minecraft-source/src/net/minecraft/world/level/block/RedstoneTorchBlock.java

161 lines
6.5 KiB
Java

package net.minecraft.world.level.block;
import net.minecraft.world.level.block.state.AbstractStateHolder;
import java.util.WeakHashMap;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import com.google.common.collect.Lists;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.core.particles.ParticleOptions;
import net.minecraft.core.particles.DustParticleOptions;
import java.util.Random;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.properties.Property;
import net.minecraft.world.level.block.state.BlockState;
import java.util.List;
import net.minecraft.world.level.BlockGetter;
import java.util.Map;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
public class RedstoneTorchBlock extends TorchBlock {
public static final BooleanProperty LIT;
private static final Map<BlockGetter, List<Toggle>> RECENT_TOGGLES;
protected RedstoneTorchBlock(final Properties c) {
super(c);
this.registerDefaultState(((AbstractStateHolder<O, BlockState>)this.stateDefinition.any()).<Comparable, Boolean>setValue((Property<Comparable>)RedstoneTorchBlock.LIT, true));
}
@Override
public int getTickDelay(final LevelReader bjw) {
return 2;
}
@Override
public void onPlace(final BlockState byg1, final Level bjt, final BlockPos fk, final BlockState byg4, final boolean boolean5) {
for (final Direction fp10 : Direction.values()) {
bjt.updateNeighborsAt(fk.relative(fp10), this);
}
}
@Override
public void onRemove(final BlockState byg1, final Level bjt, final BlockPos fk, final BlockState byg4, final boolean boolean5) {
if (boolean5) {
return;
}
for (final Direction fp10 : Direction.values()) {
bjt.updateNeighborsAt(fk.relative(fp10), this);
}
}
@Override
public int getSignal(final BlockState byg, final BlockGetter bjd, final BlockPos fk, final Direction fp) {
if (byg.<Boolean>getValue((Property<Boolean>)RedstoneTorchBlock.LIT) && Direction.UP != fp) {
return 15;
}
return 0;
}
protected boolean hasNeighborSignal(final Level bjt, final BlockPos fk, final BlockState byg) {
return bjt.hasSignal(fk.below(), Direction.DOWN);
}
@Override
public void tick(final BlockState byg, final ServerLevel xd, final BlockPos fk, final Random random) {
handleTick(byg, xd, fk, random, this.hasNeighborSignal(xd, fk, byg));
}
public static void handleTick(final BlockState byg, final Level bjt, final BlockPos fk, final Random random, final boolean boolean5) {
final List<Toggle> list6 = RedstoneTorchBlock.RECENT_TOGGLES.get(bjt);
while (list6 != null && !list6.isEmpty() && bjt.getGameTime() - list6.get(0).when > 60L) {
list6.remove(0);
}
if (byg.<Boolean>getValue((Property<Boolean>)RedstoneTorchBlock.LIT)) {
if (boolean5) {
bjt.setBlock(fk, ((AbstractStateHolder<O, BlockState>)byg).<Comparable, Boolean>setValue((Property<Comparable>)RedstoneTorchBlock.LIT, false), 3);
if (isToggledTooFrequently(bjt, fk, true)) {
bjt.levelEvent(1502, fk, 0);
bjt.getBlockTicks().scheduleTick(fk, bjt.getBlockState(fk).getBlock(), 160);
}
}
}
else if (!boolean5 && !isToggledTooFrequently(bjt, fk, false)) {
bjt.setBlock(fk, ((AbstractStateHolder<O, BlockState>)byg).<Comparable, Boolean>setValue((Property<Comparable>)RedstoneTorchBlock.LIT, true), 3);
}
}
@Override
public void neighborChanged(final BlockState byg, final Level bjt, final BlockPos fk3, final Block bpe, final BlockPos fk5, final boolean boolean6) {
if (byg.<Boolean>getValue((Property<Boolean>)RedstoneTorchBlock.LIT) == this.hasNeighborSignal(bjt, fk3, byg) && !bjt.getBlockTicks().willTickThisTick(fk3, this)) {
bjt.getBlockTicks().scheduleTick(fk3, this, this.getTickDelay(bjt));
}
}
@Override
public int getDirectSignal(final BlockState byg, final BlockGetter bjd, final BlockPos fk, final Direction fp) {
if (fp == Direction.DOWN) {
return byg.getSignal(bjd, fk, fp);
}
return 0;
}
@Override
public boolean isSignalSource(final BlockState byg) {
return true;
}
@Override
public void animateTick(final BlockState byg, final Level bjt, final BlockPos fk, final Random random) {
if (!byg.<Boolean>getValue((Property<Boolean>)RedstoneTorchBlock.LIT)) {
return;
}
final double double6 = fk.getX() + 0.5 + (random.nextDouble() - 0.5) * 0.2;
final double double7 = fk.getY() + 0.7 + (random.nextDouble() - 0.5) * 0.2;
final double double8 = fk.getZ() + 0.5 + (random.nextDouble() - 0.5) * 0.2;
bjt.addParticle(DustParticleOptions.REDSTONE, double6, double7, double8, 0.0, 0.0, 0.0);
}
@Override
public int getLightEmission(final BlockState byg) {
return byg.<Boolean>getValue((Property<Boolean>)RedstoneTorchBlock.LIT) ? super.getLightEmission(byg) : 0;
}
@Override
protected void createBlockStateDefinition(final StateDefinition.Builder<Block, BlockState> a) {
a.add(RedstoneTorchBlock.LIT);
}
private static boolean isToggledTooFrequently(final Level bjt, final BlockPos fk, final boolean boolean3) {
final List<Toggle> list4 = RedstoneTorchBlock.RECENT_TOGGLES.computeIfAbsent(bjt, bjd -> Lists.newArrayList());
if (boolean3) {
list4.add(new Toggle(fk.immutable(), bjt.getGameTime()));
}
int integer5 = 0;
for (int integer6 = 0; integer6 < list4.size(); ++integer6) {
final Toggle a7 = list4.get(integer6);
if (a7.pos.equals(fk) && ++integer5 >= 8) {
return true;
}
}
return false;
}
static {
LIT = BlockStateProperties.LIT;
RECENT_TOGGLES = new WeakHashMap<BlockGetter, List<Toggle>>();
}
public static class Toggle {
private final BlockPos pos;
private final long when;
public Toggle(final BlockPos fk, final long long2) {
this.pos = fk;
this.when = long2;
}
}
}