package net.minecraft.world.level.block; import net.minecraft.core.particles.ParticleOptions; import net.minecraft.core.particles.ParticleTypes; import java.util.Random; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.LevelAccessor; import net.minecraft.core.Direction; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.core.BlockPos; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.shapes.VoxelShape; public class TorchBlock extends Block { protected static final VoxelShape AABB; protected TorchBlock(final Properties c) { super(c); } @Override public VoxelShape getShape(final BlockState byg, final BlockGetter bjd, final BlockPos fk, final CollisionContext cvn) { return TorchBlock.AABB; } @Override public BlockState updateShape(final BlockState byg1, final Direction fp, final BlockState byg3, final LevelAccessor bju, final BlockPos fk5, final BlockPos fk6) { if (fp == Direction.DOWN && !this.canSurvive(byg1, bju, fk5)) { return Blocks.AIR.defaultBlockState(); } return super.updateShape(byg1, fp, byg3, bju, fk5, fk6); } @Override public boolean canSurvive(final BlockState byg, final LevelReader bjw, final BlockPos fk) { return Block.canSupportCenter(bjw, fk.below(), Direction.UP); } @Override public void animateTick(final BlockState byg, final Level bjt, final BlockPos fk, final Random random) { final double double6 = fk.getX() + 0.5; final double double7 = fk.getY() + 0.7; final double double8 = fk.getZ() + 0.5; bjt.addParticle(ParticleTypes.SMOKE, double6, double7, double8, 0.0, 0.0, 0.0); bjt.addParticle(ParticleTypes.FLAME, double6, double7, double8, 0.0, 0.0, 0.0); } static { AABB = Block.box(6.0, 0.0, 6.0, 10.0, 10.0, 10.0); } }