cmake_minimum_required(VERSION 3.8) project(re3 C CXX) list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake") if(WIN32) set(RE3_AUDIOS "NULL" "OAL" "MSS") else() set(RE3_AUDIOS "NULL" "OAL") endif() set(RE3_AUDIO "OAL" CACHE STRING "Audio") set_property(CACHE RE3_AUDIO PROPERTY STRINGS ${RE3_AUDIOS}) message(STATUS "RE3_AUDIO = ${RE3_AUDIO} (choices=${RE3_AUDIOS})") set("RE3_AUDIO_${RE3_AUDIO}" ON) if(NOT RE3_AUDIO IN_LIST RE3_AUDIOS) message(FATAL_ERROR "Illegal RE3_AUDIO=${RE3_AUDIO}") endif() if(RE3_INSTALL) include(GNUInstallDirs) set(RE3_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_INCLUDEDIR}/re3") endif() option(RE3_VENDORED_LIBRW "Use vendored librw" ON) if(RE3_VENDORED_LIBRW) add_subdirectory(vendor/librw) else() find_package(librw REQUIRED) endif() add_subdirectory(src) if(RE3_INSTALL) include(CMakePackageConfigHelpers) configure_package_config_file(cmake/re3-config.cmake.in re3-config.cmake INSTALL_DESTINATION "${CMAKE_INSTALL_PREFIX}" ) install( FILES "${CMAKE_CURRENT_BINARY_DIR}/re3-config.cmake" DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}" ) install( EXPORT re3-targets DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}" ) set(CPACK_PACKAGE_NAME "${CMAKE_PROJECT_NAME}") set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "GTA III reversed") set(CPACK_PACKAGE_VENDOR "GTAModding") #FIXME: missing license (https://github.com/GTAmodding/re3/issues/794) #set(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/LICENSE") #set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE") set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}") set(CPACK_SOURCE_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}") set(CPACK_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}") include(CPack) endif()