minecraft-source/src/net/minecraft/world/level/biome/DesertBiome.java

50 lines
3.6 KiB
Java

package net.minecraft.world.level.biome;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.levelgen.feature.configurations.MineshaftConfiguration;
import net.minecraft.world.level.levelgen.feature.MineshaftFeature;
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.VillageConfiguration;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderBaseConfiguration;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilder;
public final class DesertBiome extends Biome {
public DesertBiome() {
super(new BiomeBuilder().<SurfaceBuilderBaseConfiguration>surfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_DESERT).precipitation(Precipitation.NONE).biomeCategory(BiomeCategory.DESERT).depth(0.125f).scale(0.05f).temperature(2.0f).downfall(0.0f).waterColor(4159204).waterFogColor(329011).parent(null));
this.<VillageConfiguration>addStructureStart(Feature.VILLAGE.configured(new VillageConfiguration("village/desert/town_centers", 6)));
this.<NoneFeatureConfiguration>addStructureStart(Feature.PILLAGER_OUTPOST.configured(FeatureConfiguration.NONE));
this.<NoneFeatureConfiguration>addStructureStart(Feature.DESERT_PYRAMID.configured(FeatureConfiguration.NONE));
this.<MineshaftConfiguration>addStructureStart(Feature.MINESHAFT.configured(new MineshaftConfiguration(0.004, MineshaftFeature.Type.NORMAL)));
this.<NoneFeatureConfiguration>addStructureStart(Feature.STRONGHOLD.configured(FeatureConfiguration.NONE));
BiomeDefaultFeatures.addDefaultCarvers(this);
BiomeDefaultFeatures.addStructureFeaturePlacement(this);
BiomeDefaultFeatures.addDesertLakes(this);
BiomeDefaultFeatures.addDefaultMonsterRoom(this);
BiomeDefaultFeatures.addDefaultUndergroundVariety(this);
BiomeDefaultFeatures.addDefaultOres(this);
BiomeDefaultFeatures.addDefaultSoftDisks(this);
BiomeDefaultFeatures.addDefaultFlowers(this);
BiomeDefaultFeatures.addDefaultGrass(this);
BiomeDefaultFeatures.addDesertVegetation(this);
BiomeDefaultFeatures.addDefaultMushrooms(this);
BiomeDefaultFeatures.addDesertExtraVegetation(this);
BiomeDefaultFeatures.addDefaultSprings(this);
BiomeDefaultFeatures.addDesertExtraDecoration(this);
BiomeDefaultFeatures.addSurfaceFreezing(this);
this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.RABBIT, 4, 2, 3));
this.addSpawn(MobCategory.AMBIENT, new SpawnerData(EntityType.BAT, 10, 8, 8));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SPIDER, 100, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SKELETON, 100, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.CREEPER, 100, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SLIME, 100, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ENDERMAN, 10, 1, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.WITCH, 5, 1, 1));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE, 19, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE_VILLAGER, 1, 1, 1));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.HUSK, 80, 4, 4));
}
}