re3-mirror/src/weapons
Sergeanur d7e764d519 Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	src/audio/AudioLogic.cpp
#	src/core/config.h
#	src/vehicles/Automobile.cpp
#	utils/gxt/american.txt
#	utils/gxt/french.txt
#	utils/gxt/german.txt
#	utils/gxt/italian.txt
#	utils/gxt/spanish.txt
2021-08-16 10:09:39 +03:00
..
BulletInfo.cpp Use original animation names from VCS 2021-01-27 18:50:24 +02:00
BulletInfo.h Try to build with mingw 2020-04-20 18:18:46 +02:00
Explosion.cpp mission replay 2021-08-07 20:24:01 +03:00
Explosion.h mission replay 2021-08-07 20:24:01 +03:00
ProjectileInfo.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
ProjectileInfo.h Weapon layer in Peds 2020-05-15 21:21:25 +03:00
ShotInfo.cpp friggin the riggin 2021-07-25 11:58:03 +03:00
ShotInfo.h Try to build with mingw 2020-04-20 18:18:46 +02:00
Weapon.cpp Merge branch 'miami' into lcs 2021-08-16 10:09:39 +03:00
Weapon.h weapons 2020-08-27 19:52:43 +03:00
WeaponEffects.cpp add debug render groups 2021-02-18 12:21:52 +01:00
WeaponEffects.h Remove padding fields 2020-04-18 11:31:53 +03:00
WeaponInfo.cpp Use original animation names from VCS 2021-01-26 19:35:40 +02:00
WeaponInfo.h make building with Codewarrior 7 possible 2021-01-24 17:08:34 +01:00
WeaponType.h Control updates 2020-10-11 12:56:33 +03:00