Commit Graph

4688 Commits

Author SHA1 Message Date
Sergeanur abbfb09a64 Audio enhancements:
* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
2021-08-24 14:58:41 +03:00
Sergeanur 38f4ea7aa3 Audio enhancements:
* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
2021-08-24 13:11:36 +03:00
erorcun e9a61ca38c Adjust plane free cam values for sparks to be visible in Dodo 2021-08-23 21:56:22 +03:00
aap b89dd7f0e3 CModelInfo done 2021-08-23 14:13:30 +02:00
Sergeanur ef0ba763b9 Make ped comments update position and volume + fix cPedComments::Process 2021-08-23 11:16:53 +03:00
Sergeanur ceb65eafa5 Make ped comments update position and volume 2021-08-23 11:15:03 +03:00
Nikolay Korolev 381d0b4e3e revision 2021-08-23 11:00:09 +03:00
Sergeanur 3cbf84f98b Fix ClearMissionAudio crash 2021-08-22 13:40:57 +03:00
Nikolay Korolev 5cb1c8580d activate command 2021-08-22 13:22:31 +03:00
erorcun 09f693b9b9 Cam: Fix can't look to right on BEHINDCAR 2021-08-22 12:25:43 +03:00
erorcun 285fee01f2 PedIK: fix fix 2021-08-22 12:23:12 +03:00
erorcun c52aebe8e7 Fix an original bug about entering boat sometimes takes 2 key press 2021-08-21 19:07:26 +03:00
Sergeanur e500b77cd3 Audio: more LCS changes 2021-08-21 18:55:11 +03:00
erorcun f86bdb2cdb Fix map teleport Z coordinate 2021-08-21 17:15:30 +03:00
erorcun d4ce6bcde0 Fix a bug about switching to previous weapon unintendedly 2021-08-21 16:34:26 +03:00
erorcun e33b56b49a VC bits 2021-08-21 15:13:23 +03:00
Sergeanur 3779a39f1f Audio: a couple of LCS changes 2021-08-21 13:32:37 +03:00
Sergeanur e0be6beb18 Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.cpp
#	src/audio/PolRadio.cpp
#	src/control/CarCtrl.cpp
2021-08-21 13:25:42 +03:00
Sergeanur 7c80093efa Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) 2021-08-21 13:02:07 +03:00
Sergeanur b683c047dc Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) 2021-08-21 12:18:45 +03:00
Sergeanur fe51abd534 Audio: bits of PS2 code 2021-08-21 08:42:00 +03:00
erorcun 80b7d52eeb Auto switch to remote grenade after detonator 2021-08-20 21:59:50 +03:00
erorcun 0256790e1c Fix some auto-aim problems 2021-08-20 21:26:19 +03:00
Nikolay Korolev 6b958b957e car ctrl fixes 2021-08-20 20:50:59 +03:00
Nikolay Korolev fe1e1ec8c7 fix 2021-08-20 20:40:40 +03:00
Nikolay Korolev 8b7f469ae1 fix 2021-08-20 20:39:27 +03:00
Nikolay Korolev 7d5b1e6c2e fix 2021-08-20 20:38:24 +03:00
Nikolay Korolev 811729ab41 small refactoring 2021-08-20 17:56:48 +03:00
Nikolay Korolev 11f2d941f1 small refactoring 2021-08-20 17:54:42 +03:00
Nikolay Korolev aa104bb0aa small refactoring 2021-08-20 17:49:51 +03:00
Sergeanur 071dbc3086 Merge branch 'miami' into lcs 2021-08-20 15:45:58 +03:00
Sergeanur 6ad85725d9 Set TIME_SPENT to 30 2021-08-20 15:45:50 +03:00
Sergeanur 239367663b Rename unknown audio field 2021-08-20 15:45:18 +03:00
Sergeanur 9c40489589 Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.cpp
2021-08-20 14:34:11 +03:00
Sergeanur a401f926d3 Audio refactoring:
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
2021-08-20 14:28:55 +03:00
Sergeanur ef0b5f857d A few small audio changes 2021-08-20 14:28:18 +03:00
Sergeanur c168786b42 Audio refactoring:
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
* reverse a few PS2 bits
2021-08-20 13:02:58 +03:00
aap aed313d81c CAutomobile done 2021-08-20 10:33:02 +02:00
aap c8623cfe09 CAutomobile fixes 2021-08-20 10:30:31 +02:00
aap 0e5ffb8c34 CAutomobile fixes 2021-08-20 10:29:33 +02:00
Sergeanur a9798d0645 Fix police yelling from empty or destroyed boats 2021-08-19 12:03:27 +03:00
Sergeanur 136b25133d Merge branch 'miami' into lcs
# Conflicts:
#	premake5.lua
#	src/audio/AudioLogic.cpp
#	src/audio/sampman_miles.cpp
#	src/audio/sampman_oal.cpp
2021-08-19 11:47:03 +03:00
Sergeanur 71e0895dc6 Add AUDIO_REVERB define 2021-08-19 10:53:14 +03:00
Sergeanur 51ba90dd52 Audio: ifdef more things that aren't on ps2 2021-08-19 08:45:56 +03:00
Sergeanur eda2c05448 Audio: ifdef more things that aren't on ps2 2021-08-18 21:07:33 +03:00
Sergeanur 2120d4d3ce Fix acceleration sound playing when exiting the vehicle, code fixes in ProcessPlayersVehicleEngine 2021-08-18 18:37:43 +03:00
Sergeanur 01c70dfb76 Fix acceleration sound playing when exiting the vehicle 2021-08-18 18:37:10 +03:00
Sergeanur 296e7ed9ad Possible fix of ProcessVehicleOneShots crash 2021-08-18 17:31:34 +03:00
Sergeanur a13089cd2e Port audio changes from master 2021-08-18 15:49:06 +03:00
Sergeanur 597802ff2e One more type fix 2021-08-18 15:37:31 +03:00
Sergeanur 5c562c3adc More type fixes in audio 2021-08-18 15:31:58 +03:00
aap c707f92d0a disable movies by default; update librw 2021-08-17 23:22:36 +02:00
aap 6b4b11d80e fix opengl; update librw 2021-08-17 12:59:30 +02:00
aap dc4ee41b70 fix opengl; update librw 2021-08-17 12:58:52 +02:00
Sergeanur 16ff379ebe Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity 2021-08-17 13:58:48 +03:00
aap e2014cfd92 fix opengl; update librw 2021-08-17 12:58:39 +02:00
aap 2c4a3b5f5e fix gl vehicle rendering 2021-08-17 11:21:32 +02:00
Sergeanur 2526503743 Remove FIX_BUGS that wasn't needed 2021-08-17 10:50:53 +03:00
aap 7374fbf54c fixed car handling!!!!!!! 2021-08-17 09:46:11 +02:00
erorcun e0ecbeee39 Auto-detect X11 dependency 2021-08-16 21:06:52 +03:00
erorcun 79856dac25 Fix impossible bullets & turn speed on heavy guns 2021-08-16 21:06:06 +03:00
erorcun 8641e9d0bb Switch PR & remove X11 part from CMakeLists 2021-08-16 20:02:40 +03:00
erorcun e73e965d5b
Merge pull request #1300 from erorcun/miami
Auto-detect X11 dependency
2021-08-16 19:07:03 +03:00
erorcun 4e40c6f2ed Auto-detect X11 dependency 2021-08-16 15:20:40 +03:00
Sergeanur 0c55f331cf Merge branch 'miami' into lcs 2021-08-16 14:32:15 +03:00
Sergeanur 176cadff05 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
2021-08-16 14:31:40 +03:00
Sergeanur 076b324539 Fix ped comments playing at full volume behind the wall 2021-08-16 14:21:51 +03:00
Sergeanur cd0a765f66 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioCollision.cpp
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.cpp
#	src/audio/AudioManager.h
#	src/audio/sampman.h
#	src/audio/sampman_miles.cpp
#	src/core/Frontend.cpp
#	src/core/MenuScreens.cpp
#	src/core/MenuScreensCustom.cpp
#	src/core/common.h
#	src/core/config.h
#	src/vehicles/Automobile.cpp
2021-08-16 14:13:31 +03:00
Sergeanur 2633295ada Merge branch 'miami' into lcs 2021-08-16 10:33:54 +03:00
Sergeanur dc28d52d08 LCS audio reflections values 2021-08-16 10:33:46 +03:00
Sergeanur 76f2191476 Remove not needed entry from config 2021-08-16 10:31:35 +03:00
Sergeanur bcb5b4f94d Remove not needed entry from config 2021-08-16 10:29:44 +03:00
Sergeanur d7e764d519 Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	src/audio/AudioLogic.cpp
#	src/core/config.h
#	src/vehicles/Automobile.cpp
#	utils/gxt/american.txt
#	utils/gxt/french.txt
#	utils/gxt/german.txt
#	utils/gxt/italian.txt
#	utils/gxt/spanish.txt
2021-08-16 10:09:39 +03:00
Sergeanur d6fbf9fbe7 PS2 audio reflections 2021-08-16 10:02:29 +03:00
Sergeanur c7e05c74b9 Fix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity 2021-08-16 10:00:10 +03:00
Sergeanur ab03fbb6c8 Make UpdateReflections a bit more binary exact + small code changes to sync with miami 2021-08-16 09:59:08 +03:00
aap 77f692c669 some CAutomobile fixes 2021-08-16 00:26:01 +02:00
aap 97aeb85d84 some CAutomobile fixes 2021-08-16 00:25:47 +02:00
aap f4894952fc Merge branch 'lcs' of github.com:GTAmodding/re3 into lcs 2021-08-16 00:25:14 +02:00
aap 2f92ccecb1 work on CAutomobile 2021-08-16 00:19:09 +02:00
Nikolay Korolev 8e2ed40f66 small revision 2021-08-16 01:03:08 +03:00
Nikolay Korolev 9ba2f7d43c fix 2021-08-15 23:32:10 +03:00
Nikolay Korolev 7d1cfe50af Merge remote-tracking branch 'upstream/miami' into miami 2021-08-15 23:30:52 +03:00
Nikolay Korolev dec09bde1c fix 2021-08-15 23:30:25 +03:00
erorcun 9deabc7b60
Merge pull request #1295 from erorcun/miami
Fix impossible bullets
2021-08-15 18:44:30 +03:00
Nikolay Korolev 495a447c8a merged correct switch 2021-08-15 18:43:30 +03:00
Nikolay Korolev 25075decb2 bruh 2021-08-15 18:43:26 +03:00
Nikolay Korolev 1b178a55d7 actual fix 2021-08-15 18:43:22 +03:00
Nikolay Korolev e30e1ccccd lil fix 2021-08-15 18:43:19 +03:00
Nikolay Korolev 6bdfb0d386 merged correct switch 2021-08-15 18:41:59 +03:00
Nikolay Korolev 26e5a7eed1 bruh 2021-08-15 18:41:19 +03:00
Nikolay Korolev 4b4aefe339 bruh 2021-08-15 18:40:38 +03:00
Nikolay Korolev 042284de8b actual fix 2021-08-15 18:36:48 +03:00
Nikolay Korolev c48f6e9bda actual fix 2021-08-15 18:35:47 +03:00
erorcun 435b8fe52e Fix impossible bullets 2021-08-15 18:34:43 +03:00
Nikolay Korolev 3441714a13 lil fix 2021-08-15 18:28:34 +03:00
Nikolay Korolev 5fe04940be lil fix 2021-08-15 18:27:30 +03:00
Sergeanur 854ee12d9d Fix ifdef for audio reflection members 2021-08-15 14:11:20 +03:00
Sergeanur 5ddd0649e3 Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity 2021-08-15 13:14:16 +03:00
erorcun 747ae04279 Fix premature .ini saving leading to missing bindings 2021-08-15 04:07:48 +03:00