Commit Graph

4226 Commits

Author SHA1 Message Date
Sergeanur aec797671e Fix aiming with minigun and flamethrower with PC controls 2021-07-22 22:15:27 +03:00
Davi bd3c3849fe Properly fix blip rendering during scripted sequences
Changes conditionals from "DrawBlips" and "ShowRadarTrace", "ShowRadarTraceWithHeight" to allow blips to be rendered during scripted sequences when "MENU_MAP" is enabled.
2021-07-22 16:10:15 -03:00
Sergeanur 1d1f10d68c Fixes from miami 2021-07-22 20:56:15 +03:00
Sergeanur 5e34b1efcf Possible fix of RemoveAndAdd crash 2021-07-22 20:37:49 +03:00
Sergeanur 953e4fc4ff Fix falling damage 2021-07-22 20:07:51 +03:00
Sergeanur bbbe9b2632 Fix enum use 2021-07-22 07:06:54 +03:00
Sergeanur a1444b992f Fix Predator shooting sound 2021-07-22 07:01:04 +03:00
withmorten 76558e9313 fix garbage data written in garage save block 2021-07-19 23:44:01 +02:00
withmorten a437d2bc26 fix garbage data written in garage save block 2021-07-19 23:43:51 +02:00
Sergeanur d0404cbdb7 render -> renderer (original name) 2021-07-18 00:04:26 +03:00
Sergeanur c937bdbfea render -> renderer (original name) 2021-07-18 00:03:57 +03:00
withmorten 8018e40ebf
Merge pull request #1217 from Nopey/master
Fix debug script loader crashing missions
2021-07-15 23:09:28 +02:00
withmorten c8cb1ed013
Merge pull request #1219 from withmorten/miami-ini
miami: switch out current ini_parser.hpp with pulzed/mINI
2021-07-15 18:56:14 +02:00
Sergeanur 780cd225e9 Make PS2 VB files work together with PC audio files 2021-07-15 18:06:12 +03:00
Sergeanur 2ce36a48b9 Make PS2 VB files work together with PC audio files 2021-07-15 18:06:02 +03:00
Sergeanur 02c4ada807 Remove stupid cast 2021-07-15 00:49:46 +03:00
Sergeanur 4f78733836 Remove stupid cast 2021-07-15 00:47:11 +03:00
Magnus Larsen fb5a207abc Fix NearPed count going negative 2021-07-13 17:45:01 +02:00
erorcun d2e594db2b
Merge pull request #1236 from Nopey/fix_nearPeds
Fix NearPed count going negative
2021-07-13 18:10:59 +03:00
Magnus Larsen 894495689f Fix NearPed count going negative 2021-07-12 23:51:28 -07:00
Adrian Graber 6665b16ba2 Nintendo Switch support 2021-07-13 01:18:49 +02:00
Adrian Graber 207378c947 Use svcGetInfo definitions from libnx
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2021-07-13 00:50:49 +02:00
Adrian Graber a7b38e1b34 Save current usable memory for Switch application 2021-07-13 00:50:49 +02:00
Adrian Graber 5cab196718 Finish cmake stuff for Switch build
* SDL2 for OpenAL not needed anymore
* Add re3_platform_target function and use that instead of manually building NRO
2021-07-13 00:50:49 +02:00
Adrian Graber 3bde84f6c8 Move assets to dedicated folder and redefine GLFW mappings for Switch 2021-07-13 00:50:49 +02:00
Adrian Graber a99a04ed49 Add Switch controller asset and configuration
* Add GXT string for the Nintendo Switch Controller
* Add frontend and button textures for Nintendo Switch controllers
* Fix wrong #ifndef when hiding screen resolution option on GTA_HANDHELD
2021-07-13 00:50:49 +02:00
Adrian Graber b09b489ae7 Fix WINDOWS -> WIN32 on cmake 2021-07-13 00:50:49 +02:00
Anonymous Maarten a247d53367 cmake: fix OpenAL on Switch + using X11 on Linux 2021-07-13 00:50:49 +02:00
Adrian Graber ca5d3c8811 Replace GTA_SWITCH macro and use GAMEPAD_MENU
* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports)
* Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds)
* Fix some identation inconsistencies
* Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds
2021-07-13 00:50:49 +02:00
Adrian Graber 02ec56e8f7 Add platform specific functions for glfw vibration
With implementation for Switch vibration through libnx hid/pad API
2021-07-13 00:50:45 +02:00
Adrian Graber 6da20aa723 Enable Gamepad Menu on Switch 2021-07-13 00:49:21 +02:00
Adrian Graber 28f266302f Add Nintendo Switch initial support 2021-07-13 00:49:13 +02:00
withmorten 523b23339c disable USE_CUTSCENE_SHADOW_FOR_PED if COMPATIBLE_SAVES isn't defined 2021-07-13 00:21:11 +02:00
Sergeanur c982700a69 Enable cutscene shadows 2021-07-13 01:00:00 +03:00
withmorten 6c097398d1 fix FixGarages 2021-07-12 22:47:17 +02:00
withmorten 2f7ae611ed Vanilla config for Windows and win-x86 only 2021-07-12 04:26:27 +02:00
withmorten f50026828a Vanilla config for Windows and win-x86 only 2021-07-12 04:24:10 +02:00
withmorten ac3905123e fix 2021-07-12 03:10:02 +02:00
Sergeanur 3f5fdc39a5 Reorganize config.h 2021-07-12 03:58:34 +03:00
Sergeanur b4364c3672 Reorganize config.h 2021-07-12 03:34:37 +03:00
withmorten 6f52ad190e miami: switch out current ini_parser.hpp with pulzed/mINI 2021-07-12 01:23:46 +02:00
withmorten c0cbf8045f switch out current ini_parser.hpp with pulzed/mINI 2021-07-12 01:19:22 +02:00
erorcun 02e84b4b97
Merge pull request #1150 from withmorten/miami-saves
miami: finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:07:32 +03:00
erorcun a8fd3f828a
Merge pull request #1149 from withmorten/saves
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:06:59 +03:00
erorcun 291213ed40 Unite all sliders 2021-07-12 00:51:45 +03:00
erorcun 2a6f9c2757 Add ped and car density slider to menu, remove dumb collision "optimization" 2021-07-12 00:12:25 +03:00
withmorten f686065769 get rid of // done comments in audiomanager.h 2021-07-11 03:59:37 +02:00
withmorten 3194fdb2c1 fix the fix (and another fix) 2021-07-11 03:34:43 +02:00
withmorten 58de524d70 tiny diff fix 2021-07-11 03:26:59 +02:00
withmorten d7ceb4870c tiny diff fixes 2021-07-11 03:26:21 +02:00
withmorten 8a114514d9 fix hotring flap stat line 2021-07-11 00:30:26 +02:00
erorcun 9f0a96ac89 Physical: division by zero fix 2021-07-10 23:27:00 +03:00
erorcun e9baf31ad8 Physical: division by zero fix 2021-07-10 23:24:27 +03:00
erorcun d82dbf91ef Merge/sync fixes after threaded audio 2021-07-10 23:14:13 +03:00
erorcun db4ae18e5d Remove waiting for stream closure in multi-thread audio 2021-07-10 23:14:08 +03:00
erorcun 5458632c40 Multi-threaded audio fixes 2021-07-10 23:13:51 +03:00
erorcun ab73c2f539 Multi-threaded audio streams
Under MULTITHREADED_AUDIO define.
2021-07-10 23:13:42 +03:00
Magnus Larsen 12efd1209b Fix Cheat menu debug script loader 2021-07-10 10:18:32 -07:00
Magnus Larsen 33c45e4ae0 Fix debug script loader crashing missions
* open_script is now exposed in Script.h, perhaps it should be namespaced
as a static method on CTheScripts? I'm unsure what is preferred.
* I've moved the joypad code out of open_script to prevent buttons held
  down at mission load time from changing the scriptToLoad.
2021-07-10 09:34:17 -07:00
withmorten 011aafa043 finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 17:30:27 +02:00
withmorten 6f103a3b82 finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 02:06:43 +02:00
withmorten ffe199290b fix jittery cars at 15fps 2021-07-09 18:51:27 +02:00
withmorten 37b6d491e7 fix jittery cars at 15fps 2021-07-09 18:50:33 +02:00
withmorten 0b269571d7 add librw defines to vanilla defines undefs 2021-07-09 18:05:26 +02:00
withmorten e2ae17d994 add librw defines to vanilla defines undefs 2021-07-09 18:02:36 +02:00
Sergeanur 72f6780905 Use CPad functions to check key states in script loader 2021-07-08 03:37:14 +03:00
Sergeanur 47f153fe76 Use CPad functions to check key states in script loader 2021-07-08 03:24:47 +03:00
withmorten 79c010f082 fix macro redefinition warnings on win-glfw build 2021-07-08 01:44:55 +02:00
withmorten f9a2f1daf7 fix macro redefinition warnings on win-glfw build 2021-07-08 01:40:58 +02:00
withmorten e6544a6983 fix sampman_null build 2021-07-07 01:59:16 +02:00
withmorten dadc56ccf9 fix sampman_null build 2021-07-07 01:54:16 +02:00
mssx86 c5e896c420 fix: add missing limits.h includes to enable bulding on musl. 2021-07-05 22:40:21 +02:00
erorcun 386b113603
Merge pull request #1187 from mssx86/musl_fix
fix: add missing limits.h includes to enable bulding on musl.
2021-07-05 20:50:18 +03:00
withmorten 70876d3cde fix screenshot name 2021-07-03 16:43:35 +02:00
Sergeanur 77f31105de Fix overflow in audio code 2021-07-03 15:57:48 +03:00
Sergeanur 3ed4cdf109 Fix overflow in audio code 2021-07-03 15:57:08 +03:00
withmorten 060c1181bc fix previous PED_SKIN commit, add comments 2021-07-03 02:52:54 +02:00
erorcun 1c0878f65b Sanitizer fixes 2 2021-07-03 02:57:32 +03:00
withmorten 43631ba203 smol fix 2 2021-07-03 01:40:26 +02:00
withmorten f9f854c4a8 smol fix 2021-07-03 01:36:44 +02:00
withmorten 63d9d9c148 disable PED_SKIN and PEDS_REPORT_CRIMES_ON_PHONE when COMPATIBLE_SAVES is disabled 2021-07-03 01:32:04 +02:00
erorcun 51042e15aa Remove redundant part of 'Sanitizer fixes 2' 2021-07-03 01:53:43 +03:00
erorcun a8549e86a7 Sanitizer fixes 2 2021-07-03 01:42:24 +03:00
erorcun 424a6d90bd Peds: Efforts to find the reason of crashes on GCC 7.5.0
* Prevent deleted peds to be in nearPeds list (was always needed, might be unrelated to crashes)
* Add asserts to nearPeds and PedIK ctor (crash reasons)
* Shouldn't fix reported crashes since they were caused by null peds.
2021-07-03 01:30:54 +03:00
erorcun 70fa7fc239 Sanitizer fixes 2021-07-03 01:28:32 +03:00
erorcun 4eea98c66b Peds: Efforts to find the reason of crashes on GCC 7.5.0
* Prevent deleted peds to be in nearPeds list (was always needed, might be unrelated to crashes)
* Add asserts to nearPeds and PedIK ctor (crash reasons)
* Shouldn't fix reported crashes since they were caused by null peds.
2021-07-02 23:56:54 +03:00
Sergeanur 987e09515b Fix use of integer in RemoveBuildingsNotInArea call 2021-07-02 10:33:45 +03:00
Sergeanur 9ea3549743 GameLogic - type fixes 2021-07-02 10:30:39 +03:00
Sergeanur ae4bfef590 Refactor OnscreenTimer 2021-07-02 10:22:34 +03:00
Sergeanur 7df71c9673 Refactor OnscreenTimer 2021-07-02 10:18:22 +03:00
Sergeanur 8e6e46a919 Fix collision loading for mission entities 2021-07-02 00:18:38 +03:00
withmorten 65219365db fix compilation when ctype.h is included 2021-07-01 21:51:52 +02:00
withmorten f7816c577f fix compilation when ctype.h is included 2021-07-01 21:49:01 +02:00
Sergeanur 3988fec6e7 Fix sound of water when changing MSAA or windowed/fullscreen mode 2021-07-01 21:39:15 +03:00
mssx86 b8e80a67ea
fix: add missing limits.h includes to enable bulding on musl. 2021-07-01 20:12:28 +03:00
withmorten 2d38eb923d zero out work_buff before writing padding in save 2021-07-01 18:09:32 +02:00
withmorten 2071abd295 zero out work_buff before writing padding in save 2021-07-01 18:08:48 +02:00
Sergeanur cb72fee941 fix 2021-06-30 21:45:19 +03:00
Sergeanur a3964dfd4a Pause radio when game is paused 2021-06-30 21:36:11 +03:00
Sergeanur a73a2c9179 Pause radio when game is paused 2021-06-30 21:21:45 +03:00
Sergeanur b1c9340fd3 Fix unused code 2021-06-30 21:16:48 +03:00
withmorten abe57fefa0 fix some string sizes to be MAX_PATH 2021-06-30 16:28:07 +02:00
withmorten 3383d8c6e7 fix some string sizes to be MAX_PATH 2021-06-30 16:23:44 +02:00
Sergeanur d31a7e24a8 Fix text in elevator cam 2021-06-30 13:53:10 +03:00
erorcun cac1c5bd42 Saner loop 2021-06-30 04:12:59 +03:00
erorcun 9f0daee186 Sanitizer fixes 2021-06-30 03:31:10 +03:00
withmorten de4699a97e fix no VALIDATE_SAVE_SIZE build 2021-06-28 18:14:15 +02:00
erorcun fdbd414299 Fix MP3 finding stack crash 2021-06-28 17:44:48 +03:00
erorcun 22e8e0eff8 Fix MP3 finding stack crash 2021-06-28 17:35:25 +03:00
withmorten d17d437de3 rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) 2021-06-28 13:57:05 +02:00
withmorten cb3b3855b8 rename clamp macro to Clamp to fix compilation with g++11 2021-06-28 13:31:35 +02:00
Sergeanur f8297df9c5 Redo ReadSaveBuf + common.h cleanup 2021-06-28 05:12:54 +03:00
erorcun cc235be3aa Less invasive red tint on Delete Game page 2021-06-27 18:14:34 +03:00
erorcun 53a4b6936b Revert "Use PS2-y global names on SampMan"
We know that they changed all those names on PC.

This reverts commit 091a65996e.
2021-06-27 17:59:50 +03:00
erorcun 091a65996e Use PS2-y global names on SampMan 2021-06-27 17:53:14 +03:00
erorcun 3587cb029e Remove waiting for stream closure in multi-thread audio 2021-06-27 14:42:52 +03:00
erorcun a923728877 Fix map texture leak 2021-06-27 00:34:46 +03:00
erorcun 05a29c7e6c Multi-threaded audio fixes 2021-06-27 00:00:07 +03:00
withmorten 4819d195d8 fix WriteSaveHeader 2021-06-26 19:19:45 +02:00
withmorten f3a931e1c9 Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
This reverts commit af7573ddbe.
2021-06-26 19:14:46 +02:00
erorcun 9c8ef3cca0
Merge pull request #1151 from erorcun/miami
Multi-threaded audio streams on OAL
2021-06-26 16:28:43 +03:00
erorcun 107c4df69c Multi-threaded audio streams
Under MULTITHREADED_AUDIO define.
2021-06-26 16:24:23 +03:00
withmorten 9ab4f1a2d9 fix screenshot name space 2021-06-26 13:13:43 +02:00
withmorten 171d9fd036 fix screenshot name space 2021-06-26 13:13:07 +02:00
Sergeanur 225530ef04 Fix premature CTimer calls 2021-06-26 04:12:04 +03:00
Sergeanur 6cb8c11285 Fix premature CTimer calls 2021-06-26 04:09:45 +03:00
Sergeanur 3092b9a46e Small timer fix 2021-06-26 01:56:29 +03:00
erorcun 9b5caa190e Pool fixes
Mostly for Linux
2021-06-26 00:27:20 +03:00
erorcun af7573ddbe Revert "Redo ReadSaveBuf + common.h cleanup"
This reverts commit 2b67aba94c.
2021-06-26 00:25:59 +03:00
withmorten c869602b6d
Merge pull request #1148 from withmorten/miami-githash
miami: add no-git-hash option to premake
2021-06-25 19:51:52 +02:00
withmorten 4bab6d5356
Merge pull request #1147 from withmorten/githash
add no-git-hash option to premake
2021-06-25 19:51:45 +02:00
Sergeanur 2b67aba94c Redo ReadSaveBuf + common.h cleanup 2021-06-25 19:03:51 +03:00
erorcun 9382e86d38 Fix Particle FPE 2021-06-25 18:29:38 +03:00
withmorten 4e3fc35401 add no-git-hash option to premake 2021-06-25 02:41:40 +02:00
withmorten 84fb48825d add no-git-hash option to premake 2021-06-25 02:40:42 +02:00
Sergeanur f46461331c Refactor CTimer::Update 2021-06-25 02:40:56 +03:00
Sergeanur 1f082a85cb Refactor CTimer::Update 2021-06-25 02:33:40 +03:00
Sergeanur 4660491243 Timer fix 2021-06-25 02:22:07 +03:00
Sergeanur e5aa150557 Frontend fix 2021-06-25 00:40:00 +03:00
Sergeanur 14c71f39ff High FPS Fixes 2021-06-25 00:39:47 +03:00
Sergeanur b8cf8c53e7 Don't restart OAL device when switching EAX 2021-06-24 21:34:33 +03:00
Sergeanur 5156626582 Make sampman stream functions default to stream 0 + type fixes 2021-06-24 21:34:33 +03:00
majestic fe65f20a30 forgotten field in CBaseModelInfo::Shutdown 2021-06-24 21:34:33 +03:00
Sergeanur 4b8b0a6d74 Small fix 2021-06-24 21:34:33 +03:00
Sergeanur 0f0cb40151 Fix use of enum in ped comment banks switch 2021-06-24 21:34:33 +03:00
Sergeanur 2b8ae07ec6 forgot 2021-06-24 21:34:33 +03:00
Sergeanur 1b5dbc4b41 Add macros to set sample loop offsets 2021-06-24 21:34:33 +03:00
Sergeanur 6426963807 Fix cAudioManager::ProcessCarHeli 2021-06-24 21:34:33 +03:00
Sergeanur 23755fdfb4 Fix bullet trace sound offset 2021-06-24 21:34:33 +03:00
Sergeanur 793e1223de fix 2021-06-24 21:34:33 +03:00
Sergeanur fad64667a7 Fix some timer calls 2021-06-24 21:34:33 +03:00
Sergeanur 6e4a2947ea Fix sin & cos calls 2021-06-24 21:34:33 +03:00
Sergeanur f2c8522daa Fix IsSphereVisible calls 2021-06-24 21:34:33 +03:00
aap 93e9929925 CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:34:33 +03:00
Sergeanur be019c6126 Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES
# Conflicts:
#	src/core/config.h
2021-06-24 21:34:33 +03:00
Sergeanur 02655313e9 Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:34:33 +03:00
Sergeanur 59ed4d0029 Fix MAX_DIGITAL_MIXER_CHANNELS 2021-06-24 21:34:33 +03:00
majestic 42e655b4cc some fixes for CPed 2021-06-24 21:34:32 +03:00
Sergeanur 5bcdb933a7 Use bool8 in audio code 2021-06-24 21:34:32 +03:00
Sergeanur bd94c16e78 Fix C3dMarkers::PlaceMarker calls in Radar 2021-06-24 21:34:32 +03:00
erorcun 618d689dff Pool fixes + peds not forming circle fix 2021-06-24 21:34:28 +03:00
Sergeanur 5c1af537af Don't restart OAL device when switching EAX 2021-06-24 21:32:44 +03:00
Sergeanur a446dbefaa Fix police scanner on high fps 2021-06-24 21:32:44 +03:00
Sergeanur 2592da2273 Remove frameTime, fix pause mode timer 2021-06-24 21:32:44 +03:00
Sergeanur b90784da90 Make times more accurate 2021-06-24 21:32:44 +03:00
Sergeanur f741101e44 Fix redone + add hud fix 2021-06-24 21:32:44 +03:00
Sergeanur cacec36dd1 Fix cut off sfx on high framerates 2021-06-24 21:32:44 +03:00
Sergeanur f2390deaa9 Make sampman stream functions default to stream 0 2021-06-24 21:32:44 +03:00
Sergeanur 8fc99387f5 Fix use of enum in ped comment banks switch 2021-06-24 21:32:44 +03:00
Sergeanur 939d0c59a3 Add macros to set sample loop offsets 2021-06-24 21:32:44 +03:00
Sergeanur edc25a689f Fix typo 2021-06-24 21:32:44 +03:00
Sergeanur 68b5270fe4 Fix some timer calls 2021-06-24 21:32:43 +03:00
Sergeanur a11bf19b93 Fix sin & cos calls 2021-06-24 21:32:43 +03:00
Sergeanur 2ad3a75be5 Fix IsSphereVisible calls 2021-06-24 21:32:43 +03:00
aap 50058371ef CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:32:43 +03:00
Sergeanur ce0a097392 Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES 2021-06-24 21:32:43 +03:00
Sergeanur 1e084dfab7 Set number of stereo sources 2021-06-24 21:32:43 +03:00
Sergeanur 5a55d3a949 Patch PolRadio 2021-06-24 21:32:43 +03:00
Sergeanur 7a2dbd9112 Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:32:43 +03:00
Sergeanur c9804510d1 This means sound should be panned right, not volume 2021-06-24 21:32:43 +03:00
Sergeanur c37f4c3c1a Fix cAudioManager::SetupJumboFlySound 2021-06-24 21:32:43 +03:00
Sergeanur 319bf9d8d2 Fix return type 2021-06-24 21:32:43 +03:00
Sergeanur 786e101acf Use bool8 in audio code 2021-06-24 21:32:43 +03:00
Sergeanur 596e12b897 Fix C3dMarkers::PlaceMarker calls in Radar 2021-06-24 21:32:43 +03:00
Sergeanur 4a9d890ae9 Fix quiet police scanner on OpenAL 2021-06-24 21:32:43 +03:00
Sergeanur 873c4fc81e Make gang members react to sexy females 2021-06-24 21:32:43 +03:00
Sergeanur f518676b76 fabs -> fabsf 2021-06-24 21:32:43 +03:00
Sergeanur 0f6583560d small RoadBlock fix 2021-06-24 21:32:43 +03:00
Sergeanur 6537dfe7f1 Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix 2021-06-24 21:32:43 +03:00
aap f2b59f5097 update librw 2021-06-24 21:32:43 +03:00
erorcun 8ae4859398 Fix FPE 2021-06-24 21:32:43 +03:00
aap c4f231deb4 experiment: sorted building list for new renderer 2021-06-24 21:32:43 +03:00
aap c58d98a39e fix new renderer 2021-06-24 21:32:43 +03:00
aap 77ca9c593f fix postfx fix 2021-06-24 21:32:43 +03:00
erorcun 8488dc791a Pointless fixes 2021-06-24 21:32:39 +03:00
Sergeanur 0c41734c20 Fix quiet police scanner on OpenAL 2021-05-17 17:46:33 +03:00
Sergeanur 3a7cb9c5ce Fix oneshot audio crash 2021-05-17 08:06:05 +03:00
Sergeanur 8a728faeb6 Fixes to sfx names 2021-05-16 13:17:35 +03:00
Sergeanur 2fc431d1bb Complete sfx enum, rename some sounds + fixes of missing ped comments 2021-05-12 03:26:54 +03:00
Sergeanur fc1bfcbc21 fabs -> fabsf 2021-05-10 09:13:32 +03:00
Sergeanur 4da733145e fix 2021-05-10 02:45:29 +03:00
Sergeanur 3dda658e42 Use some GetMatrix/SetMatrix logic based on SA
# Conflicts:
#	src/control/Pickups.cpp
#	src/control/RoadBlocks.cpp
#	src/core/World.cpp
#	src/entities/Entity.cpp
#	src/objects/CutsceneHead.cpp
#	src/objects/Object.cpp
2021-05-10 02:45:04 +03:00
Sergeanur 1817727a66 Small Acos fix 2021-05-10 02:36:18 +03:00
aap ceb22d71dd update librw 2021-03-02 22:23:05 +01:00
erorcun 97008905b6 Fix FPEs 2021-03-02 03:38:41 +03:00
aap 6122f6980b fix new renderer 2021-02-28 19:07:46 +01:00
aap 7c42ed6edb fix postfx fix 2021-02-28 19:04:15 +01:00
aap ce604c77ba fix postfx 2021-02-28 15:30:13 +01:00
aap df1ad8e122 fix postfx 2021-02-28 15:29:58 +01:00
aap 82245789ed proper radar clipping 2021-02-28 14:55:14 +01:00
aap 931bc690cd proper radar clipping 2021-02-28 14:55:01 +01:00
aap d2b5a422e4 update librw 2021-02-28 14:17:14 +01:00
aap 087174c6a6 update librw; little fix 2021-02-28 14:15:22 +01:00
erorcun a311f643f9 Fixes 2021-02-28 15:50:51 +03:00
Sergeanur 9fce8636b0 Fix muzzleflash rotation 2021-02-26 20:37:22 +02:00
Sergeanur c5303c2ea4 Fix muzzleflash rotation 2021-02-26 20:31:26 +02:00
Sergeanur 478f6e07d4 Uhh, right
# Conflicts:
#	src/audio/AudioManager.h
2021-02-26 11:08:32 +02:00
Sergeanur 5bdbb5f802 Uhh, right 2021-02-26 11:05:37 +02:00
Sergeanur b01d6be3f4 PoliceRadio -> PolRadio (original name) 2021-02-26 10:57:11 +02:00
Sergeanur 59c9ae29cf PoliceRadio -> PolRadio (original name) 2021-02-26 10:56:26 +02:00
Sergeanur 82ebd8aae1 Fix controls 2021-02-22 17:47:58 +02:00
Haydn Trigg d506f8588c Fix stack corruption in HandleGraphEvent 2021-02-21 17:15:21 +01:00
erorcun 1d336d851d Fix Radio Off text more 2021-02-21 18:22:02 +03:00
Haydn Trigg 620155ac8d Fix stack corruption in HandleGraphEvent 2021-02-21 11:38:32 +00:00
erorcun 71cf666bbd A saner way to remove Stingers, may fix Physical crash 2021-02-20 23:58:08 +03:00
erorcun 040c6f9027 Fix split second Radio Off text 2021-02-19 22:56:39 +03:00
erorcun 14dcd8f04c Fix MP3 player 2021-02-19 22:32:11 +03:00
aap b88cf7b939 make debug render groups optional 2021-02-19 18:41:47 +01:00
aap 9a7fa47857 make debug render groups optional 2021-02-19 18:41:31 +01:00
withmorten 8128e8e817 tiny sync with miami 2021-02-19 16:33:37 +01:00
withmorten 60bc816af5 nil -> false 2021-02-19 16:32:25 +01:00
withmorten 73fce903b8 nil -> false 2021-02-19 16:23:52 +01:00
erorcun 139c6bfcf3 Fix MP3 player 2021-02-19 14:30:41 +03:00
erorcun bf7280b55b Get keyboard input from X11 on Linux 2021-02-19 02:36:47 +03:00
erorcun dfa0c8bf19 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2021-02-19 02:30:02 +03:00
withmorten 4eea06e620 name error strings to REVC 2021-02-18 22:59:40 +01:00
withmorten 781617d484 add NoMovies ini option, rename gDrawVersionText, always save ini after loading 2021-02-18 22:55:26 +01:00
withmorten 48cec4a786 add NoMovies ini option, rename gDrawVersionText, always save ini after loading 2021-02-18 22:40:32 +01:00
erorcun 946be081b0 Get keyboard input from X11 on Linux 2021-02-19 00:23:14 +03:00
aap 11bc8ea602 update librw; render groups only if extension supported 2021-02-18 20:31:53 +01:00
aap 6245a17e16 update librw; render groups only if extension supported 2021-02-18 20:31:46 +01:00
aap 3457ff48ce d3d9 debug render groups 2021-02-18 13:08:29 +01:00
aap 253021866c d3d9 debug render groups 2021-02-18 13:08:22 +01:00
aap 146ad3b4a1 fix last commit 2021-02-18 12:23:33 +01:00
aap e8b435a624 fix last commit 2021-02-18 12:23:26 +01:00
aap 996772faf2 add debug render groups 2021-02-18 12:21:52 +01:00
aap 9db87fc636 add debug render groups 2021-02-18 12:21:47 +01:00
Sergeanur cba1f85026 Add russian support 2021-02-18 11:34:23 +02:00
aap 59bf3a1cc4 update librw; gl cleanup 2021-02-18 01:58:42 +01:00
aap a4412e8d63 update librw; gl cleanup 2021-02-18 01:58:36 +01:00