package net.minecraft.world.level.block; import net.minecraft.world.level.BlockLayer; import net.minecraft.core.particles.ParticleOptions; import net.minecraft.core.particles.ParticleTypes; import java.util.Random; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.LevelAccessor; import net.minecraft.core.Direction; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.core.BlockPos; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.shapes.VoxelShape; public class TorchBlock extends Block { protected static final VoxelShape AABB; protected TorchBlock(final Properties c) { super(c); } @Override public VoxelShape getShape(final BlockState bvt, final BlockGetter bhb, final BlockPos ew, final CollisionContext csn) { return TorchBlock.AABB; } @Override public BlockState updateShape(final BlockState bvt1, final Direction fb, final BlockState bvt3, final LevelAccessor bhs, final BlockPos ew5, final BlockPos ew6) { if (fb == Direction.DOWN && !this.canSurvive(bvt1, bhs, ew5)) { return Blocks.AIR.defaultBlockState(); } return super.updateShape(bvt1, fb, bvt3, bhs, ew5, ew6); } @Override public boolean canSurvive(final BlockState bvt, final LevelReader bhu, final BlockPos ew) { return Block.canSupportCenter(bhu, ew.below(), Direction.UP); } @Override public void animateTick(final BlockState bvt, final Level bhr, final BlockPos ew, final Random random) { final double double6 = ew.getX() + 0.5; final double double7 = ew.getY() + 0.7; final double double8 = ew.getZ() + 0.5; bhr.addParticle(ParticleTypes.SMOKE, double6, double7, double8, 0.0, 0.0, 0.0); bhr.addParticle(ParticleTypes.FLAME, double6, double7, double8, 0.0, 0.0, 0.0); } @Override public BlockLayer getRenderLayer() { return BlockLayer.CUTOUT; } static { AABB = Block.box(6.0, 0.0, 6.0, 10.0, 10.0, 10.0); } }