minecraft-source/src/net/minecraft/world/level/biome/SnowyTundraBiome.java

55 lines
3.7 KiB
Java

package net.minecraft.world.level.biome;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.levelgen.feature.configurations.MineshaftConfiguration;
import net.minecraft.world.level.levelgen.feature.MineshaftFeature;
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.VillageConfiguration;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderBaseConfiguration;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilder;
public final class SnowyTundraBiome extends Biome {
public SnowyTundraBiome() {
super(new BiomeBuilder().<SurfaceBuilderBaseConfiguration>surfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS).precipitation(Precipitation.SNOW).biomeCategory(BiomeCategory.ICY).depth(0.125f).scale(0.05f).temperature(0.0f).downfall(0.5f).waterColor(4159204).waterFogColor(329011).parent(null));
this.<VillageConfiguration>addStructureStart(Feature.VILLAGE.configured(new VillageConfiguration("village/snowy/town_centers", 6)));
this.<NoneFeatureConfiguration>addStructureStart(Feature.IGLOO.configured(FeatureConfiguration.NONE));
this.<MineshaftConfiguration>addStructureStart(Feature.MINESHAFT.configured(new MineshaftConfiguration(0.004, MineshaftFeature.Type.NORMAL)));
this.<NoneFeatureConfiguration>addStructureStart(Feature.STRONGHOLD.configured(FeatureConfiguration.NONE));
this.<NoneFeatureConfiguration>addStructureStart(Feature.PILLAGER_OUTPOST.configured(FeatureConfiguration.NONE));
BiomeDefaultFeatures.addDefaultCarvers(this);
BiomeDefaultFeatures.addStructureFeaturePlacement(this);
BiomeDefaultFeatures.addDefaultLakes(this);
BiomeDefaultFeatures.addDefaultMonsterRoom(this);
BiomeDefaultFeatures.addDefaultUndergroundVariety(this);
BiomeDefaultFeatures.addDefaultOres(this);
BiomeDefaultFeatures.addDefaultSoftDisks(this);
BiomeDefaultFeatures.addSnowyTrees(this);
BiomeDefaultFeatures.addDefaultFlowers(this);
BiomeDefaultFeatures.addDefaultGrass(this);
BiomeDefaultFeatures.addDefaultMushrooms(this);
BiomeDefaultFeatures.addDefaultExtraVegetation(this);
BiomeDefaultFeatures.addDefaultSprings(this);
BiomeDefaultFeatures.addSurfaceFreezing(this);
this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.RABBIT, 10, 2, 3));
this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.POLAR_BEAR, 1, 1, 2));
this.addSpawn(MobCategory.AMBIENT, new SpawnerData(EntityType.BAT, 10, 8, 8));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SPIDER, 100, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE, 95, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.CREEPER, 100, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SLIME, 100, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ENDERMAN, 10, 1, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.WITCH, 5, 1, 1));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SKELETON, 20, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.STRAY, 80, 4, 4));
}
@Override
public float getCreatureProbability() {
return 0.07f;
}
}