hdrtest: Add PQ test patches
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@ -122,6 +122,24 @@ void main()
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int nextTest = 0;
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if (test == nextTest++)
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{
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// PQ (10 bits) PQ (normalize) nits
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// 520 0.5083088954056696 100.229885531
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outColor = vec4(vec3(0.5083088954056696), 1.0f);
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}
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else if (test == nextTest++)
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{
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// PQ (10 bits) PQ (normalize) nits
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// 692 0.6764418377321603 499.337816742
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outColor = vec4(vec3(0.6764418377321603), 1.0f);
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}
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else if (test == nextTest++)
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{
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// PQ (10 bits) PQ (normalize) nits
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// 769 0.7517106549364614 998.932391045
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outColor = vec4(vec3(0.7517106549364614), 1.0f);
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}
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else if (test == nextTest++)
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{
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float bodyBrightness = targetNits * 0.15;
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vec2 coord = (gl_FragCoord.xy / 2.2) + vec2(-20, 50);
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