#include "common.h" #if defined DETECT_JOYSTICK_MENU && defined XINPUT #include #include #if !defined(PSAPI_VERSION) || (PSAPI_VERSION > 1) #pragma comment( lib, "Xinput9_1_0.lib" ) #else #pragma comment( lib, "Xinput.lib" ) #endif #endif #include "platform.h" #include "crossplatform.h" #include "Renderer.h" #include "Frontend.h" #include "Font.h" #include "Camera.h" #include "main.h" #include "MBlur.h" #include "postfx.h" #include "custompipes.h" #include "RwHelper.h" #include "Text.h" #include "Streaming.h" #include "FileLoader.h" #include "Collision.h" #include "ModelInfo.h" #include "Pad.h" #include "ControllerConfig.h" #include "DMAudio.h" #include "IniFile.h" #include "CarCtrl.h" #include "Population.h" // Menu screens array is at the bottom of the file. #ifdef PC_MENU #ifdef CUSTOM_FRONTEND_OPTIONS #if defined(IMPROVED_VIDEOMODE) && !defined(GTA_HANDHELD) #define VIDEOMODE_SELECTOR MENUACTION_CFO_SELECT, "FEM_SCF", { new CCFOSelect((int8*)&FrontEndMenuManager.m_nPrefsWindowed, "VideoMode", "Windowed", screenModes, 2, true, ScreenModeAfterChange, true) }, 0, 0, MENUALIGN_LEFT, #else #define VIDEOMODE_SELECTOR #endif #ifdef MULTISAMPLING #define MULTISAMPLING_SELECTOR MENUACTION_CFO_DYNAMIC, "FED_AAS", { new CCFODynamic((int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, "Graphics", "MultiSampling", MultiSamplingDraw, MultiSamplingButtonPress) }, 0, 0, MENUALIGN_LEFT, #else #define MULTISAMPLING_SELECTOR #endif #ifdef CUTSCENE_BORDERS_SWITCH #define CUTSCENE_BORDERS_TOGGLE MENUACTION_CFO_SELECT, "FEM_CSB", { new CCFOSelect((int8 *)&FrontEndMenuManager.m_PrefsCutsceneBorders, "Display", "CutsceneBorders", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT, #else #define CUTSCENE_BORDERS_TOGGLE #endif #ifdef FREE_CAM #define FREE_CAM_TOGGLE MENUACTION_CFO_SELECT, "FEC_FRC", { new CCFOSelect((int8*)&TheCamera.bFreeCam, "Display", "FreeCam", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT, #else #define FREE_CAM_TOGGLE #endif #ifdef PS2_ALPHA_TEST #define DUALPASS_SELECTOR MENUACTION_CFO_SELECT, "FEM_2PR", { new CCFOSelect((int8*)&gPS2alphaTest, "Graphics", "PS2AlphaTest", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT, #else #define DUALPASS_SELECTOR #endif #ifdef PED_CAR_DENSITY_SLIDERS // 0.2f - 3.4f makes it possible to have 1.0f somewhere inbetween #define DENSITY_SLIDERS \ MENUACTION_CFO_SLIDER, "FEM_PED", { new CCFOSlider(&CIniFile::PedNumberMultiplier, "Display", "PedDensity", 0.2f, 3.4f, PedDensityChange) }, 0, 0, MENUALIGN_LEFT, \ MENUACTION_CFO_SLIDER, "FEM_CAR", { new CCFOSlider(&CIniFile::CarNumberMultiplier, "Display", "CarDensity", 0.2f, 3.4f, CarDensityChange) }, 0, 0, MENUALIGN_LEFT, #else #define DENSITY_SLIDERS #endif #ifdef NO_ISLAND_LOADING #define ISLAND_LOADING_SELECTOR MENUACTION_CFO_SELECT, "FEM_ISL", { new CCFOSelect((int8*)&FrontEndMenuManager.m_PrefsIslandLoading, "Graphics", "IslandLoading", islandLoadingOpts, ARRAY_SIZE(islandLoadingOpts), true, IslandLoadingAfterChange) }, 0, 0, MENUALIGN_LEFT, #else #define ISLAND_LOADING_SELECTOR #endif #ifdef EXTENDED_COLOURFILTER #define POSTFX_SELECTORS \ MENUACTION_CFO_SELECT, "FED_CLF", { new CCFOSelect((int8*)&CPostFX::EffectSwitch, "Graphics", "ColourFilter", filterNames, ARRAY_SIZE(filterNames), false) }, 0, 0, MENUALIGN_LEFT, \ MENUACTION_CFO_SELECT, "FED_MBL", { new CCFOSelect((int8*)&CPostFX::MotionBlurOn, "Graphics", "MotionBlur", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT, #else #define POSTFX_SELECTORS #endif #ifdef INVERT_LOOK_FOR_PAD #define INVERT_PAD_SELECTOR MENUACTION_CFO_SELECT, "FEC_ILU", { new CCFOSelect((int8*)&CPad::bInvertLook4Pad, "Controller", "InvertPad", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT, #else #define INVERT_PAD_SELECTOR #endif #ifdef GAMEPAD_MENU #define SELECT_CONTROLLER_TYPE MENUACTION_CFO_SELECT, "FEC_TYP", { new CCFOSelect((int8*)&FrontEndMenuManager.m_PrefsControllerType, "Controller", "Type", controllerTypes, ARRAY_SIZE(controllerTypes), false, ControllerTypeAfterChange) }, 0, 0, MENUALIGN_LEFT, #else #define SELECT_CONTROLLER_TYPE #endif const char *filterNames[] = { "FEM_NON", "FEM_SIM", "FEM_NRM", "FEM_MOB" }; const char *off_on[] = { "FEM_OFF", "FEM_ON" }; void RestoreDefGraphics(int8 action) { if (action != FEOPTION_ACTION_SELECT) return; #ifdef PS2_ALPHA_TEST gPS2alphaTest = false; #endif #ifdef MULTISAMPLING FrontEndMenuManager.m_nPrefsMSAALevel = FrontEndMenuManager.m_nDisplayMSAALevel = 0; #endif #ifdef NO_ISLAND_LOADING if (!FrontEndMenuManager.m_bGameNotLoaded) { FrontEndMenuManager.m_PrefsIslandLoading = FrontEndMenuManager.ISLAND_LOADING_LOW; CStreaming::RemoveUnusedBigBuildings(CGame::currLevel); CStreaming::RemoveUnusedBuildings(CGame::currLevel); CStreaming::RequestIslands(CGame::currLevel); CStreaming::LoadAllRequestedModels(true); } else FrontEndMenuManager.m_PrefsIslandLoading = FrontEndMenuManager.ISLAND_LOADING_LOW; #endif #ifdef GRAPHICS_MENU_OPTIONS // otherwise Frontend will handle those FrontEndMenuManager.m_PrefsFrameLimiter = true; FrontEndMenuManager.m_PrefsVsyncDisp = true; #ifdef LEGACY_MENU_OPTIONS FrontEndMenuManager.m_PrefsVsync = true; #endif FrontEndMenuManager.m_PrefsUseWideScreen = false; FrontEndMenuManager.m_nDisplayVideoMode = FrontEndMenuManager.m_nPrefsVideoMode; CMBlur::BlurOn = false; FrontEndMenuManager.SaveSettings(); #endif } void RestoreDefDisplay(int8 action) { if (action != FEOPTION_ACTION_SELECT) return; #ifdef CUTSCENE_BORDERS_SWITCH FrontEndMenuManager.m_PrefsCutsceneBorders = true; #endif #ifdef FREE_CAM TheCamera.bFreeCam = false; #endif #ifdef PED_CAR_DENSITY_SLIDERS CIniFile::LoadIniFile(); #endif #ifdef GRAPHICS_MENU_OPTIONS // otherwise Frontend will handle those FrontEndMenuManager.m_PrefsBrightness = 256; FrontEndMenuManager.m_PrefsLOD = 1.2f; CRenderer::ms_lodDistScale = 1.2f; FrontEndMenuManager.m_PrefsShowSubtitles = false; FrontEndMenuManager.m_PrefsShowLegends = true; FrontEndMenuManager.m_PrefsRadarMode = 0; FrontEndMenuManager.m_PrefsShowHud = true; FrontEndMenuManager.SaveSettings(); #endif } #ifdef NO_ISLAND_LOADING const char *islandLoadingOpts[] = { "FEM_LOW", "FEM_MED", "FEM_HIG" }; void IslandLoadingAfterChange(int8 before, int8 after) { if (!FrontEndMenuManager.m_bGameNotLoaded) { if (after > FrontEndMenuManager.ISLAND_LOADING_LOW) { FrontEndMenuManager.m_PrefsIslandLoading = before; // calls below needs previous mode :shrug: if (after == FrontEndMenuManager.ISLAND_LOADING_HIGH) { CStreaming::RemoveIslandsNotUsed(LEVEL_BEACH); CStreaming::RemoveIslandsNotUsed(LEVEL_MAINLAND); } if (before == FrontEndMenuManager.ISLAND_LOADING_LOW) { FrontEndMenuManager.m_PrefsIslandLoading = after; CStreaming::RequestBigBuildings(CGame::currLevel); } else if (before == FrontEndMenuManager.ISLAND_LOADING_HIGH) { FrontEndMenuManager.m_PrefsIslandLoading = after; CStreaming::RequestIslands(CGame::currLevel); } else FrontEndMenuManager.m_PrefsIslandLoading = after; } else { // low CStreaming::RemoveUnusedBigBuildings(CGame::currLevel); CStreaming::RemoveUnusedBuildings(CGame::currLevel); CStreaming::RequestIslands(CGame::currLevel); } CStreaming::LoadAllRequestedModels(true); } FrontEndMenuManager.SetHelperText(0); } #endif #ifdef PED_CAR_DENSITY_SLIDERS void PedDensityChange(float before, float after) { CPopulation::MaxNumberOfPedsInUse = DEFAULT_MAX_NUMBER_OF_PEDS * after; CPopulation::MaxNumberOfPedsInUseInterior = DEFAULT_MAX_NUMBER_OF_PEDS_INTERIOR * after; } void CarDensityChange(float before, float after) { CCarCtrl::MaxNumberOfCarsInUse = DEFAULT_MAX_NUMBER_OF_CARS * after; } #endif #ifndef MULTISAMPLING void GraphicsGoBack() { } #else void GraphicsGoBack() { FrontEndMenuManager.m_nDisplayMSAALevel = FrontEndMenuManager.m_nPrefsMSAALevel; } void MultiSamplingButtonPress(int8 action) { if (action == FEOPTION_ACTION_SELECT) { if (FrontEndMenuManager.m_nDisplayMSAALevel != FrontEndMenuManager.m_nPrefsMSAALevel) { FrontEndMenuManager.m_nPrefsMSAALevel = FrontEndMenuManager.m_nDisplayMSAALevel; _psSelectScreenVM(FrontEndMenuManager.m_nPrefsVideoMode); DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.Service(); FrontEndMenuManager.SetHelperText(0); FrontEndMenuManager.SaveSettings(); } } else if (action == FEOPTION_ACTION_LEFT || action == FEOPTION_ACTION_RIGHT) { if (FrontEndMenuManager.m_bGameNotLoaded) { FrontEndMenuManager.m_nDisplayMSAALevel += (action == FEOPTION_ACTION_RIGHT ? 1 : -1); int i = 0; int maxAA = RwD3D8EngineGetMaxMultiSamplingLevels(); while (maxAA != 1) { i++; maxAA >>= 1; } if (FrontEndMenuManager.m_nDisplayMSAALevel < 0) FrontEndMenuManager.m_nDisplayMSAALevel = i; else if (FrontEndMenuManager.m_nDisplayMSAALevel > i) FrontEndMenuManager.m_nDisplayMSAALevel = 0; } } else if (action == FEOPTION_ACTION_FOCUSLOSS) { if (FrontEndMenuManager.m_nDisplayMSAALevel != FrontEndMenuManager.m_nPrefsMSAALevel) { FrontEndMenuManager.m_nDisplayMSAALevel = FrontEndMenuManager.m_nPrefsMSAALevel; FrontEndMenuManager.SetHelperText(3); } } } wchar* MultiSamplingDraw(bool *disabled, bool userHovering) { static wchar unicodeTemp[64]; if (userHovering) { if (FrontEndMenuManager.m_nDisplayMSAALevel == FrontEndMenuManager.m_nPrefsMSAALevel) { if (FrontEndMenuManager.m_nHelperTextMsgId == 1) // Press enter to apply FrontEndMenuManager.ResetHelperText(); } else { FrontEndMenuManager.SetHelperText(1); } } else { if (FrontEndMenuManager.m_nDisplayMSAALevel != FrontEndMenuManager.m_nPrefsMSAALevel) { FrontEndMenuManager.m_nDisplayMSAALevel = FrontEndMenuManager.m_nPrefsMSAALevel; } } if (!FrontEndMenuManager.m_bGameNotLoaded) *disabled = true; switch (FrontEndMenuManager.m_nDisplayMSAALevel) { case 0: return TheText.Get("FEM_OFF"); default: sprintf(gString, "%iX", 1 << (FrontEndMenuManager.m_nDisplayMSAALevel)); AsciiToUnicode(gString, unicodeTemp); return unicodeTemp; } } #endif #ifdef IMPROVED_VIDEOMODE const char* screenModes[] = { "FED_FLS", "FED_WND" }; void ScreenModeAfterChange(int8 before, int8 after) { _psSelectScreenVM(FrontEndMenuManager.m_nPrefsVideoMode); // apply same resolution DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.Service(); FrontEndMenuManager.SetHelperText(0); } #endif #ifdef DETECT_JOYSTICK_MENU wchar selectedJoystickUnicode[128]; int cachedButtonNum = -1; wchar* DetectJoystickDraw(bool* disabled, bool userHovering) { #if defined RW_GL3 && !defined LIBRW_SDL2 int numButtons; int found = -1; const char *joyname; if (userHovering) { for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) { if ((joyname = glfwGetJoystickName(i))) { const uint8* buttons = glfwGetJoystickButtons(i, &numButtons); for (int j = 0; j < numButtons; j++) { if (buttons[j]) { found = i; break; } } if (found != -1) break; } } if (found != -1 && PSGLOBAL(joy1id) != found) { if (PSGLOBAL(joy1id) != -1 && PSGLOBAL(joy1id) != found) PSGLOBAL(joy2id) = PSGLOBAL(joy1id); else PSGLOBAL(joy2id) = -1; strcpy(gSelectedJoystickName, joyname); PSGLOBAL(joy1id) = found; cachedButtonNum = numButtons; } } if (PSGLOBAL(joy1id) == -1) #elif defined XINPUT int found = -1; XINPUT_STATE xstate; memset(&xstate, 0, sizeof(XINPUT_STATE)); if (userHovering) { for (int i = 0; i <= 3; i++) { if (XInputGetState(i, &xstate) == ERROR_SUCCESS) { if (xstate.Gamepad.bLeftTrigger || xstate.Gamepad.bRightTrigger) { found = i; break; } for (int j = XINPUT_GAMEPAD_DPAD_UP; j != XINPUT_GAMEPAD_Y << 1; j = (j << 1)) { if (xstate.Gamepad.wButtons & j) { found = i; break; } } if (found != -1) break; } } if (found != -1 && CPad::XInputJoy1 != found) { // We should never leave pads -1, so we can process them when they're connected and kinda support hotplug. CPad::XInputJoy2 = (CPad::XInputJoy1 == -1 ? (found + 1) % 4 : CPad::XInputJoy1); CPad::XInputJoy1 = found; cachedButtonNum = 0; // fake too, because xinput bypass CControllerConfig } } sprintf(gSelectedJoystickName, "%d", CPad::XInputJoy1); // fake, on xinput we only store gamepad ids(thanks MS) so this is a temp variable to be used below if (CPad::XInputJoy1 == -1) #endif AsciiToUnicode("Not found", selectedJoystickUnicode); else AsciiToUnicode(gSelectedJoystickName, selectedJoystickUnicode); return selectedJoystickUnicode; } void DetectJoystickGoBack() { if (cachedButtonNum != -1) { #ifdef LOAD_INI_SETTINGS ControlsManager.InitDefaultControlConfigJoyPad(cachedButtonNum); SaveINIControllerSettings(); #else // Otherwise no way to save gSelectedJoystickName or ms_padButtonsInited anyway :shrug: Why do you even use this config.?? #endif cachedButtonNum = -1; } } #endif #ifdef GAMEPAD_MENU const char* controllerTypes[] = { "FEC_DS2", "FEC_DS3", "FEC_DS4", "FEC_360", "FEC_ONE", "FEC_NSW" }; void ControllerTypeAfterChange(int8 before, int8 after) { FrontEndMenuManager.LoadController(after); } #endif CMenuScreenCustom aScreens[] = { // MENUPAGE_STATS = 0 { "FEH_STA", MENUPAGE_NONE, nil, nil, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 190, 320, MENUALIGN_RIGHT, }, // MENUPAGE_NEW_GAME = 1 { "FEP_STG", MENUPAGE_NONE, nil, nil, MENUACTION_CHANGEMENU, "FES_NGA", {nil, SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD}, 320, 155, MENUALIGN_CENTER, MENUACTION_CHANGEMENU, "FES_LOA", {nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT}, 0, 0, MENUALIGN_CENTER, MENUACTION_CHANGEMENU, "FES_DEL", {nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT}, 0, 0, MENUALIGN_CENTER, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, 0}, 0, 0, MENUALIGN_CENTER, }, // MENUPAGE_BRIEFS = 2 { "FEH_BRI", MENUPAGE_NONE, nil, nil, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 190, 320, MENUALIGN_RIGHT, }, // MENUPAGE_SOUND_SETTINGS = 3 { "FEH_AUD", MENUPAGE_OPTIONS, nil, nil, MENUACTION_MUSICVOLUME, "FEA_MUS", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 40, 76, MENUALIGN_LEFT, MENUACTION_SFXVOLUME, "FEA_SFX", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_LEFT, MENUACTION_MP3VOLUMEBOOST, "FEA_MPB", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_LEFT, #ifdef EXTERNAL_3D_SOUND MENUACTION_AUDIOHW, "FEA_3DH", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_LEFT, MENUACTION_SPEAKERCONF, "FEA_SPK", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_LEFT, #endif MENUACTION_DYNAMICACOUSTIC, "FET_DAM", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_LEFT, MENUACTION_RADIO, "FEA_RSS", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_LEFT, #ifdef EXTERNAL_3D_SOUND MENUACTION_RESTOREDEF, "FET_DEF", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 320, 367, MENUALIGN_CENTER, #else MENUACTION_RESTOREDEF, "FET_DEF", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 320, 327, MENUALIGN_CENTER, #endif MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, MENUALIGN_CENTER, }, // MENUPAGE_DISPLAY_SETTINGS = 4 #ifndef GRAPHICS_MENU_OPTIONS { "FEH_DIS", MENUPAGE_OPTIONS, new CCustomScreenLayout({40, 78, 25, true}), nil, MENUACTION_BRIGHTNESS, "FED_BRI", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT, MENUACTION_DRAWDIST, "FEM_LOD", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT, DENSITY_SLIDERS #ifdef LEGACY_MENU_OPTIONS MENUACTION_FRAMESYNC, "FEM_VSC", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT, #endif MENUACTION_FRAMELIMIT, "FEM_FRM", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT, #if defined LEGACY_MENU_OPTIONS && !defined EXTENDED_COLOURFILTER MENUACTION_TRAILS, "FED_TRA", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT, #endif MENUACTION_SUBTITLES, "FED_SUB", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT, MENUACTION_WIDESCREEN, "FED_WIS", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT, MENUACTION_LEGENDS, "MAP_LEG", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT, MENUACTION_RADARMODE, "FED_RDR", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT, MENUACTION_HUD, "FED_HUD", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT, MENUACTION_SCREENRES, "FED_RES", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT, VIDEOMODE_SELECTOR MULTISAMPLING_SELECTOR ISLAND_LOADING_SELECTOR DUALPASS_SELECTOR CUTSCENE_BORDERS_TOGGLE FREE_CAM_TOGGLE POSTFX_SELECTORS // re3.cpp inserts here pipeline selectors if neo/neo.txd exists and EXTENDED_PIPELINES defined MENUACTION_RESTOREDEF, "FET_DEF", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 320, 0, MENUALIGN_CENTER, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 0, MENUALIGN_CENTER, }, #else { "FEH_DIS", MENUPAGE_OPTIONS, new CCustomScreenLayout({40, 78, 25, true}), nil, MENUACTION_BRIGHTNESS, "FED_BRI", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT, MENUACTION_DRAWDIST, "FEM_LOD", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT, DENSITY_SLIDERS CUTSCENE_BORDERS_TOGGLE FREE_CAM_TOGGLE MENUACTION_LEGENDS, "MAP_LEG", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT, MENUACTION_RADARMODE, "FED_RDR", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT, MENUACTION_HUD, "FED_HUD", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT, MENUACTION_SUBTITLES, "FED_SUB", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT, MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, nil, RestoreDefDisplay) }, 320, 0, MENUALIGN_CENTER, MENUACTION_GOBACK, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 0, MENUALIGN_CENTER, }, #endif // MENUPAGE_LANGUAGE_SETTINGS = 5 { "FEH_LAN", MENUPAGE_OPTIONS, nil, nil, MENUACTION_LANG_ENG, "FEL_ENG", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 320, 132, MENUALIGN_CENTER, MENUACTION_LANG_FRE, "FEL_FRE", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER, MENUACTION_LANG_GER, "FEL_GER", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER, MENUACTION_LANG_ITA, "FEL_ITA", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER, MENUACTION_LANG_SPA, "FEL_SPA", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, MENUALIGN_CENTER, }, // MENUPAGE_MAP = 6 { "FEH_MAP", MENUPAGE_NONE, nil, nil, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 70, 380, MENUALIGN_CENTER, }, // MENUPAGE_NEW_GAME_RELOAD = 7 { "FES_NGA", MENUPAGE_NEW_GAME, nil, nil, MENUACTION_LABEL, "FESZ_QR", {nil, SAVESLOT_NONE, 0}, 0, 0, 0, MENUACTION_NO, "FEM_NO", {nil, SAVESLOT_NONE, MENUPAGE_NEW_GAME}, 320, 200, MENUALIGN_CENTER, MENUACTION_NEWGAME, "FEM_YES", {nil, SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD}, 320, 225, MENUALIGN_CENTER, }, // MENUPAGE_CHOOSE_LOAD_SLOT = 8 { "FET_LG", MENUPAGE_NEW_GAME, nil, nil, MENUACTION_CHECKSAVE, "FEM_SL1", {nil, SAVESLOT_1, 0}, 40, 90, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL2", {nil, SAVESLOT_2, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL3", {nil, SAVESLOT_3, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL4", {nil, SAVESLOT_4, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL5", {nil, SAVESLOT_5, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL6", {nil, SAVESLOT_6, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL7", {nil, SAVESLOT_7, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL8", {nil, SAVESLOT_8, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, 0}, 320, 345, MENUALIGN_CENTER, }, // MENUPAGE_CHOOSE_DELETE_SLOT = 9 { "FES_DEL", MENUPAGE_NEW_GAME, nil, nil, MENUACTION_CHECKSAVE, "FEM_SL1", {nil, SAVESLOT_1, 0}, 40, 90, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL2", {nil, SAVESLOT_2, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL3", {nil, SAVESLOT_3, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL4", {nil, SAVESLOT_4, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL5", {nil, SAVESLOT_5, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL6", {nil, SAVESLOT_6, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL7", {nil, SAVESLOT_7, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_CHECKSAVE, "FEM_SL8", {nil, SAVESLOT_8, 0}, 0, 0, MENUALIGN_LEFT, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, 0}, 320, 345, MENUALIGN_CENTER, }, // MENUPAGE_LOAD_SLOT_CONFIRM = 10 { "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, nil, nil, MENUACTION_LABEL, "FESZ_QL", {nil, SAVESLOT_NONE, 0}, 0, 0, 0, MENUACTION_NO, "FEM_NO", {nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT}, 320, 200, MENUALIGN_CENTER, MENUACTION_YES, "FEM_YES", {nil, SAVESLOT_NONE, MENUPAGE_LOADING_IN_PROGRESS}, 320, 225, MENUALIGN_CENTER, }, // MENUPAGE_DELETE_SLOT_CONFIRM = 11 { "FES_DEL", MENUPAGE_CHOOSE_DELETE_SLOT, nil, nil, MENUACTION_LABEL, "FESZ_QD", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0, MENUACTION_NO, "FEM_NO", {nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT}, 320, 200, MENUALIGN_CENTER, MENUACTION_YES, "FEM_YES", {nil, SAVESLOT_NONE, MENUPAGE_DELETING_IN_PROGRESS}, 320, 225, MENUALIGN_CENTER, }, // MENUPAGE_LOADING_IN_PROGRESS = 12 { "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, nil, nil, }, // MENUPAGE_DELETING_IN_PROGRESS = 13 { "FES_DEL", MENUPAGE_CHOOSE_DELETE_SLOT, nil, nil, }, // MENUPAGE_DELETE_SUCCESSFUL = 14 { "FES_DEL", MENUPAGE_NEW_GAME, nil, nil, MENUACTION_LABEL, "FES_DSC", {nil, SAVESLOT_NONE, 0}, 0, 0, 0, MENUACTION_CHANGEMENU, "FEM_OK", {nil, SAVESLOT_NONE, MENUPAGE_NEW_GAME}, 320, 225, MENUALIGN_CENTER, }, // MENUPAGE_CHOOSE_SAVE_SLOT = 15 { "FET_SG", MENUPAGE_DISABLED, nil, nil, MENUACTION_SAVEGAME, "FEM_SL1", {nil, SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 40, 90, MENUALIGN_LEFT, MENUACTION_SAVEGAME, "FEM_SL2", {nil, SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT, MENUACTION_SAVEGAME, "FEM_SL3", {nil, SAVESLOT_3, MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT, MENUACTION_SAVEGAME, "FEM_SL4", {nil, SAVESLOT_4, MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT, MENUACTION_SAVEGAME, "FEM_SL5", {nil, SAVESLOT_5, MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT, MENUACTION_SAVEGAME, "FEM_SL6", {nil, SAVESLOT_6, MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT, MENUACTION_SAVEGAME, "FEM_SL7", {nil, SAVESLOT_7, MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT, MENUACTION_SAVEGAME, "FEM_SL8", {nil, SAVESLOT_8, MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT, MENUACTION_RESUME_FROM_SAVEZONE,"FESZ_CA", {nil, SAVESLOT_NONE, 0}, 320, 345, MENUALIGN_CENTER, }, // MENUPAGE_SAVE_OVERWRITE_CONFIRM = 16 { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, nil, nil, MENUACTION_LABEL, "FESZ_QZ", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0, MENUACTION_NO, "FEM_NO", {nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT}, 320, 200, MENUALIGN_CENTER, MENUACTION_YES, "FEM_YES", {nil, SAVESLOT_NONE, MENUPAGE_SAVING_IN_PROGRESS}, 320, 225, MENUALIGN_CENTER, }, // MENUPAGE_SAVING_IN_PROGRESS = 17 { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, nil, nil, }, // MENUPAGE_SAVE_SUCCESSFUL = 18 { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, nil, nil, MENUACTION_LABEL, "FES_SSC", {nil, SAVESLOT_LABEL, MENUPAGE_NONE}, 0, 0, 0, MENUACTION_RESUME_FROM_SAVEZONE, "FEM_OK", {nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT}, 320, 225, MENUALIGN_CENTER, }, // MENUPAGE_SAVE_CUSTOM_WARNING = 19 { "FET_SG", MENUPAGE_NONE, nil, nil, MENUACTION_LABEL, "", {nil, SAVESLOT_NONE, 0}, 0, 0, 0, MENUACTION_CHANGEMENU, "FEM_OK", {nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT}, 320, 225, MENUALIGN_CENTER, }, // MENUPAGE_SAVE_CHEAT_WARNING = 20 { "FET_SG", MENUPAGE_NEW_GAME, nil, nil, MENUACTION_LABEL, "FES_CHE", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0, MENUACTION_CHANGEMENU, "FEM_OK", {nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT}, 320, 225, MENUALIGN_CENTER, }, // MENUPAGE_SKIN_SELECT = 21 { "FET_PS", MENUPAGE_OPTIONS, nil, nil, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_OPTIONS}, 0, 0, 0, }, // MENUPAGE_SAVE_UNUSED = 22 { "FET_SG", MENUPAGE_NEW_GAME, nil, nil, MENUACTION_LABEL, "FED_LWR", {nil, SAVESLOT_NONE, 0}, 0, 0, 0, MENUACTION_CHANGEMENU, "FEC_OKK", {nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT}, 0, 0, 0, }, // MENUPAGE_SAVE_FAILED = 23 { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, nil, nil, MENUACTION_LABEL, "FEC_SVU", {nil, SAVESLOT_NONE, 0}, 0, 0, 0, MENUACTION_CHANGEMENU, "FEC_OKK", {nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT}, 0, 0, 0, }, // MENUPAGE_SAVE_FAILED_2 = 24 { "FET_LG", MENUPAGE_CHOOSE_SAVE_SLOT, nil, nil, MENUACTION_LABEL, "FEC_SVU", {nil, SAVESLOT_NONE, 0}, 0, 0, 0, }, // MENUPAGE_LOAD_FAILED = 25 { "FET_LG", MENUPAGE_NEW_GAME, nil, nil, MENUACTION_LABEL, "FEC_LUN", {nil, SAVESLOT_NONE, 0}, 0, 0, 0, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NEW_GAME}, 0, 0, 0, }, // MENUPAGE_CONTROLLER_PC = 26 { "FET_CTL", MENUPAGE_OPTIONS, new CCustomScreenLayout({0, 0, MENU_DEFAULT_LINE_HEIGHT, false, false, 150}), nil, #ifdef PC_PLAYER_CONTROLS MENUACTION_CTRLMETHOD, "FET_STI", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC}, 320, 150, MENUALIGN_CENTER, MENUACTION_KEYBOARDCTRLS,"FEC_RED", {nil, SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS}, 0, 0, MENUALIGN_CENTER, #else MENUACTION_KEYBOARDCTRLS,"FEC_RED", {nil, SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS}, 320, 150, MENUALIGN_CENTER, #endif #ifdef GAMEPAD_MENU MENUACTION_CHANGEMENU, "FET_AGS", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS}, 0, 0, MENUALIGN_CENTER, #endif #ifdef DETECT_JOYSTICK_MENU MENUACTION_CHANGEMENU, "FEC_JOD", {nil, SAVESLOT_NONE, MENUPAGE_DETECT_JOYSTICK}, 0, 0, MENUALIGN_CENTER, #endif MENUACTION_CHANGEMENU, "FEC_MOU", {nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 0, 0, MENUALIGN_CENTER, MENUACTION_RESTOREDEF, "FET_DEF", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC}, 320, 0, MENUALIGN_CENTER, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, 0}, 320, 0, MENUALIGN_CENTER, }, // MENUPAGE_OPTIONS = 27 { "FET_OPT", MENUPAGE_NONE, nil, nil, #ifdef GTA_HANDHELD MENUACTION_CHANGEMENU, "FEO_CON", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS}, 320, 132, MENUALIGN_CENTER, #else MENUACTION_CHANGEMENU, "FEO_CON", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC}, 320, 132, MENUALIGN_CENTER, #endif MENUACTION_LOADRADIO, "FEO_AUD", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_CENTER, MENUACTION_CHANGEMENU, "FEO_DIS", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_CENTER, #ifdef GRAPHICS_MENU_OPTIONS MENUACTION_CHANGEMENU, "FET_GFX", {nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS}, 0, 0, MENUALIGN_CENTER, #endif MENUACTION_CHANGEMENU, "FEO_LAN", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER, MENUACTION_PLAYERSETUP, "FET_PS", {nil, SAVESLOT_NONE, MENUPAGE_SKIN_SELECT}, 0, 0, MENUALIGN_CENTER, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, 0}, 0, 0, MENUALIGN_CENTER, }, // MENUPAGE_EXIT = 28 { "FET_QG", MENUPAGE_NONE, nil, nil, MENUACTION_LABEL, "FEQ_SRE", {nil, SAVESLOT_NONE, 0}, 0, 0, 0, MENUACTION_DONTCANCEL, "FEM_NO", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 200, MENUALIGN_CENTER, MENUACTION_CANCELGAME, "FEM_YES", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 225, MENUALIGN_CENTER, }, // MENUPAGE_START_MENU = 29 { "FEM_MM", MENUPAGE_DISABLED, nil, nil, MENUACTION_CHANGEMENU, "FEP_STG", {nil, SAVESLOT_NONE, MENUPAGE_NEW_GAME}, 320, 170, MENUALIGN_CENTER, MENUACTION_CHANGEMENU, "FEP_OPT", {nil, SAVESLOT_NONE, MENUPAGE_OPTIONS}, 0, 0, MENUALIGN_CENTER, MENUACTION_CHANGEMENU, "FEP_QUI", {nil, SAVESLOT_NONE, MENUPAGE_EXIT}, 0, 0, MENUALIGN_CENTER, }, // MENUPAGE_KEYBOARD_CONTROLS = 30 { "FET_STI", MENUPAGE_CONTROLLER_PC, nil, nil, }, // MENUPAGE_MOUSE_CONTROLS = 31 { "FEC_MOU", MENUPAGE_CONTROLLER_PC, nil, nil, MENUACTION_MOUSESENS, "FEC_MSH", {nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 40, 170, MENUALIGN_LEFT, MENUACTION_INVVERT, "FEC_IVV", {nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 0, 0, MENUALIGN_LEFT, #ifndef GAMEPAD_MENU INVERT_PAD_SELECTOR #endif MENUACTION_MOUSESTEER, "FET_MST", {nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 0, 0, MENUALIGN_LEFT, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, 0}, 320, 0, MENUALIGN_CENTER, //MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, 0}, 320, 260, MENUALIGN_CENTER, // original y }, // MENUPAGE_PAUSE_MENU = 32 { "FET_PAU", MENUPAGE_DISABLED, nil, nil, MENUACTION_RESUME, "FEP_RES", {nil, SAVESLOT_NONE, 0}, 320, 120, MENUALIGN_CENTER, MENUACTION_CHANGEMENU, "FEH_SGA", {nil, SAVESLOT_NONE, MENUPAGE_NEW_GAME}, 0, 0, MENUALIGN_CENTER, MENUACTION_CHANGEMENU, "FEH_MAP", {nil, SAVESLOT_NONE, MENUPAGE_MAP}, 0, 0, MENUALIGN_CENTER, MENUACTION_CHANGEMENU, "FEP_STA", {nil, SAVESLOT_NONE, MENUPAGE_STATS}, 0, 0, MENUALIGN_CENTER, MENUACTION_CHANGEMENU, "FEH_BRI", {nil, SAVESLOT_NONE, MENUPAGE_BRIEFS}, 0, 0, MENUALIGN_CENTER, MENUACTION_CHANGEMENU, "FET_OPT", {nil, SAVESLOT_NONE, MENUPAGE_OPTIONS}, 0, 0, MENUALIGN_CENTER, MENUACTION_CHANGEMENU, "FEP_QUI", {nil, SAVESLOT_NONE, MENUPAGE_EXIT}, 0, 0, MENUALIGN_CENTER, }, // MENUPAGE_NONE = 33 { "", 0, nil, nil, }, #ifdef GAMEPAD_MENU #ifdef GTA_HANDHELD { "FET_AGS", MENUPAGE_OPTIONS, new CCustomScreenLayout({40, 78, 25, true, true}), nil, #else { "FET_AGS", MENUPAGE_CONTROLLER_PC, new CCustomScreenLayout({40, 78, 25, true, true}), nil, #endif MENUACTION_CTRLCONFIG, "FEC_CCF", { nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS }, 40, 76, MENUALIGN_LEFT, MENUACTION_CTRLDISPLAY, "FEC_CDP", { nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS }, 0, 0, MENUALIGN_LEFT, INVERT_PAD_SELECTOR MENUACTION_CTRLVIBRATION, "FEC_VIB", { nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS }, 0, 0, MENUALIGN_LEFT, SELECT_CONTROLLER_TYPE MENUACTION_GOBACK, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, 0, 0, MENUALIGN_LEFT, }, #endif #ifdef LEGACY_MENU_OPTIONS // MENUPAGE_DEBUG_MENU = 18 { "FED_DBG", MENUPAGE_NONE, nil, nil, MENUACTION_RELOADIDE, "FED_RID", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0, MENUACTION_SETDBGFLAG, "FED_DFL", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0, MENUACTION_SWITCHBIGWHITEDEBUGLIGHT, "FED_DLS", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0, MENUACTION_COLLISIONPOLYS, "FED_SCP", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0, }, // MENUPAGE_CONTROLLER_PC_OLD1 = 36 { "FET_CTL", MENUPAGE_CONTROLLER_PC, nil, nil, MENUACTION_GETKEY, "FEC_PLB", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0, MENUACTION_GETKEY, "FEC_CWL", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0, MENUACTION_GETKEY, "FEC_CWR", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0, MENUACTION_GETKEY, "FEC_LKT", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0, MENUACTION_GETKEY, "FEC_PJP", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0, MENUACTION_GETKEY, "FEC_PSP", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0, MENUACTION_GETKEY, "FEC_TLF", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0, MENUACTION_GETKEY, "FEC_TRG", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0, MENUACTION_GETKEY, "FEC_CCM", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0, }, // MENUPAGE_CONTROLLER_PC_OLD2 = 37 { "FET_CTL", MENUPAGE_CONTROLLER_PC, nil, nil, }, // MENUPAGE_CONTROLLER_PC_OLD3 = 38 { "FET_CTL", MENUPAGE_CONTROLLER_PC, nil, nil, MENUACTION_GETKEY, "FEC_LUP", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3}, 0, 0, 0, MENUACTION_GETKEY, "FEC_LDN", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3}, 0, 0, 0, MENUACTION_GETKEY, "FEC_SMS", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3}, 0, 0, 0, MENUACTION_SHOWHEADBOB, "FEC_GSL", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3}, 0, 0, 0, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0, }, // MENUPAGE_CONTROLLER_PC_OLD4 = 39 { "FET_CTL", MENUPAGE_CONTROLLER_PC, nil, nil, }, // MENUPAGE_CONTROLLER_DEBUG = 40 { "FEC_DBG", MENUPAGE_CONTROLLER_PC, nil, nil, MENUACTION_GETKEY, "FEC_TGD", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG}, 0, 0, 0, MENUACTION_GETKEY, "FEC_TDO", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG}, 0, 0, 0, MENUACTION_GETKEY, "FEC_TSS", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG}, 0, 0, 0, MENUACTION_GETKEY, "FEC_SMS", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG}, 0, 0, 0, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0, }, #endif #ifdef GRAPHICS_MENU_OPTIONS // MENUPAGE_GRAPHICS_SETTINGS { "FET_GFX", MENUPAGE_OPTIONS, new CCustomScreenLayout({40, 78, 25, true, true}), GraphicsGoBack, #ifndef GTA_HANDHELD MENUACTION_SCREENRES, "FED_RES", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, 0, 0, MENUALIGN_LEFT, #endif MENUACTION_WIDESCREEN, "FED_WIS", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, 0, 0, MENUALIGN_LEFT, VIDEOMODE_SELECTOR #ifdef LEGACY_MENU_OPTIONS MENUACTION_FRAMESYNC, "FEM_VSC", {nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS}, 0, 0, MENUALIGN_LEFT, #endif MENUACTION_FRAMELIMIT, "FEM_FRM", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, 0, 0, MENUALIGN_LEFT, MULTISAMPLING_SELECTOR ISLAND_LOADING_SELECTOR DUALPASS_SELECTOR #ifdef EXTENDED_COLOURFILTER POSTFX_SELECTORS #elif defined LEGACY_MENU_OPTIONS MENUACTION_TRAILS, "FED_TRA", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, 0, 0, MENUALIGN_LEFT, #endif // re3.cpp inserts here pipeline selectors if neo/neo.txd exists and EXTENDED_PIPELINES defined MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, nil, RestoreDefGraphics) }, 320, 0, MENUALIGN_CENTER, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 0, MENUALIGN_CENTER, }, #endif #ifdef DETECT_JOYSTICK_MENU // MENUPAGE_DETECT_JOYSTICK { "FEC_JOD", MENUPAGE_CONTROLLER_PC, new CCustomScreenLayout({0, 0, 0, false, false, 30}), DetectJoystickGoBack, MENUACTION_LABEL, "FEC_JPR", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, 0, 0, 0, MENUACTION_CFO_DYNAMIC, "FEC_JDE", { new CCFODynamic(nil, nil, nil, DetectJoystickDraw, nil) }, 80, 200, MENUALIGN_LEFT, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 225, MENUALIGN_CENTER, }, #endif #ifdef MISSION_REPLAY // MENUPAGE_MISSION_RETRY = 57 on mobile { "M_FAIL", MENUPAGE_DISABLED, nil, nil, MENUACTION_LABEL, "FESZ_RM", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, 0, 0, 0, MENUACTION_CHANGEMENU, "FEM_YES", { nil, SAVESLOT_NONE, MENUPAGE_LOADING_IN_PROGRESS }, 320, 200, MENUALIGN_CENTER, MENUACTION_REJECT_RETRY, "FEM_NO", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, 320, 225, MENUALIGN_CENTER, }, #endif // MENUPAGE_OUTRO = 34 { "", 0, nil, nil, }, }; #endif #endif