Commit Graph

109 Commits

Author SHA1 Message Date
erorcun 4a5f7464c1 Switch PR & remove X11 part from CMakeLists 2021-08-14 18:09:07 +03:00
Nikolay Korolev 88b4c7b50b merge 2021-08-08 15:34:02 +03:00
Adrian Graber 6665b16ba2 Nintendo Switch support 2021-07-13 01:18:49 +02:00
withmorten d17d437de3 rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) 2021-06-28 13:57:05 +02:00
withmorten cb3b3855b8 rename clamp macro to Clamp to fix compilation with g++11 2021-06-28 13:31:35 +02:00
Sergeanur f8297df9c5 Redo ReadSaveBuf + common.h cleanup 2021-06-28 05:12:54 +03:00
withmorten f3a931e1c9 Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
This reverts commit af7573ddbe.
2021-06-26 19:14:46 +02:00
erorcun af7573ddbe Revert "Redo ReadSaveBuf + common.h cleanup"
This reverts commit 2b67aba94c.
2021-06-26 00:25:59 +03:00
Sergeanur 2b67aba94c Redo ReadSaveBuf + common.h cleanup 2021-06-25 19:03:51 +03:00
aap 93e9929925 CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:34:33 +03:00
aap 50058371ef CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:32:43 +03:00
withmorten a78212ea80 fix MASTER crashes 2021-02-04 23:43:04 +01:00
withmorten bf299e5c17 fix MASTER crashes 2021-02-04 23:41:10 +01:00
withmorten 29fb996b00 make building with Codewarrior 7 possible 2021-01-24 17:08:34 +01:00
erorcun f85b5e99ed Includes overhaul, fix some compiler warnings 2021-01-23 03:23:16 +03:00
withmorten 3b4e79f073 small fix regarding codewarrior and AUDIO_MSS 2021-01-22 21:10:49 +01:00
Filip Gawin e9adf8162b fix 2021-01-22 19:59:27 +01:00
Filip Gawin 609cad506f Better output for validating size assert 2021-01-22 19:54:43 +01:00
withmorten 034df61f3c codewarrior: finishing touches 2021-01-21 19:42:51 +01:00
withmorten ac0f759b27 make building with Codewarrior 7 possible 2021-01-21 03:18:15 +01:00
withmorten a6faa0384b fix common.h d3d includes 2021-01-17 22:10:04 +01:00
erorcun 5a47379bf5 Includes overhaul, fix some compiler warnings 2021-01-17 21:32:54 +01:00
Sergeanur caa7d3177c Use of sized bool types for CFont 2021-01-16 16:05:27 +02:00
Fire-Head 7a3ee349da sync with re3
-radardisc shadow fix
-fix for the dimension where moon is round
-correct radar based on the early gta 3 screenshot
-proper scaling based on ps2 gta 3
-ini and debugmenu options
2021-01-09 01:01:41 +03:00
Fire-Head 00d23c61d9 .ini for scaling, radar, sprites 2021-01-08 23:30:30 +03:00
Fire-Head 368d2f3279 bb .ini hello defines 2021-01-08 19:31:48 +03:00
Sergeanur 42e4a068bb CVarConsole 2021-01-02 13:32:25 +02:00
Fire_Head 89e2709304
Merge pull request #1 from GTAmodding/master
update
2020-12-29 20:51:37 +03:00
Fire-Head 224e805fe4 Sprite Scaling option 2020-12-29 20:24:16 +03:00
erorcun 36e64dbd22 signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
erorcun a50244dc16 signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
Fire-Head 0bea6d039b Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-19 22:33:17 +03:00
Fire-Head 4d4758bc1e scaling 2020-12-19 22:31:54 +03:00
aap c17ccc50ab get rid of all PED_SKIN defines 2020-12-18 17:27:18 +01:00
erorcun cf4aedd97c Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 06:36:28 +03:00
erorcun 122c7aa40d Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 03:41:45 +03:00
Fire-Head c5fbb594a5 ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
erorcun b7783b19d2 Xbox message screen, disabled by default 2020-11-24 01:45:54 +03:00
Sergeanur dd039677a0 Zones saving and loading 2020-10-10 23:50:00 +03:00
eray orçunus fec01aeff1 Fix some sanitizer errors, improve POSIX streamer 2020-10-08 17:58:18 +03:00
eray orçunus 8c170a62ee Fix some sanitizer errors, improve POSIX streamer 2020-10-04 22:39:54 +03:00
eray orçunus 3bd3330227 Load and write our settings in re3.ini & fixes 2020-10-02 21:18:34 +03:00
eray orçunus f71953077d Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
eray orçunus 70aac0f460 Fixes: PS2/PS2-like menu, Hud, new sliding text found 2020-09-27 19:22:21 +03:00
Roman Masanin b956be0f44 another clamp 2020-09-27 04:22:59 +03:00
Sergeanur 7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
aap abb640c6b6 VU0 collision 2020-08-03 17:32:06 +02:00
aap 1c44368f0a fixed hanim for 64 bit 2020-07-24 23:29:33 +02:00
aap b5b64ca351 fixed hanim for 64 bit 2020-07-24 23:28:55 +02:00
eray orçunus 732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00