Sergeanur
d7e764d519
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# src/audio/AudioLogic.cpp
# src/core/config.h
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
2021-08-16 10:09:39 +03:00
erorcun
4a5f7464c1
Switch PR & remove X11 part from CMakeLists
2021-08-14 18:09:07 +03:00
Nikolay Korolev
74f00c3c63
merge
2021-08-08 15:46:47 +03:00
Nikolay Korolev
88b4c7b50b
merge
2021-08-08 15:34:02 +03:00
Adrian Graber
6665b16ba2
Nintendo Switch support
2021-07-13 01:18:49 +02:00
Sergeanur
138abb91f6
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/control/Script4.cpp
# src/core/Frontend.cpp
2021-06-30 21:26:36 +03:00
withmorten
d17d437de3
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
2021-06-28 13:57:05 +02:00
withmorten
cb3b3855b8
rename clamp macro to Clamp to fix compilation with g++11
2021-06-28 13:31:35 +02:00
Sergeanur
eaebaa6db3
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script5.cpp
# src/entities/Entity.cpp
2021-06-28 05:16:21 +03:00
Sergeanur
f8297df9c5
Redo ReadSaveBuf + common.h cleanup
2021-06-28 05:12:54 +03:00
withmorten
f3a931e1c9
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
...
This reverts commit af7573ddbe
.
2021-06-26 19:14:46 +02:00
erorcun
af7573ddbe
Revert "Redo ReadSaveBuf + common.h cleanup"
...
This reverts commit 2b67aba94c
.
2021-06-26 00:25:59 +03:00
Sergeanur
2b67aba94c
Redo ReadSaveBuf + common.h cleanup
2021-06-25 19:03:51 +03:00
aap
e014bb5359
CEntity done; C(Vu)Vector fixes and cleanup
2021-06-24 21:45:21 +03:00
aap
93e9929925
CEntity and C(Vu)Vector fixes and cleanup
2021-06-24 21:34:33 +03:00
aap
50058371ef
CEntity and C(Vu)Vector fixes and cleanup
2021-06-24 21:32:43 +03:00
Sergeanur
e38467ef3a
Merge remote-tracking branch 'origin/miami' into lcs
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# Conflicts:
# .github/workflows/reLCS_msvc_amd64.yml
# .github/workflows/reLCS_msvc_x86.yml
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# premake5.lua
# src/animation/AnimManager.cpp
# src/animation/AnimationId.h
# src/audio/MusicManager.cpp
# src/audio/audio_enums.h
# src/control/Script7.cpp
# src/core/FileLoader.cpp
# src/core/re3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
# src/extras/postfx.cpp
# src/extras/shaders/colourfilterVC.frag
# src/extras/shaders/colourfilterVC_PS.hlsl
# src/extras/shaders/make_hlsl.cmd
# src/extras/shaders/obj/colourfilterVC_PS.cso
# src/extras/shaders/obj/colourfilterVC_PS.inc
# src/extras/shaders/obj/colourfilterVC_frag.inc
# src/peds/PedFight.cpp
# src/render/Font.cpp
# src/render/Hud.cpp
# src/render/Particle.cpp
# src/render/WaterCannon.cpp
# src/skel/win/gtavc.ico
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
2021-02-16 18:08:19 +02:00
withmorten
a78212ea80
fix MASTER crashes
2021-02-04 23:43:04 +01:00
withmorten
bf299e5c17
fix MASTER crashes
2021-02-04 23:41:10 +01:00
Sergeanur
9647901ba0
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script.h
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/rw/VisibilityPlugins.cpp
# src/rw/VisibilityPlugins.h
2021-01-25 19:35:03 +02:00
withmorten
29fb996b00
make building with Codewarrior 7 possible
2021-01-24 17:08:34 +01:00
Sergeanur
e79e8b30e0
Partial hud
2021-01-24 17:21:50 +02:00
Sergeanur
2d00d9cbe6
More scaling macro
2021-01-23 22:06:17 +02:00
Sergeanur
13507d422b
Add PSP scaling macros
2021-01-23 18:56:27 +02:00
Sergeanur
904090cbb6
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# src/modelinfo/BaseModelInfo.cpp
2021-01-23 15:14:15 +02:00
erorcun
f85b5e99ed
Includes overhaul, fix some compiler warnings
2021-01-23 03:23:16 +03:00
withmorten
3b4e79f073
small fix regarding codewarrior and AUDIO_MSS
2021-01-22 21:10:49 +01:00
Filip Gawin
e9adf8162b
fix
2021-01-22 19:59:27 +01:00
Filip Gawin
609cad506f
Better output for validating size assert
2021-01-22 19:54:43 +01:00
withmorten
034df61f3c
codewarrior: finishing touches
2021-01-21 19:42:51 +01:00
withmorten
ac0f759b27
make building with Codewarrior 7 possible
2021-01-21 03:18:15 +01:00
withmorten
a6faa0384b
fix common.h d3d includes
2021-01-17 22:10:04 +01:00
erorcun
5a47379bf5
Includes overhaul, fix some compiler warnings
2021-01-17 21:32:54 +01:00
Sergeanur
caa7d3177c
Use of sized bool types for CFont
2021-01-16 16:05:27 +02:00
Sergeanur
8888ee3974
Merge pull request #948 from Sergeanur/lcsPR/CutsceneMgr
...
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
2021-01-12 13:22:44 +02:00
Sergeanur
cb4b4d584c
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script.cpp
# src/control/Script3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
2021-01-12 12:55:07 +02:00
Sergeanur
a223157000
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
2021-01-11 19:53:15 +02:00
Fire-Head
7a3ee349da
sync with re3
...
-radardisc shadow fix
-fix for the dimension where moon is round
-correct radar based on the early gta 3 screenshot
-proper scaling based on ps2 gta 3
-ini and debugmenu options
2021-01-09 01:01:41 +03:00
Fire-Head
00d23c61d9
.ini for scaling, radar, sprites
2021-01-08 23:30:30 +03:00
Fire-Head
368d2f3279
bb .ini hello defines
2021-01-08 19:31:48 +03:00
Sergeanur
ead2a1a606
MemoryManager of base::
2021-01-08 16:47:41 +02:00
Sergeanur
42e4a068bb
CVarConsole
2021-01-02 13:32:25 +02:00
Fire_Head
89e2709304
Merge pull request #1 from GTAmodding/master
...
update
2020-12-29 20:51:37 +03:00
Fire-Head
224e805fe4
Sprite Scaling option
2020-12-29 20:24:16 +03:00
erorcun
36e64dbd22
signed/unsigned fixes, and some other fixes
2020-12-27 05:23:37 +03:00
erorcun
a50244dc16
signed/unsigned fixes, and some other fixes
2020-12-25 12:54:41 +03:00
Fire-Head
0bea6d039b
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-19 22:33:17 +03:00
Fire-Head
4d4758bc1e
scaling
2020-12-19 22:31:54 +03:00
aap
c17ccc50ab
get rid of all PED_SKIN defines
2020-12-18 17:27:18 +01:00
erorcun
cf4aedd97c
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 06:36:28 +03:00