vphysics_jolt/vphysics_jolt/vjolt_internal_listeners.h

25 lines
548 B
C++

#pragma once
class JoltPhysicsObject;
abstract_class IJoltPhysicsController
{
public:
virtual ~IJoltPhysicsController() {}
// Called before the simulation is run
virtual void OnPreSimulate( float flDeltaTime ) {};
// Called after the simulation is run
virtual void OnPostSimulate( float flDeltaTime ) {};
};
abstract_class IJoltObjectDestroyedListener
{
public:
virtual ~IJoltObjectDestroyedListener() {}
// Called whenever a physics object is destroyed
virtual void OnJoltPhysicsObjectDestroyed( JoltPhysicsObject *pObject ) = 0;
};