From db13ffba6ee0fa4be75958698565e0edd2139e29 Mon Sep 17 00:00:00 2001 From: Joshua Ashton Date: Wed, 31 Aug 2022 15:35:18 +0100 Subject: [PATCH] environment: Use resize when updating m_CachedObjects This was a typo, otherwise the size is always 0. --- vphysics_jolt/vjolt_environment.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/vphysics_jolt/vjolt_environment.cpp b/vphysics_jolt/vjolt_environment.cpp index 616f0a0..4d87531 100644 --- a/vphysics_jolt/vjolt_environment.cpp +++ b/vphysics_jolt/vjolt_environment.cpp @@ -909,7 +909,7 @@ const IPhysicsObject **JoltPhysicsEnvironment::GetObjectList( int *pOutputObject if ( pOutputObjectCount ) *pOutputObjectCount = nCount; - m_CachedObjects.reserve( nCount ); + m_CachedObjects.resize( nCount ); for ( int i = 0; i < nCount; i++ ) { JPH::Body *pBody = m_PhysicsSystem.GetBodyLockInterfaceNoLock().TryGetBody( m_CachedBodies[ i ] );