Josh Dowell
c9604f710f
listener: Fix a typo causing collision damage to be applied in full
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There was a typo in vjolt_listener_contact.h where it would get the velocity of the first object twice, which was wrong, and this was causing damage to be applied in full
2022-08-29 23:34:20 +01:00
Joshua Ashton
6d81c04454
pch: Use correctly cased KeyValues.h per-branch
2022-08-29 08:24:44 +01:00
Arthurdead
457b9923f5
build: Fix compiling with C++17 on Linux
2022-08-29 08:23:11 +01:00
Joshua Ashton
65bc5bd2fd
vehicle: Implement per-wheel brake torque
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Based upon the same calculations that regular VPhysics does, calculate the per-wheel brake torque.
Improves vehicle feel and matches it more closely.
2022-08-29 08:02:10 +01:00
Joshua Ashton
a7209f3766
compat: Add GAME_L4D2_OR_NEWER define
2022-08-29 07:57:31 +01:00
Joshua Ashton
11adbb57bd
Initial commit
2022-08-29 00:21:50 +01:00