minecraft-source/src/net/minecraft/world/level/levelgen/placement/MonsterRoomPlacementDecorat...

33 lines
1.4 KiB
Java

package net.minecraft.world.level.levelgen.placement;
import net.minecraft.world.level.levelgen.feature.configurations.DecoratorConfiguration;
import java.util.stream.IntStream;
import java.util.stream.Stream;
import net.minecraft.core.BlockPos;
import java.util.Random;
import net.minecraft.world.level.levelgen.ChunkGeneratorSettings;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.LevelAccessor;
import com.mojang.datafixers.Dynamic;
import java.util.function.Function;
public class MonsterRoomPlacementDecorator extends FeatureDecorator<ChanceDecoratorConfiguration> {
public MonsterRoomPlacementDecorator(final Function<Dynamic<?>, ? extends ChanceDecoratorConfiguration> function) {
super(function);
}
@Override
public Stream<BlockPos> getPositions(final LevelAccessor bju, final ChunkGenerator<? extends ChunkGeneratorSettings> bzx, final Random random, final ChanceDecoratorConfiguration cja, final BlockPos fk) {
final int integer7 = cja.chance;
final int integer8;
final int integer9;
final int integer10;
return IntStream.range(0, integer7).<BlockPos>mapToObj(integer -> {
integer8 = random.nextInt(16) + fk.getX();
integer9 = random.nextInt(16) + fk.getZ();
integer10 = random.nextInt(bzx.getGenDepth());
return new BlockPos(integer8, integer10, integer9);
});
}
}