96 lines
4.0 KiB
Java
96 lines
4.0 KiB
Java
package net.minecraft.world.level.block;
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import net.minecraft.world.level.block.state.AbstractStateHolder;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.material.PushReaction;
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import net.minecraft.world.level.BlockLayer;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.BlockGetter;
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import javax.annotation.Nullable;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.core.Direction;
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import net.minecraft.world.item.BlockPlaceContext;
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import net.minecraft.world.level.block.state.properties.Property;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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public class Lantern extends Block {
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public static final BooleanProperty HANGING;
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protected static final VoxelShape AABB;
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protected static final VoxelShape HANGING_AABB;
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public Lantern(final Properties c) {
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super(c);
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this.registerDefaultState(((AbstractStateHolder<O, BlockState>)this.stateDefinition.any()).<Comparable, Boolean>setValue((Property<Comparable>)Lantern.HANGING, false));
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}
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@Nullable
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@Override
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public BlockState getStateForPlacement(final BlockPlaceContext ban) {
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for (final Direction fb6 : ban.getNearestLookingDirections()) {
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if (fb6.getAxis() == Direction.Axis.Y) {
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final BlockState bvt7 = ((AbstractStateHolder<O, BlockState>)this.defaultBlockState()).<Comparable, Boolean>setValue((Property<Comparable>)Lantern.HANGING, fb6 == Direction.UP);
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if (bvt7.canSurvive(ban.getLevel(), ban.getClickedPos())) {
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return bvt7;
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}
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}
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}
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return null;
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}
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@Override
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public VoxelShape getShape(final BlockState bvt, final BlockGetter bhb, final BlockPos ew, final CollisionContext csn) {
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return bvt.<Boolean>getValue((Property<Boolean>)Lantern.HANGING) ? Lantern.HANGING_AABB : Lantern.AABB;
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}
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@Override
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protected void createBlockStateDefinition(final StateDefinition.Builder<Block, BlockState> a) {
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a.add(Lantern.HANGING);
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}
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@Override
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public BlockLayer getRenderLayer() {
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return BlockLayer.CUTOUT;
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}
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@Override
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public boolean canSurvive(final BlockState bvt, final LevelReader bhu, final BlockPos ew) {
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final Direction fb5 = getConnectedDirection(bvt).getOpposite();
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return Block.canSupportCenter(bhu, ew.relative(fb5), fb5.getOpposite());
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}
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protected static Direction getConnectedDirection(final BlockState bvt) {
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return bvt.<Boolean>getValue((Property<Boolean>)Lantern.HANGING) ? Direction.DOWN : Direction.UP;
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}
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@Override
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public PushReaction getPistonPushReaction(final BlockState bvt) {
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return PushReaction.DESTROY;
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}
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@Override
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public BlockState updateShape(final BlockState bvt1, final Direction fb, final BlockState bvt3, final LevelAccessor bhs, final BlockPos ew5, final BlockPos ew6) {
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if (getConnectedDirection(bvt1).getOpposite() == fb && !bvt1.canSurvive(bhs, ew5)) {
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return Blocks.AIR.defaultBlockState();
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}
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return super.updateShape(bvt1, fb, bvt3, bhs, ew5, ew6);
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}
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@Override
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public boolean isPathfindable(final BlockState bvt, final BlockGetter bhb, final BlockPos ew, final PathComputationType cns) {
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return false;
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}
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static {
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HANGING = BlockStateProperties.HANGING;
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AABB = Shapes.or(Block.box(5.0, 0.0, 5.0, 11.0, 7.0, 11.0), Block.box(6.0, 7.0, 6.0, 10.0, 9.0, 10.0));
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HANGING_AABB = Shapes.or(Block.box(5.0, 1.0, 5.0, 11.0, 8.0, 11.0), Block.box(6.0, 8.0, 6.0, 10.0, 10.0, 10.0));
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}
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}
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