76 lines
3.5 KiB
Java
76 lines
3.5 KiB
Java
package net.minecraft.world.level.block;
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import net.minecraft.world.level.block.state.AbstractStateHolder;
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import com.google.common.collect.Maps;
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import com.google.common.collect.ImmutableMap;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.item.BlockPlaceContext;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.block.state.properties.Property;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import net.minecraft.core.Direction;
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import java.util.Map;
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import net.minecraft.world.level.block.state.properties.DirectionProperty;
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public class WallSkullBlock extends AbstractSkullBlock {
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public static final DirectionProperty FACING;
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private static final Map<Direction, VoxelShape> AABBS;
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protected WallSkullBlock(final SkullBlock.Type a, final Properties c) {
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super(a, c);
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this.registerDefaultState(((AbstractStateHolder<O, BlockState>)this.stateDefinition.any()).<Comparable, Direction>setValue((Property<Comparable>)WallSkullBlock.FACING, Direction.NORTH));
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}
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@Override
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public String getDescriptionId() {
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return this.asItem().getDescriptionId();
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}
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@Override
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public VoxelShape getShape(final BlockState byg, final BlockGetter bjd, final BlockPos fk, final CollisionContext cvn) {
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return WallSkullBlock.AABBS.get(byg.getValue((Property<Object>)WallSkullBlock.FACING));
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}
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@Override
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public BlockState getStateForPlacement(final BlockPlaceContext bcn) {
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BlockState byg3 = this.defaultBlockState();
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final BlockGetter bjd4 = bcn.getLevel();
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final BlockPos fk5 = bcn.getClickedPos();
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final Direction[] nearestLookingDirections;
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final Direction[] arr6 = nearestLookingDirections = bcn.getNearestLookingDirections();
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for (final Direction fp10 : nearestLookingDirections) {
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if (fp10.getAxis().isHorizontal()) {
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final Direction fp11 = fp10.getOpposite();
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byg3 = ((AbstractStateHolder<O, BlockState>)byg3).<Comparable, Direction>setValue((Property<Comparable>)WallSkullBlock.FACING, fp11);
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if (!bjd4.getBlockState(fk5.relative(fp10)).canBeReplaced(bcn)) {
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return byg3;
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}
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}
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}
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return null;
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}
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@Override
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public BlockState rotate(final BlockState byg, final Rotation btr) {
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return ((AbstractStateHolder<O, BlockState>)byg).<Comparable, Direction>setValue((Property<Comparable>)WallSkullBlock.FACING, btr.rotate(byg.<Direction>getValue((Property<Direction>)WallSkullBlock.FACING)));
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}
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@Override
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public BlockState mirror(final BlockState byg, final Mirror bsr) {
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return byg.rotate(bsr.getRotation(byg.<Direction>getValue((Property<Direction>)WallSkullBlock.FACING)));
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}
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@Override
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protected void createBlockStateDefinition(final StateDefinition.Builder<Block, BlockState> a) {
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a.add(WallSkullBlock.FACING);
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}
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static {
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FACING = HorizontalDirectionalBlock.FACING;
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AABBS = Maps.<Direction, Object>newEnumMap(ImmutableMap.<Direction, VoxelShape>of(Direction.NORTH, Block.box(4.0, 4.0, 8.0, 12.0, 12.0, 16.0), Direction.SOUTH, Block.box(4.0, 4.0, 0.0, 12.0, 12.0, 8.0), Direction.EAST, Block.box(0.0, 4.0, 4.0, 8.0, 12.0, 12.0), Direction.WEST, Block.box(8.0, 4.0, 4.0, 16.0, 12.0, 12.0)));
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}
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}
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