minecraft-source/src/net/minecraft/world/level/biome/MushroomFieldsShoreBiome.java

34 lines
2.2 KiB
Java

package net.minecraft.world.level.biome;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.MineshaftConfiguration;
import net.minecraft.world.level.levelgen.feature.MineshaftFeature;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderBaseConfiguration;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilder;
public final class MushroomFieldsShoreBiome extends Biome {
public MushroomFieldsShoreBiome() {
super(new BiomeBuilder().<SurfaceBuilderBaseConfiguration>surfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_MYCELIUM).precipitation(Precipitation.RAIN).biomeCategory(BiomeCategory.MUSHROOM).depth(0.0f).scale(0.025f).temperature(0.9f).downfall(1.0f).waterColor(4159204).waterFogColor(329011).parent(null));
this.<MineshaftConfiguration>addStructureStart(Feature.MINESHAFT.configured(new MineshaftConfiguration(0.004, MineshaftFeature.Type.NORMAL)));
this.<NoneFeatureConfiguration>addStructureStart(Feature.STRONGHOLD.configured(FeatureConfiguration.NONE));
BiomeDefaultFeatures.addDefaultCarvers(this);
BiomeDefaultFeatures.addStructureFeaturePlacement(this);
BiomeDefaultFeatures.addDefaultLakes(this);
BiomeDefaultFeatures.addDefaultMonsterRoom(this);
BiomeDefaultFeatures.addDefaultUndergroundVariety(this);
BiomeDefaultFeatures.addDefaultOres(this);
BiomeDefaultFeatures.addDefaultSoftDisks(this);
BiomeDefaultFeatures.addMushroomFieldVegetation(this);
BiomeDefaultFeatures.addDefaultMushrooms(this);
BiomeDefaultFeatures.addDefaultExtraVegetation(this);
BiomeDefaultFeatures.addDefaultSprings(this);
BiomeDefaultFeatures.addSurfaceFreezing(this);
this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.MOOSHROOM, 8, 4, 8));
this.addSpawn(MobCategory.AMBIENT, new SpawnerData(EntityType.BAT, 10, 8, 8));
}
}