re3-mirror/src/control/RoadBlocks.h

31 lines
709 B
C++

#pragma once
#include "common.h"
class CVehicle;
class CScriptRoadblock
{
public:
CVector m_vInf;
CVector m_vSup;
bool m_bInUse;
CVector GetPosition() { return (m_vInf + m_vSup) / 2; }
};
class CRoadBlocks
{
public:
static int16 NumRoadBlocks;
static int16 RoadBlockNodes[NUMROADBLOCKS];
static bool InOrOut[NUMROADBLOCKS];
static CScriptRoadblock aScriptRoadBlocks[NUM_SCRIPT_ROADBLOCKS];
static void Init(void);
static void GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType);
static void GenerateRoadBlocks(void);
static void CreateRoadBlockBetween2Points(CVector, CVector);
static void RegisterScriptRoadBlock(CVector, CVector);
static void ClearScriptRoadBlocks();
};