minecraft-source/src/net/minecraft/world/level/block/TripWireBlock.java

215 lines
12 KiB
Java

package net.minecraft.world.level.block;
import net.minecraft.world.level.block.state.AbstractStateHolder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.StateDefinition;
import java.util.Iterator;
import java.util.List;
import net.minecraft.world.level.LevelReader;
import net.minecraft.core.Vec3i;
import java.util.Random;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.item.Items;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.item.BlockPlaceContext;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.state.properties.Property;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.core.Direction;
import java.util.Map;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
public class TripWireBlock extends Block {
public static final BooleanProperty POWERED;
public static final BooleanProperty ATTACHED;
public static final BooleanProperty DISARMED;
public static final BooleanProperty NORTH;
public static final BooleanProperty EAST;
public static final BooleanProperty SOUTH;
public static final BooleanProperty WEST;
private static final Map<Direction, BooleanProperty> PROPERTY_BY_DIRECTION;
protected static final VoxelShape AABB;
protected static final VoxelShape NOT_ATTACHED_AABB;
private final TripWireHookBlock hook;
public TripWireBlock(final TripWireHookBlock bvh, final Properties c) {
super(c);
this.registerDefaultState(((((((((AbstractStateHolder<O, BlockState>)this.stateDefinition.any()).setValue((Property<Comparable>)TripWireBlock.POWERED, false)).setValue((Property<Comparable>)TripWireBlock.ATTACHED, false)).setValue((Property<Comparable>)TripWireBlock.DISARMED, false)).setValue((Property<Comparable>)TripWireBlock.NORTH, false)).setValue((Property<Comparable>)TripWireBlock.EAST, false)).setValue((Property<Comparable>)TripWireBlock.SOUTH, false)).<Comparable, Boolean>setValue((Property<Comparable>)TripWireBlock.WEST, false));
this.hook = bvh;
}
@Override
public VoxelShape getShape(final BlockState byg, final BlockGetter bjd, final BlockPos fk, final CollisionContext cvn) {
return byg.<Boolean>getValue((Property<Boolean>)TripWireBlock.ATTACHED) ? TripWireBlock.AABB : TripWireBlock.NOT_ATTACHED_AABB;
}
@Override
public BlockState getStateForPlacement(final BlockPlaceContext bcn) {
final BlockGetter bjd3 = bcn.getLevel();
final BlockPos fk4 = bcn.getClickedPos();
return (((((AbstractStateHolder<O, BlockState>)this.defaultBlockState()).setValue((Property<Comparable>)TripWireBlock.NORTH, this.shouldConnectTo(bjd3.getBlockState(fk4.north()), Direction.NORTH))).setValue((Property<Comparable>)TripWireBlock.EAST, this.shouldConnectTo(bjd3.getBlockState(fk4.east()), Direction.EAST))).setValue((Property<Comparable>)TripWireBlock.SOUTH, this.shouldConnectTo(bjd3.getBlockState(fk4.south()), Direction.SOUTH))).<Comparable, Boolean>setValue((Property<Comparable>)TripWireBlock.WEST, this.shouldConnectTo(bjd3.getBlockState(fk4.west()), Direction.WEST));
}
@Override
public BlockState updateShape(final BlockState byg1, final Direction fp, final BlockState byg3, final LevelAccessor bju, final BlockPos fk5, final BlockPos fk6) {
if (fp.getAxis().isHorizontal()) {
return ((AbstractStateHolder<O, BlockState>)byg1).<Comparable, Boolean>setValue((Property<Comparable>)TripWireBlock.PROPERTY_BY_DIRECTION.get(fp), this.shouldConnectTo(byg3, fp));
}
return super.updateShape(byg1, fp, byg3, bju, fk5, fk6);
}
@Override
public void onPlace(final BlockState byg1, final Level bjt, final BlockPos fk, final BlockState byg4, final boolean boolean5) {
if (byg4.getBlock() == byg1.getBlock()) {
return;
}
this.updateSource(bjt, fk, byg1);
}
@Override
public void onRemove(final BlockState byg1, final Level bjt, final BlockPos fk, final BlockState byg4, final boolean boolean5) {
if (boolean5 || byg1.getBlock() == byg4.getBlock()) {
return;
}
this.updateSource(bjt, fk, ((AbstractStateHolder<O, BlockState>)byg1).<Comparable, Boolean>setValue((Property<Comparable>)TripWireBlock.POWERED, true));
}
@Override
public void playerWillDestroy(final Level bjt, final BlockPos fk, final BlockState byg, final Player ayg) {
if (!bjt.isClientSide && !ayg.getMainHandItem().isEmpty() && ayg.getMainHandItem().getItem() == Items.SHEARS) {
bjt.setBlock(fk, ((AbstractStateHolder<O, BlockState>)byg).<Comparable, Boolean>setValue((Property<Comparable>)TripWireBlock.DISARMED, true), 4);
}
super.playerWillDestroy(bjt, fk, byg, ayg);
}
private void updateSource(final Level bjt, final BlockPos fk, final BlockState byg) {
for (final Direction fp8 : new Direction[] { Direction.SOUTH, Direction.WEST }) {
int integer9 = 1;
while (integer9 < 42) {
final BlockPos fk2 = fk.relative(fp8, integer9);
final BlockState byg2 = bjt.getBlockState(fk2);
if (byg2.getBlock() == this.hook) {
if (byg2.<Comparable>getValue((Property<Comparable>)TripWireHookBlock.FACING) == fp8.getOpposite()) {
this.hook.calculateState(bjt, fk2, byg2, false, true, integer9, byg);
break;
}
break;
}
else {
if (byg2.getBlock() != this) {
break;
}
++integer9;
}
}
}
}
@Override
public void entityInside(final BlockState byg, final Level bjt, final BlockPos fk, final Entity akn) {
if (bjt.isClientSide) {
return;
}
if (byg.<Boolean>getValue((Property<Boolean>)TripWireBlock.POWERED)) {
return;
}
this.checkPressed(bjt, fk);
}
@Override
public void tick(final BlockState byg, final ServerLevel xd, final BlockPos fk, final Random random) {
if (!xd.getBlockState(fk).<Boolean>getValue((Property<Boolean>)TripWireBlock.POWERED)) {
return;
}
this.checkPressed(xd, fk);
}
private void checkPressed(final Level bjt, final BlockPos fk) {
BlockState byg4 = bjt.getBlockState(fk);
final boolean boolean5 = byg4.<Boolean>getValue((Property<Boolean>)TripWireBlock.POWERED);
boolean boolean6 = false;
final List<? extends Entity> list7 = bjt.getEntities(null, byg4.getShape(bjt, fk).bounds().move(fk));
if (!list7.isEmpty()) {
for (final Entity akn9 : list7) {
if (!akn9.isIgnoringBlockTriggers()) {
boolean6 = true;
break;
}
}
}
if (boolean6 != boolean5) {
byg4 = ((AbstractStateHolder<O, BlockState>)byg4).<Comparable, Boolean>setValue((Property<Comparable>)TripWireBlock.POWERED, boolean6);
bjt.setBlock(fk, byg4, 3);
this.updateSource(bjt, fk, byg4);
}
if (boolean6) {
bjt.getBlockTicks().scheduleTick(new BlockPos(fk), this, this.getTickDelay(bjt));
}
}
public boolean shouldConnectTo(final BlockState byg, final Direction fp) {
final Block bpe4 = byg.getBlock();
if (bpe4 == this.hook) {
return byg.<Comparable>getValue((Property<Comparable>)TripWireHookBlock.FACING) == fp.getOpposite();
}
return bpe4 == this;
}
@Override
public BlockState rotate(final BlockState byg, final Rotation btr) {
switch (btr) {
case CLOCKWISE_180: {
return (((((AbstractStateHolder<O, BlockState>)byg).setValue((Property<Comparable>)TripWireBlock.NORTH, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.SOUTH))).setValue((Property<Comparable>)TripWireBlock.EAST, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.WEST))).setValue((Property<Comparable>)TripWireBlock.SOUTH, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.NORTH))).<Comparable, Comparable>setValue((Property<Comparable>)TripWireBlock.WEST, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.EAST));
}
case COUNTERCLOCKWISE_90: {
return (((((AbstractStateHolder<O, BlockState>)byg).setValue((Property<Comparable>)TripWireBlock.NORTH, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.EAST))).setValue((Property<Comparable>)TripWireBlock.EAST, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.SOUTH))).setValue((Property<Comparable>)TripWireBlock.SOUTH, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.WEST))).<Comparable, Comparable>setValue((Property<Comparable>)TripWireBlock.WEST, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.NORTH));
}
case CLOCKWISE_90: {
return (((((AbstractStateHolder<O, BlockState>)byg).setValue((Property<Comparable>)TripWireBlock.NORTH, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.WEST))).setValue((Property<Comparable>)TripWireBlock.EAST, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.NORTH))).setValue((Property<Comparable>)TripWireBlock.SOUTH, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.EAST))).<Comparable, Comparable>setValue((Property<Comparable>)TripWireBlock.WEST, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.SOUTH));
}
default: {
return byg;
}
}
}
@Override
public BlockState mirror(final BlockState byg, final Mirror bsr) {
switch (bsr) {
case LEFT_RIGHT: {
return (((AbstractStateHolder<O, BlockState>)byg).setValue((Property<Comparable>)TripWireBlock.NORTH, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.SOUTH))).<Comparable, Comparable>setValue((Property<Comparable>)TripWireBlock.SOUTH, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.NORTH));
}
case FRONT_BACK: {
return (((AbstractStateHolder<O, BlockState>)byg).setValue((Property<Comparable>)TripWireBlock.EAST, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.WEST))).<Comparable, Comparable>setValue((Property<Comparable>)TripWireBlock.WEST, (Comparable)byg.<V>getValue((Property<V>)TripWireBlock.EAST));
}
default: {
return super.mirror(byg, bsr);
}
}
}
@Override
protected void createBlockStateDefinition(final StateDefinition.Builder<Block, BlockState> a) {
a.add(TripWireBlock.POWERED, TripWireBlock.ATTACHED, TripWireBlock.DISARMED, TripWireBlock.NORTH, TripWireBlock.EAST, TripWireBlock.WEST, TripWireBlock.SOUTH);
}
static {
POWERED = BlockStateProperties.POWERED;
ATTACHED = BlockStateProperties.ATTACHED;
DISARMED = BlockStateProperties.DISARMED;
NORTH = PipeBlock.NORTH;
EAST = PipeBlock.EAST;
SOUTH = PipeBlock.SOUTH;
WEST = PipeBlock.WEST;
PROPERTY_BY_DIRECTION = CrossCollisionBlock.PROPERTY_BY_DIRECTION;
AABB = Block.box(0.0, 1.0, 0.0, 16.0, 2.5, 16.0);
NOT_ATTACHED_AABB = Block.box(0.0, 0.0, 0.0, 16.0, 8.0, 16.0);
}
}