diff --git a/src/Orange/Render/Shaders/fs_HDRTest.frag b/src/Orange/Render/Shaders/fs_HDRTest.frag index 323ac66..154253c 100644 --- a/src/Orange/Render/Shaders/fs_HDRTest.frag +++ b/src/Orange/Render/Shaders/fs_HDRTest.frag @@ -144,7 +144,7 @@ void main() vec3 value = vec3( gold_noise(gl_FragCoord.xy, seed + 0.1), gold_noise(gl_FragCoord.xy, seed + 0.2), - gold_noise(gl_FragCoord.xy, seed + 0.2)) * targetNits; + gold_noise(gl_FragCoord.xy, seed + 0.3)) * targetNits; outColor = vec4(nitsToPq(value), 1.0); }