minecraft-source/src/net/minecraft/world/level/block/WallSkullBlock.java

76 lines
3.5 KiB
Java

package net.minecraft.world.level.block;
import net.minecraft.world.level.block.state.AbstractStateHolder;
import com.google.common.collect.Maps;
import com.google.common.collect.ImmutableMap;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.item.BlockPlaceContext;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.state.properties.Property;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.core.Direction;
import java.util.Map;
import net.minecraft.world.level.block.state.properties.DirectionProperty;
public class WallSkullBlock extends AbstractSkullBlock {
public static final DirectionProperty FACING;
private static final Map<Direction, VoxelShape> AABBS;
protected WallSkullBlock(final SkullBlock.Type a, final Properties c) {
super(a, c);
this.registerDefaultState(((AbstractStateHolder<O, BlockState>)this.stateDefinition.any()).<Comparable, Direction>setValue((Property<Comparable>)WallSkullBlock.FACING, Direction.NORTH));
}
@Override
public String getDescriptionId() {
return this.asItem().getDescriptionId();
}
@Override
public VoxelShape getShape(final BlockState byg, final BlockGetter bjd, final BlockPos fk, final CollisionContext cvn) {
return WallSkullBlock.AABBS.get(byg.getValue((Property<Object>)WallSkullBlock.FACING));
}
@Override
public BlockState getStateForPlacement(final BlockPlaceContext bcn) {
BlockState byg3 = this.defaultBlockState();
final BlockGetter bjd4 = bcn.getLevel();
final BlockPos fk5 = bcn.getClickedPos();
final Direction[] nearestLookingDirections;
final Direction[] arr6 = nearestLookingDirections = bcn.getNearestLookingDirections();
for (final Direction fp10 : nearestLookingDirections) {
if (fp10.getAxis().isHorizontal()) {
final Direction fp11 = fp10.getOpposite();
byg3 = ((AbstractStateHolder<O, BlockState>)byg3).<Comparable, Direction>setValue((Property<Comparable>)WallSkullBlock.FACING, fp11);
if (!bjd4.getBlockState(fk5.relative(fp10)).canBeReplaced(bcn)) {
return byg3;
}
}
}
return null;
}
@Override
public BlockState rotate(final BlockState byg, final Rotation btr) {
return ((AbstractStateHolder<O, BlockState>)byg).<Comparable, Direction>setValue((Property<Comparable>)WallSkullBlock.FACING, btr.rotate(byg.<Direction>getValue((Property<Direction>)WallSkullBlock.FACING)));
}
@Override
public BlockState mirror(final BlockState byg, final Mirror bsr) {
return byg.rotate(bsr.getRotation(byg.<Direction>getValue((Property<Direction>)WallSkullBlock.FACING)));
}
@Override
protected void createBlockStateDefinition(final StateDefinition.Builder<Block, BlockState> a) {
a.add(WallSkullBlock.FACING);
}
static {
FACING = HorizontalDirectionalBlock.FACING;
AABBS = Maps.<Direction, Object>newEnumMap(ImmutableMap.<Direction, VoxelShape>of(Direction.NORTH, Block.box(4.0, 4.0, 8.0, 12.0, 12.0, 16.0), Direction.SOUTH, Block.box(4.0, 4.0, 0.0, 12.0, 12.0, 8.0), Direction.EAST, Block.box(0.0, 4.0, 4.0, 8.0, 12.0, 12.0), Direction.WEST, Block.box(8.0, 4.0, 4.0, 16.0, 12.0, 12.0)));
}
}