diff --git a/src/audio/sampman_miles.cpp b/src/audio/sampman_miles.cpp index 362da433..e820864c 100644 --- a/src/audio/sampman_miles.cpp +++ b/src/audio/sampman_miles.cpp @@ -1,3 +1,4 @@ +#define WITHWINDOWS #include "common.h" #ifdef AUDIO_MSS diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 5598f3c9..1517ec52 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -1770,8 +1770,9 @@ void CRunningScript::Init() int scriptToLoad = 0; #ifdef _WIN32 -#include +extern "C" __declspec(dllimport) short __stdcall GetAsyncKeyState(int); #endif + int open_script() { // glfwGetKey doesn't work because of CGame::Initialise is blocking