vkd3d: Log how shader identifiers are queried.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Hans-Kristian Arntzen 2 months ago
parent 39ec290615
commit 7308eaf640
  1. 11
      libs/vkd3d/raytracing_pipeline.c

@ -262,9 +262,13 @@ static void * STDMETHODCALLTYPE d3d12_state_object_properties_GetShaderIdentifie
/* Need to return the parent SBT pointer if it exists */
while (export->inherited_collection_index >= 0)
{
RT_TRACE(" chaining into collection %d.\n", export->inherited_collection_index);
object = object->collections[export->inherited_collection_index];
export = &object->exports[export->inherited_collection_export_index];
}
RT_TRACE(" identifier { %016"PRIx64", %016"PRIx64", %016"PRIx64", %016"PRIx64 " }\n",
*(const uint64_t*)(export->identifier + 0), *(const uint64_t*)(export->identifier + 8),
*(const uint64_t*)(export->identifier + 16), *(const uint64_t*)(export->identifier + 24));
return export->identifier;
}
else
@ -1351,6 +1355,13 @@ static HRESULT d3d12_state_object_get_group_handles(struct d3d12_state_object *o
if (vr)
return hresult_from_vk_result(vr);
RT_TRACE("Queried export %zu, group handle %u -> { %016"PRIx64", %016"PRIx64", %016"PRIx64", %016"PRIx64" }\n",
i, group_index,
*(const uint64_t *)(data->exports[i].identifier + 0),
*(const uint64_t *)(data->exports[i].identifier + 8),
*(const uint64_t *)(data->exports[i].identifier + 16),
*(const uint64_t *)(data->exports[i].identifier + 24));
collection_export = data->exports[i].inherited_collection_export_index;
collection_index = data->exports[i].inherited_collection_index;

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