minecraft-source/src/net/minecraft/world/level/levelgen/surfacebuilders/GiantTreeTaigaSurfaceBuilde...

28 lines
1.5 KiB
Java

package net.minecraft.world.level.levelgen.surfacebuilders;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkAccess;
import java.util.Random;
import com.mojang.datafixers.Dynamic;
import java.util.function.Function;
public class GiantTreeTaigaSurfaceBuilder extends SurfaceBuilder<SurfaceBuilderBaseConfiguration> {
public GiantTreeTaigaSurfaceBuilder(final Function<Dynamic<?>, ? extends SurfaceBuilderBaseConfiguration> function) {
super(function);
}
@Override
public void apply(final Random random, final ChunkAccess bzv, final Biome bkq, final int integer4, final int integer5, final int integer6, final double double7, final BlockState byg8, final BlockState byg9, final int integer10, final long long11, final SurfaceBuilderBaseConfiguration cne) {
if (double7 > 1.75) {
SurfaceBuilder.DEFAULT.apply(random, bzv, bkq, integer4, integer5, integer6, double7, byg8, byg9, integer10, long11, SurfaceBuilder.CONFIG_COARSE_DIRT);
}
else if (double7 > -0.95) {
SurfaceBuilder.DEFAULT.apply(random, bzv, bkq, integer4, integer5, integer6, double7, byg8, byg9, integer10, long11, SurfaceBuilder.CONFIG_PODZOL);
}
else {
SurfaceBuilder.DEFAULT.apply(random, bzv, bkq, integer4, integer5, integer6, double7, byg8, byg9, integer10, long11, SurfaceBuilder.CONFIG_GRASS);
}
}
}