minecraft-source/src/net/minecraft/world/level/levelgen/placement/TopSolidHeightMapNoiseBased...

35 lines
1.7 KiB
Java

package net.minecraft.world.level.levelgen.placement;
import net.minecraft.world.level.levelgen.feature.configurations.DecoratorConfiguration;
import java.util.stream.IntStream;
import net.minecraft.world.level.biome.Biome;
import java.util.stream.Stream;
import net.minecraft.core.BlockPos;
import java.util.Random;
import net.minecraft.world.level.levelgen.ChunkGeneratorSettings;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.LevelAccessor;
import com.mojang.datafixers.Dynamic;
import java.util.function.Function;
public class TopSolidHeightMapNoiseBasedDecorator extends FeatureDecorator<NoiseCountFactorDecoratorConfiguration> {
public TopSolidHeightMapNoiseBasedDecorator(final Function<Dynamic<?>, ? extends NoiseCountFactorDecoratorConfiguration> function) {
super(function);
}
@Override
public Stream<BlockPos> getPositions(final LevelAccessor bju, final ChunkGenerator<? extends ChunkGeneratorSettings> bzx, final Random random, final NoiseCountFactorDecoratorConfiguration ckg, final BlockPos fk) {
final double double7 = Biome.BIOME_INFO_NOISE.getValue(fk.getX() / ckg.noiseFactor, fk.getZ() / ckg.noiseFactor, false);
final int integer9 = (int)Math.ceil((double7 + ckg.noiseOffset) * ckg.noiseToCountRatio);
final int integer10;
final int integer11;
final int integer12;
return IntStream.range(0, integer9).<BlockPos>mapToObj(integer -> {
integer10 = random.nextInt(16) + fk.getX();
integer11 = random.nextInt(16) + fk.getZ();
integer12 = bju.getHeight(ckg.heightmap, integer10, integer11);
return new BlockPos(integer10, integer12, integer11);
});
}
}