Javascript library
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The `include/websock.js` Javascript library library provides a Websock
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object that is similar to the standard WebSocket object but Websock
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enables communication with raw TCP sockets (i.e. the binary stream)
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via websockify. This is accomplished by base64 encoding the data
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stream between Websock and websockify.
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Websock has built-in receive queue buffering; the message event
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does not contain actual data but is simply a notification that
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there is new data available. Several rQ* methods are available to
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read binary data off of the receive queue.
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### Additional websockify features
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These are not necessary for the basic operation.
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@ -49,7 +63,7 @@ These are not necessary for the basic operation.
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The primary implementation of websockify is in python. There are two
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other implementations of websockify in C, and Node (node.js) in the
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`other` directory.
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`other/` subdirectory.
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Here is the feature support matrix for the the websockify
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implementations:
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/*
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* Websock: high-performance binary WebSockets
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* Copyright (C) 2011 Joel Martin
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* Licensed under LGPL-3 (see LICENSE.txt)
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*
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* Websock is similar to the standard WebSocket object but Websock
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* enables communication with raw TCP sockets (i.e. the binary stream)
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* via websockify. This is accomplished by base64 encoding the data
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* stream between Websock and websockify.
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*
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* Websock has built-in receive queue buffering; the message event
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* does not contain actual data but is simply a notification that
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* there is new data available. Several rQ* methods are available to
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* read binary data off of the receive queue.
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*/
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// Load Flash WebSocket emulator if needed
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if (window.WebSocket) {
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Websock_native = true;
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} else {
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/* no builtin WebSocket so load web_socket.js */
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Websock_native = false;
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(function () {
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function get_INCLUDE_URI() {
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return (typeof INCLUDE_URI !== "undefined") ?
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INCLUDE_URI : "include/";
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}
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var start = "<script src='" + get_INCLUDE_URI(),
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end = "'><\/script>", extra = "";
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WEB_SOCKET_SWF_LOCATION = get_INCLUDE_URI() +
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"web-socket-js/WebSocketMain.swf";
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extra += start + "web-socket-js/swfobject.js" + end;
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extra += start + "web-socket-js/FABridge.js" + end;
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extra += start + "web-socket-js/web_socket.js" + end;
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document.write(extra);
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}());
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}
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function Websock() {
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var api = {}, // Public API
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websocket = null, // WebSocket object
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rQ = [], // Receive queue
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rQi = 0, // Receive queue index
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rQmax = 10000, // Max receive queue size before compacting
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sQ = [], // Send queue
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eventHandlers = {
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'message' : function() {},
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'open' : function() {},
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'close' : function() {},
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'error' : function() {}
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};
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//
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// Queue public functions
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//
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function get_sQ() {
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return sQ;
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}
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function get_rQ() {
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return rQ;
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}
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function get_rQi() {
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return rQi;
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}
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set_rQi = function(val) {
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rQi = val;
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}
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function rQlen() {
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return rQ.length - rQi;
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}
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function rQpeek8() {
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return (rQ[rQi] );
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}
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function rQshift8() {
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return (rQ[rQi++] );
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}
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function rQunshift8(num) {
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if (rQi === 0) {
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rQ.unshift(num);
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} else {
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rQi -= 1;
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rQ[rQi] = num;
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}
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}
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function rQshift16() {
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return (rQ[rQi++] << 8) +
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(rQ[rQi++] );
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}
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function rQshift32() {
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return (rQ[rQi++] << 24) +
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(rQ[rQi++] << 16) +
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(rQ[rQi++] << 8) +
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(rQ[rQi++] );
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}
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function rQshiftStr(len) {
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var arr = rQ.slice(rQi, rQi + len);
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rQi += len;
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return arr.map(function (num) {
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return String.fromCharCode(num); } ).join('');
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}
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function rQshiftBytes(len) {
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rQi += len;
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return rQ.slice(rQi-len, rQi);
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}
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function rQslice(start, end) {
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if (end) {
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return rQ.slice(rQi + start, rQi + end);
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} else {
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return rQ.slice(rQi + start);
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}
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}
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// Check to see if we must wait for 'num' bytes (default to FBU.bytes)
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// to be available in the receive queue. Return true if we need to
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// wait (and possibly print a debug message), otherwise false.
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function rQwait(msg, num, goback) {
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var rQlen = rQ.length - rQi; // Skip rQlen() function call
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if (rQlen < num) {
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if (goback) {
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if (rQi < goback) {
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throw("rQwait cannot backup " + goback + " bytes");
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}
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rQi -= goback;
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}
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//Util.Debug(" waiting for " + (num-rQlen) +
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// " " + msg + " byte(s)");
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return true; // true means need more data
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}
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return false;
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}
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//
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// Private utility routines
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//
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function encode_message() {
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/* base64 encode */
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return Base64.encode(sQ);
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}
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function decode_message(data) {
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//Util.Debug(">> decode_message: " + data);
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/* base64 decode */
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rQ = rQ.concat(Base64.decode(data, 0));
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//Util.Debug(">> decode_message, rQ: " + rQ);
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}
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//
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// Public Send functions
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//
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function flush() {
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if (websocket.bufferedAmount === 0) {
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//Util.Debug("arr: " + arr);
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//Util.Debug("sQ: " + sQ);
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if (sQ) {
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websocket.send(encode_message(sQ));
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sQ = [];
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}
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return true;
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} else {
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Util.Debug("Delaying send");
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return false;
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}
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}
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// overridable for testing
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function send(arr) {
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//Util.Debug(">> send_array: " + arr);
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sQ = sQ.concat(arr);
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flush();
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};
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function send_string(str) {
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//Util.Debug(">> send_string: " + str);
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api.send_array(str.split('').map(
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function (chr) { return chr.charCodeAt(0); } ) );
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}
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//
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// Other public functions
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function recv_message(e) {
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//Util.Debug(">> recv_message: " + e.data.length);
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try {
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decode_message(e.data);
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if (rQlen() > 0) {
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eventHandlers['message']();
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// Compact the receive queue
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if (rQ.length > rQmax) {
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//Util.Debug("Compacting receive queue");
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rQ = rQ.slice(rQi);
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rQi = 0;
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}
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} else {
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Util.Debug("Ignoring empty message");
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}
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} catch (exc) {
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if (typeof exc.stack !== 'undefined') {
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Util.Warn("recv_message, caught exception: " + exc.stack);
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} else if (typeof exc.description !== 'undefined') {
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Util.Warn("recv_message, caught exception: " + exc.description);
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} else {
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Util.Warn("recv_message, caught exception:" + exc);
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}
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if (typeof exc.name !== 'undefined') {
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eventHandlers['error'](exc.name + ": " + exc.message);
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} else {
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eventHandlers['error'](exc);
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}
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}
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//Util.Debug("<< recv_message");
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};
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// Set event handlers
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function on(evt, handler) {
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eventHandlers[evt] = handler;
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}
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function init() {
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rQ = [];
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rQi = 0;
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sQ = [];
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websocket = null;
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}
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function open(uri) {
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init();
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websocket = new WebSocket(uri);
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websocket.onmessage = recv_message;
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websocket.onopen = function(e) {
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Util.Debug(">> WebSock.onopen");
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eventHandlers['open']();
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Util.Debug("<< WebSock.onopen");
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}
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websocket.onclose = function(e) {
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Util.Debug(">> WebSock.onclose");
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eventHandlers['close']();
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Util.Debug("<< WebSock.onclose");
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}
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websocket.onerror = function(e) {
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Util.Debug("<< WebSock.onerror: " + e);
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eventHandlers['error'](e);
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Util.Debug("<< WebSock.onerror: ");
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}
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}
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function close() {
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if (websocket) {
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if ((websocket.readyState === WebSocket.OPEN) ||
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(websocket.readyState === WebSocket.CONNECTING)) {
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Util.Info("Closing WebSocket connection");
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websocket.close();
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}
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websocket.onmessage = function (e) { return; };
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}
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}
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function constructor() {
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// Direct access to send and receive queues
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api.get_sQ = get_sQ;
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api.get_rQ = get_rQ;
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api.get_rQi = get_rQi;
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api.set_rQi = set_rQi;
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// Routines to read from the receive queue
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api.rQlen = rQlen;
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api.rQpeek8 = rQpeek8;
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api.rQshift8 = rQshift8;
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api.rQunshift8 = rQunshift8;
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api.rQshift16 = rQshift16;
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api.rQshift32 = rQshift32;
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api.rQshiftStr = rQshiftStr;
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api.rQshiftBytes = rQshiftBytes;
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api.rQslice = rQslice;
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api.rQwait = rQwait;
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api.flush = flush;
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api.send_array = send_array;
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api.send_string = send_string;
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api.recv_message = recv_message;
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api.on = on;
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api.init = init;
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api.open = open;
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api.close = close;
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return api;
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}
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return constructor();
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}
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