211 lines
10 KiB
Java
211 lines
10 KiB
Java
package net.minecraft.world.level.block.piston;
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import net.minecraft.world.level.block.state.AbstractStateHolder;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.Mirror;
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import net.minecraft.world.level.block.Rotation;
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import net.minecraft.world.level.ItemLike;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.block.state.properties.Property;
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import net.minecraft.core.Direction;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.block.state.properties.PistonType;
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import net.minecraft.world.level.block.state.properties.EnumProperty;
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import net.minecraft.world.level.block.DirectionalBlock;
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public class PistonHeadBlock extends DirectionalBlock {
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public static final EnumProperty<PistonType> TYPE;
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public static final BooleanProperty SHORT;
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protected static final VoxelShape EAST_AABB;
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protected static final VoxelShape WEST_AABB;
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protected static final VoxelShape SOUTH_AABB;
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protected static final VoxelShape NORTH_AABB;
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protected static final VoxelShape UP_AABB;
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protected static final VoxelShape DOWN_AABB;
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protected static final VoxelShape UP_ARM_AABB;
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protected static final VoxelShape DOWN_ARM_AABB;
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protected static final VoxelShape SOUTH_ARM_AABB;
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protected static final VoxelShape NORTH_ARM_AABB;
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protected static final VoxelShape EAST_ARM_AABB;
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protected static final VoxelShape WEST_ARM_AABB;
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protected static final VoxelShape SHORT_UP_ARM_AABB;
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protected static final VoxelShape SHORT_DOWN_ARM_AABB;
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protected static final VoxelShape SHORT_SOUTH_ARM_AABB;
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protected static final VoxelShape SHORT_NORTH_ARM_AABB;
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protected static final VoxelShape SHORT_EAST_ARM_AABB;
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protected static final VoxelShape SHORT_WEST_ARM_AABB;
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public PistonHeadBlock(final Properties c) {
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super(c);
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this.registerDefaultState(((((AbstractStateHolder<O, BlockState>)this.stateDefinition.any()).setValue((Property<Comparable>)PistonHeadBlock.FACING, Direction.NORTH)).setValue(PistonHeadBlock.TYPE, PistonType.DEFAULT)).<Comparable, Boolean>setValue((Property<Comparable>)PistonHeadBlock.SHORT, false));
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}
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private VoxelShape getBaseShape(final BlockState byg) {
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switch (byg.<Direction>getValue((Property<Direction>)PistonHeadBlock.FACING)) {
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default: {
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return PistonHeadBlock.DOWN_AABB;
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}
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case UP: {
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return PistonHeadBlock.UP_AABB;
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}
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case NORTH: {
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return PistonHeadBlock.NORTH_AABB;
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}
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case SOUTH: {
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return PistonHeadBlock.SOUTH_AABB;
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}
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case WEST: {
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return PistonHeadBlock.WEST_AABB;
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}
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case EAST: {
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return PistonHeadBlock.EAST_AABB;
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}
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}
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}
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@Override
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public boolean useShapeForLightOcclusion(final BlockState byg) {
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return true;
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}
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@Override
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public VoxelShape getShape(final BlockState byg, final BlockGetter bjd, final BlockPos fk, final CollisionContext cvn) {
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return Shapes.or(this.getBaseShape(byg), this.getArmShape(byg));
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}
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private VoxelShape getArmShape(final BlockState byg) {
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final boolean boolean3 = byg.<Boolean>getValue((Property<Boolean>)PistonHeadBlock.SHORT);
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switch (byg.<Direction>getValue((Property<Direction>)PistonHeadBlock.FACING)) {
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default: {
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return boolean3 ? PistonHeadBlock.SHORT_DOWN_ARM_AABB : PistonHeadBlock.DOWN_ARM_AABB;
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}
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case UP: {
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return boolean3 ? PistonHeadBlock.SHORT_UP_ARM_AABB : PistonHeadBlock.UP_ARM_AABB;
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}
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case NORTH: {
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return boolean3 ? PistonHeadBlock.SHORT_NORTH_ARM_AABB : PistonHeadBlock.NORTH_ARM_AABB;
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}
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case SOUTH: {
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return boolean3 ? PistonHeadBlock.SHORT_SOUTH_ARM_AABB : PistonHeadBlock.SOUTH_ARM_AABB;
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}
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case WEST: {
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return boolean3 ? PistonHeadBlock.SHORT_WEST_ARM_AABB : PistonHeadBlock.WEST_ARM_AABB;
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}
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case EAST: {
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return boolean3 ? PistonHeadBlock.SHORT_EAST_ARM_AABB : PistonHeadBlock.EAST_ARM_AABB;
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}
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}
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}
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@Override
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public void playerWillDestroy(final Level bjt, final BlockPos fk, final BlockState byg, final Player ayg) {
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if (!bjt.isClientSide && ayg.abilities.instabuild) {
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final BlockPos fk2 = fk.relative(byg.<Direction>getValue((Property<Direction>)PistonHeadBlock.FACING).getOpposite());
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final Block bpe7 = bjt.getBlockState(fk2).getBlock();
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if (bpe7 == Blocks.PISTON || bpe7 == Blocks.STICKY_PISTON) {
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bjt.removeBlock(fk2, false);
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}
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}
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super.playerWillDestroy(bjt, fk, byg, ayg);
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}
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@Override
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public void onRemove(final BlockState byg1, final Level bjt, BlockPos fk, final BlockState byg4, final boolean boolean5) {
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if (byg1.getBlock() == byg4.getBlock()) {
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return;
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}
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super.onRemove(byg1, bjt, fk, byg4, boolean5);
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final Direction fp7 = byg1.<Direction>getValue((Property<Direction>)PistonHeadBlock.FACING).getOpposite();
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fk = fk.relative(fp7);
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final BlockState byg5 = bjt.getBlockState(fk);
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if ((byg5.getBlock() == Blocks.PISTON || byg5.getBlock() == Blocks.STICKY_PISTON) && byg5.<Boolean>getValue((Property<Boolean>)PistonBaseBlock.EXTENDED)) {
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Block.dropResources(byg5, bjt, fk);
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bjt.removeBlock(fk, false);
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}
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}
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@Override
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public BlockState updateShape(final BlockState byg1, final Direction fp, final BlockState byg3, final LevelAccessor bju, final BlockPos fk5, final BlockPos fk6) {
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if (fp.getOpposite() == byg1.<Direction>getValue((Property<Direction>)PistonHeadBlock.FACING) && !byg1.canSurvive(bju, fk5)) {
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return Blocks.AIR.defaultBlockState();
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}
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return super.updateShape(byg1, fp, byg3, bju, fk5, fk6);
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}
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@Override
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public boolean canSurvive(final BlockState byg, final LevelReader bjw, final BlockPos fk) {
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final Block bpe5 = bjw.getBlockState(fk.relative(byg.<Direction>getValue((Property<Direction>)PistonHeadBlock.FACING).getOpposite())).getBlock();
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return bpe5 == Blocks.PISTON || bpe5 == Blocks.STICKY_PISTON || bpe5 == Blocks.MOVING_PISTON;
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}
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@Override
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public void neighborChanged(final BlockState byg, final Level bjt, final BlockPos fk3, final Block bpe, final BlockPos fk5, final boolean boolean6) {
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if (byg.canSurvive(bjt, fk3)) {
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final BlockPos fk6 = fk3.relative(byg.<Direction>getValue((Property<Direction>)PistonHeadBlock.FACING).getOpposite());
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bjt.getBlockState(fk6).neighborChanged(bjt, fk6, bpe, fk5, false);
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}
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}
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@Override
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public ItemStack getCloneItemStack(final BlockGetter bjd, final BlockPos fk, final BlockState byg) {
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return new ItemStack((byg.<PistonType>getValue(PistonHeadBlock.TYPE) == PistonType.STICKY) ? Blocks.STICKY_PISTON : Blocks.PISTON);
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}
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@Override
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public BlockState rotate(final BlockState byg, final Rotation btr) {
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return ((AbstractStateHolder<O, BlockState>)byg).<Comparable, Direction>setValue((Property<Comparable>)PistonHeadBlock.FACING, btr.rotate(byg.<Direction>getValue((Property<Direction>)PistonHeadBlock.FACING)));
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}
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@Override
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public BlockState mirror(final BlockState byg, final Mirror bsr) {
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return byg.rotate(bsr.getRotation(byg.<Direction>getValue((Property<Direction>)PistonHeadBlock.FACING)));
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}
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@Override
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protected void createBlockStateDefinition(final StateDefinition.Builder<Block, BlockState> a) {
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a.add(PistonHeadBlock.FACING, PistonHeadBlock.TYPE, PistonHeadBlock.SHORT);
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}
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@Override
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public boolean isPathfindable(final BlockState byg, final BlockGetter bjd, final BlockPos fk, final PathComputationType cqo) {
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return false;
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}
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static {
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TYPE = BlockStateProperties.PISTON_TYPE;
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SHORT = BlockStateProperties.SHORT;
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EAST_AABB = Block.box(12.0, 0.0, 0.0, 16.0, 16.0, 16.0);
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WEST_AABB = Block.box(0.0, 0.0, 0.0, 4.0, 16.0, 16.0);
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SOUTH_AABB = Block.box(0.0, 0.0, 12.0, 16.0, 16.0, 16.0);
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NORTH_AABB = Block.box(0.0, 0.0, 0.0, 16.0, 16.0, 4.0);
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UP_AABB = Block.box(0.0, 12.0, 0.0, 16.0, 16.0, 16.0);
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DOWN_AABB = Block.box(0.0, 0.0, 0.0, 16.0, 4.0, 16.0);
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UP_ARM_AABB = Block.box(6.0, -4.0, 6.0, 10.0, 12.0, 10.0);
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DOWN_ARM_AABB = Block.box(6.0, 4.0, 6.0, 10.0, 20.0, 10.0);
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SOUTH_ARM_AABB = Block.box(6.0, 6.0, -4.0, 10.0, 10.0, 12.0);
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NORTH_ARM_AABB = Block.box(6.0, 6.0, 4.0, 10.0, 10.0, 20.0);
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EAST_ARM_AABB = Block.box(-4.0, 6.0, 6.0, 12.0, 10.0, 10.0);
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WEST_ARM_AABB = Block.box(4.0, 6.0, 6.0, 20.0, 10.0, 10.0);
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SHORT_UP_ARM_AABB = Block.box(6.0, 0.0, 6.0, 10.0, 12.0, 10.0);
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SHORT_DOWN_ARM_AABB = Block.box(6.0, 4.0, 6.0, 10.0, 16.0, 10.0);
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SHORT_SOUTH_ARM_AABB = Block.box(6.0, 6.0, 0.0, 10.0, 10.0, 12.0);
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SHORT_NORTH_ARM_AABB = Block.box(6.0, 6.0, 4.0, 10.0, 10.0, 16.0);
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SHORT_EAST_ARM_AABB = Block.box(0.0, 6.0, 6.0, 12.0, 10.0, 10.0);
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SHORT_WEST_ARM_AABB = Block.box(4.0, 6.0, 6.0, 16.0, 10.0, 10.0);
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}
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}
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