minecraft-source/src/net/minecraft/world/level/block/SaplingBlock.java

77 lines
3.1 KiB
Java

package net.minecraft.world.level.block;
import net.minecraft.world.level.block.state.AbstractStateHolder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import java.util.Random;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.state.properties.Property;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.grower.AbstractTreeGrower;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
public class SaplingBlock extends BushBlock implements BonemealableBlock {
public static final IntegerProperty STAGE;
protected static final VoxelShape SHAPE;
private final AbstractTreeGrower treeGrower;
protected SaplingBlock(final AbstractTreeGrower bxp, final Properties c) {
super(c);
this.treeGrower = bxp;
this.registerDefaultState(((AbstractStateHolder<O, BlockState>)this.stateDefinition.any()).<Comparable, Integer>setValue((Property<Comparable>)SaplingBlock.STAGE, 0));
}
@Override
public VoxelShape getShape(final BlockState byg, final BlockGetter bjd, final BlockPos fk, final CollisionContext cvn) {
return SaplingBlock.SHAPE;
}
@Override
public void tick(final BlockState byg, final ServerLevel xd, final BlockPos fk, final Random random) {
super.tick(byg, xd, fk, random);
if (xd.getMaxLocalRawBrightness(fk.above()) >= 9 && random.nextInt(7) == 0) {
this.advanceTree(xd, fk, byg, random);
}
}
public void advanceTree(final ServerLevel xd, final BlockPos fk, final BlockState byg, final Random random) {
if (byg.<Integer>getValue((Property<Integer>)SaplingBlock.STAGE) == 0) {
xd.setBlock(fk, ((AbstractStateHolder<O, BlockState>)byg).<Comparable>cycle((Property<Comparable>)SaplingBlock.STAGE), 4);
}
else {
this.treeGrower.growTree(xd, xd.getChunkSource().getGenerator(), fk, byg, random);
}
}
@Override
public boolean isValidBonemealTarget(final BlockGetter bjd, final BlockPos fk, final BlockState byg, final boolean boolean4) {
return true;
}
@Override
public boolean isBonemealSuccess(final Level bjt, final Random random, final BlockPos fk, final BlockState byg) {
return bjt.random.nextFloat() < 0.45;
}
@Override
public void performBonemeal(final ServerLevel xd, final Random random, final BlockPos fk, final BlockState byg) {
this.advanceTree(xd, fk, byg, random);
}
@Override
protected void createBlockStateDefinition(final StateDefinition.Builder<Block, BlockState> a) {
a.add(SaplingBlock.STAGE);
}
static {
STAGE = BlockStateProperties.STAGE;
SHAPE = Block.box(2.0, 0.0, 2.0, 14.0, 12.0, 14.0);
}
}