compat: Support for GMod mini-source-sdk
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continuous-integration/drone/push Build encountered an error
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@ -7,7 +7,7 @@ jobs:
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strategy:
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fail-fast: false
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matrix:
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source_branch: [sdk2013-sp, sdk2013-mp, asw]
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source_branch: [sdk2013-sp, sdk2013-mp, asw, gmod]
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runs-on: windows-2022
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@ -10,6 +10,15 @@
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#define override_not_csgo override
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#endif
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// GMod SDK2013 x86 branch
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#if defined( GAME_GMOD )
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#define override_gmod override
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#define override_not_gmod
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#else
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#define override_gmod
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#define override_not_gmod override
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#endif
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#if defined( GAME_CSGO ) || defined( GAME_DESOLATION ) || defined( GAME_PORTAL2 )
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#define GAME_PORTAL2_OR_NEWER
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#define override_portal2 override
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@ -234,6 +234,38 @@ KeyValues *JoltPhysicsSurfaceProps::SurfacePropsToKeyValues( const char *pszBuff
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//-------------------------------------------------------------------------------------------------
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void *JoltPhysicsSurfaceProps::GetIVPMaterial( int nIndex )
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{
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Log_Stub( LOG_VJolt );
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return nullptr;
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}
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int JoltPhysicsSurfaceProps::GetIVPMaterialIndex( const void *pMaterial ) const
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{
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Log_Stub( LOG_VJolt );
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return (int)(uintp)( pMaterial );
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}
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void *JoltPhysicsSurfaceProps::GetIVPManager( void )
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{
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Log_Stub( LOG_VJolt );
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return nullptr;
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}
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int JoltPhysicsSurfaceProps::RemapIVPMaterialIndex( int nIndex ) const
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{
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Log_Stub( LOG_VJolt );
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return nIndex;
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}
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const char *JoltPhysicsSurfaceProps::GetReservedMaterialName( int nMaterialIndex ) const
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{
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Log_Stub( LOG_VJolt );
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return "default";
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}
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//-------------------------------------------------------------------------------------------------
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JoltPhysicsMaterialIndexSaveOps JoltPhysicsMaterialIndexSaveOps::s_Instance;
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void JoltPhysicsMaterialIndexSaveOps::Save( const SaveRestoreFieldInfo_t &fieldInfo, ISave *pSave )
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@ -43,6 +43,13 @@ public:
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ISaveRestoreOps *GetMaterialIndexDataOps() const override_portal2;
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// GMod-specific internal gubbins that was exposed in the public interface.
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void *GetIVPMaterial( int nIndex ) override_gmod;
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int GetIVPMaterialIndex( const void *pMaterial ) const override_gmod;
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void *GetIVPManager( void ) override_gmod;
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int RemapIVPMaterialIndex( int nIndex ) const override_gmod;
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const char *GetReservedMaterialName( int nMaterialIndex ) const override_gmod;
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public:
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static JoltPhysicsSurfaceProps& GetInstance() { return s_PhysicsSurfaceProps; }
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