basic mouse input
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dbeae98d71
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@ -7,6 +7,12 @@ struct SDL_Window;
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namespace orange
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{
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struct MouseDelta
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{
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int x = 0;
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int y = 0;
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};
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class Window
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{
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public:
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@ -21,10 +27,18 @@ namespace orange
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static Result<Window> Create();
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bool Update();
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void EnableRelativeMouse(bool relative);
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MouseDelta GetMouseDelta();
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protected:
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friend Result<Window>;
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Window(SDL_Window* window);
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private:
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SDL_Window* m_window = nullptr;
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bool m_relativeMouse = false;
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bool m_hasFocus = false;
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MouseDelta m_mouseDelta = {};
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};
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}
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@ -596,8 +596,16 @@ int main(int argc, char** argv)
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memcpy((uint8_t*)(r_buffer->ptr) + uniformSlice.offset, &uniformData, sizeof(uniformData));
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r_window->EnableRelativeMouse(true);
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while (r_window->Update())
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{
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auto mouseDelta = r_window->GetMouseDelta();
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//if (mouseDelta.x || mouseDelta.y)
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//{
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// log::info("mouse: %d %d", mouseDelta.x, mouseDelta.y);
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//}
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VkCommandBuffer cmdBuf = r_swapchain->CommandBuffer();
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r_renderContext->BeginCommandBuffer(cmdBuf);
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{
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@ -67,9 +67,33 @@ namespace orange
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{
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switch (e.type)
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{
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case SDL_MOUSEMOTION:
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if (m_hasFocus)
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{
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m_mouseDelta.x += e.motion.xrel;
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m_mouseDelta.y += e.motion.yrel;
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}
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break;
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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break;
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case SDL_WINDOWEVENT:
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switch (e.window.event)
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{
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case SDL_WINDOWEVENT_FOCUS_GAINED:
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{
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m_hasFocus = true;
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SDL_ShowCursor(m_relativeMouse ? SDL_FALSE : SDL_TRUE);
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break;
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}
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case SDL_WINDOWEVENT_FOCUS_LOST:
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{
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m_hasFocus = false;
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SDL_ShowCursor(SDL_TRUE);
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break;
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}
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}
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break;
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case SDL_QUIT:
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quit = true;
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break;
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@ -78,4 +102,19 @@ namespace orange
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return !quit;
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}
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void Window::EnableRelativeMouse(bool relative)
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{
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m_relativeMouse = relative;
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SDL_SetWindowGrab(m_window, relative ? SDL_TRUE : SDL_FALSE);
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SDL_SetRelativeMouseMode(relative ? SDL_TRUE : SDL_FALSE);
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SDL_ShowCursor(m_hasFocus && relative ? SDL_FALSE : SDL_TRUE);
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}
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MouseDelta Window::GetMouseDelta()
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{
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MouseDelta delta = m_mouseDelta;
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m_mouseDelta = MouseDelta{};
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return delta;
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}
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}
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