erorcun
4a5f7464c1
Switch PR & remove X11 part from CMakeLists
2021-08-14 18:09:07 +03:00
Nikolay Korolev
88b4c7b50b
merge
2021-08-08 15:34:02 +03:00
Adrian Graber
6665b16ba2
Nintendo Switch support
2021-07-13 01:18:49 +02:00
withmorten
d17d437de3
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
2021-06-28 13:57:05 +02:00
withmorten
cb3b3855b8
rename clamp macro to Clamp to fix compilation with g++11
2021-06-28 13:31:35 +02:00
Sergeanur
f8297df9c5
Redo ReadSaveBuf + common.h cleanup
2021-06-28 05:12:54 +03:00
withmorten
f3a931e1c9
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
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This reverts commit af7573ddbe
.
2021-06-26 19:14:46 +02:00
erorcun
af7573ddbe
Revert "Redo ReadSaveBuf + common.h cleanup"
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This reverts commit 2b67aba94c
.
2021-06-26 00:25:59 +03:00
Sergeanur
2b67aba94c
Redo ReadSaveBuf + common.h cleanup
2021-06-25 19:03:51 +03:00
aap
93e9929925
CEntity and C(Vu)Vector fixes and cleanup
2021-06-24 21:34:33 +03:00
aap
50058371ef
CEntity and C(Vu)Vector fixes and cleanup
2021-06-24 21:32:43 +03:00
withmorten
a78212ea80
fix MASTER crashes
2021-02-04 23:43:04 +01:00
withmorten
bf299e5c17
fix MASTER crashes
2021-02-04 23:41:10 +01:00
withmorten
29fb996b00
make building with Codewarrior 7 possible
2021-01-24 17:08:34 +01:00
erorcun
f85b5e99ed
Includes overhaul, fix some compiler warnings
2021-01-23 03:23:16 +03:00
withmorten
3b4e79f073
small fix regarding codewarrior and AUDIO_MSS
2021-01-22 21:10:49 +01:00
Filip Gawin
e9adf8162b
fix
2021-01-22 19:59:27 +01:00
Filip Gawin
609cad506f
Better output for validating size assert
2021-01-22 19:54:43 +01:00
withmorten
034df61f3c
codewarrior: finishing touches
2021-01-21 19:42:51 +01:00
withmorten
ac0f759b27
make building with Codewarrior 7 possible
2021-01-21 03:18:15 +01:00
withmorten
a6faa0384b
fix common.h d3d includes
2021-01-17 22:10:04 +01:00
erorcun
5a47379bf5
Includes overhaul, fix some compiler warnings
2021-01-17 21:32:54 +01:00
Sergeanur
caa7d3177c
Use of sized bool types for CFont
2021-01-16 16:05:27 +02:00
Fire-Head
7a3ee349da
sync with re3
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-radardisc shadow fix
-fix for the dimension where moon is round
-correct radar based on the early gta 3 screenshot
-proper scaling based on ps2 gta 3
-ini and debugmenu options
2021-01-09 01:01:41 +03:00
Fire-Head
00d23c61d9
.ini for scaling, radar, sprites
2021-01-08 23:30:30 +03:00
Fire-Head
368d2f3279
bb .ini hello defines
2021-01-08 19:31:48 +03:00
Sergeanur
42e4a068bb
CVarConsole
2021-01-02 13:32:25 +02:00
Fire_Head
89e2709304
Merge pull request #1 from GTAmodding/master
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update
2020-12-29 20:51:37 +03:00
Fire-Head
224e805fe4
Sprite Scaling option
2020-12-29 20:24:16 +03:00
erorcun
36e64dbd22
signed/unsigned fixes, and some other fixes
2020-12-27 05:23:37 +03:00
erorcun
a50244dc16
signed/unsigned fixes, and some other fixes
2020-12-25 12:54:41 +03:00
Fire-Head
0bea6d039b
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-19 22:33:17 +03:00
Fire-Head
4d4758bc1e
scaling
2020-12-19 22:31:54 +03:00
aap
c17ccc50ab
get rid of all PED_SKIN defines
2020-12-18 17:27:18 +01:00
erorcun
cf4aedd97c
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 06:36:28 +03:00
erorcun
122c7aa40d
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 03:41:45 +03:00
Fire-Head
c5fbb594a5
ps2 hud, restore original code
2020-12-07 21:12:13 +03:00
erorcun
b7783b19d2
Xbox message screen, disabled by default
2020-11-24 01:45:54 +03:00
Sergeanur
dd039677a0
Zones saving and loading
2020-10-10 23:50:00 +03:00
eray orçunus
fec01aeff1
Fix some sanitizer errors, improve POSIX streamer
2020-10-08 17:58:18 +03:00
eray orçunus
8c170a62ee
Fix some sanitizer errors, improve POSIX streamer
2020-10-04 22:39:54 +03:00
eray orçunus
3bd3330227
Load and write our settings in re3.ini & fixes
2020-10-02 21:18:34 +03:00
eray orçunus
f71953077d
Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
2020-09-30 02:41:42 +03:00
eray orçunus
70aac0f460
Fixes: PS2/PS2-like menu, Hud, new sliding text found
2020-09-27 19:22:21 +03:00
Roman Masanin
b956be0f44
another clamp
2020-09-27 04:22:59 +03:00
Sergeanur
7d8ffa9ebd
Merge remote-tracking branch 'origin/master' into miami
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# Conflicts:
# src/control/RoadBlocks.cpp
# src/core/Collision.h
# src/core/Pad.cpp
# src/core/SurfaceTable.h
# src/core/main.cpp
# src/core/re3.cpp
# src/peds/Population.cpp
# src/render/Fluff.cpp
# src/render/Shadows.cpp
# src/render/Shadows.h
# src/render/Sprite2d.cpp
# src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
aap
abb640c6b6
VU0 collision
2020-08-03 17:32:06 +02:00
aap
1c44368f0a
fixed hanim for 64 bit
2020-07-24 23:29:33 +02:00
aap
b5b64ca351
fixed hanim for 64 bit
2020-07-24 23:28:55 +02:00
eray orçunus
732b760829
64-bit on Windows
2020-07-24 20:26:33 +03:00