87 lines
3.1 KiB
Java
87 lines
3.1 KiB
Java
package net.minecraft.world.level;
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import net.minecraft.world.level.levelgen.Heightmap;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import java.util.stream.Stream;
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import java.util.Set;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.core.particles.ParticleOptions;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.sounds.SoundEvent;
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import javax.annotation.Nullable;
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import net.minecraft.world.entity.player.Player;
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import java.util.Random;
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import net.minecraft.world.level.chunk.ChunkSource;
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import net.minecraft.world.Difficulty;
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import net.minecraft.world.DifficultyInstance;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.storage.LevelData;
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import net.minecraft.world.level.material.Fluid;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.dimension.Dimension;
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public interface LevelAccessor extends EntityGetter, LevelReader, LevelSimulatedRW {
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long getSeed();
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default float getMoonBrightness() {
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return Dimension.MOON_BRIGHTNESS_PER_PHASE[this.getDimension().getMoonPhase(this.getLevelData().getDayTime())];
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}
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default float getTimeOfDay(final float float1) {
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return this.getDimension().getTimeOfDay(this.getLevelData().getDayTime(), float1);
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}
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default int getMoonPhase() {
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return this.getDimension().getMoonPhase(this.getLevelData().getDayTime());
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}
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TickList<Block> getBlockTicks();
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TickList<Fluid> getLiquidTicks();
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Level getLevel();
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LevelData getLevelData();
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DifficultyInstance getCurrentDifficultyAt(final BlockPos fk);
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default Difficulty getDifficulty() {
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return this.getLevelData().getDifficulty();
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}
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ChunkSource getChunkSource();
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default boolean hasChunk(final int integer1, final int integer2) {
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return this.getChunkSource().hasChunk(integer1, integer2);
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}
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Random getRandom();
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void blockUpdated(final BlockPos fk, final Block bpe);
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BlockPos getSharedSpawnPos();
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void playSound(@Nullable final Player ayg, final BlockPos fk, final SoundEvent aah, final SoundSource aaj, final float float5, final float float6);
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void addParticle(final ParticleOptions gt, final double double2, final double double3, final double double4, final double double5, final double double6, final double double7);
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void levelEvent(@Nullable final Player ayg, final int integer2, final BlockPos fk, final int integer4);
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default void levelEvent(final int integer1, final BlockPos fk, final int integer3) {
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this.levelEvent(null, integer1, fk, integer3);
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}
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default Stream<VoxelShape> getEntityCollisions(@Nullable final Entity akn, final AABB cvc, final Set<Entity> set) {
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return super.getEntityCollisions(akn, cvc, set);
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}
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default boolean isUnobstructed(@Nullable final Entity akn, final VoxelShape cwc) {
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return super.isUnobstructed(akn, cwc);
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}
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default BlockPos getHeightmapPos(final Heightmap.Types a, final BlockPos fk) {
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return super.getHeightmapPos(a, fk);
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}
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}
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