Commit 0c84d729 authored by Joshua Ashton's avatar Joshua Ashton 🐸

[util] Disable D32 for Metal Slug X

A bug in this old version of ANGLE lists D32 as a possible depth format but then proceeds to not handle it in the OpenGL conversion, causing an UNREACHABLE to occur and thus a crash.
parent fb994424
Pipeline #923 passed with stage
in 10 minutes and 6 seconds
......@@ -256,6 +256,10 @@ namespace dxvk {
{ R"(\\SKShinoviVersus\.exe$)", {{
{ "d3d9.forceAspectRatio", "16:9" },
}} },
/* Metal Slug X */
{ R"(\\mslugx\.exe$)", {{
{ "d3d9.supportD32", "False" },
}} },
}};
......
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