From a235ade3b3f7599362b9d00d075f24c5eeef0723 Mon Sep 17 00:00:00 2001 From: Rider66code <59551376+Rider66code@users.noreply.github.com> Date: Tue, 13 Jul 2021 07:37:34 +0300 Subject: [PATCH] Peds Test --- src/core/config.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/core/config.h b/src/core/config.h index 885f98b8..1232f2f1 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -271,7 +271,7 @@ enum Config { #define ASCII_STRCMP // use faster ascii str comparisons -#if !defined _WIN32 || defined __MINGW32__ +#if !defined _WIN32 || defined __MINGW32__ #undef ASCII_STRCMP #endif @@ -288,7 +288,7 @@ enum Config { #define PROPER_SCALING // use original DEFAULT_SCREEN_WIDTH/DEFAULT_SCREEN_HEIGHT from PS2 instead of PC(R* changed HEIGHT here to make radar look better, but broke other hud elements aspect ratio). #define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch) #define USE_TXD_CDIMAGE // generate and load textures from txd.img -#define PS2_ALPHA_TEST // emulate ps2 alpha test +#define PS2_ALPHA_TEST // emulate ps2 alpha test #define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number #define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time #ifdef DISABLE_LOADING_SCREEN @@ -406,10 +406,10 @@ enum Config { // Peds #define PED_SKIN // support for skinned geometry on peds, requires COMPATIBLE_SAVES #define ANIMATE_PED_COL_MODEL -// #define VC_PED_PORTS // various ports from VC's CPed, mostly subtle -// #define NEW_WALK_AROUND_ALGORITHM // to make walking around vehicles/objects less awkward +#define VC_PED_PORTS // various ports from VC's CPed, mostly subtle +#define NEW_WALK_AROUND_ALGORITHM // to make walking around vehicles/objects less awkward #define CANCELLABLE_CAR_ENTER -//#define PEDS_REPORT_CRIMES_ON_PHONE, requires COMPATIBLE_SAVES +#define PEDS_REPORT_CRIMES_ON_PHONE, requires COMPATIBLE_SAVES // Camera //#define PS2_CAM_TRANSITION // old way of transitioning between cam modes